Build Template Suggestion

Scarlett Romanov

Scarlett Romanov

Guest

Join Date: Jul 2005

Me/

Currently, I do not have all of the skills unlocked for any of my characters in the game.

When I add builds to my directory and then open them up in Guild Wars, the skills I do not have, do not show up on the skill bar. I'm suggesting that that they find some way to make them appear in the skill bar. Perhaps the skills could be in greyscale until I unlock them. I think this would be very nice to have. Thoughts?

Mad King Corn

Banned

Join Date: Dec 2006

I agree, that happens to me too on occasion and its frustrating to try and guess what is supposed to be there.

Blackstream

Ascalonian Squire

Join Date: Dec 2006

R/

The topic is about templates. So I will link my message into it.
It would be really good if either:

* templates would be visible only compared to player profession (warrior can see only warrior builds, not all of them)
* sub-directory maintenance would be added (directories created by player), so that the templates would be grupped (Warrio, Necro, etc.)

But about skills -> /signed

??Ripskin

??Ripskin

Jungle Guide

Join Date: Jul 2006

Mo/

/signed- I've had this problem before. It sucks.

LicensedLuny

Badly Influenced

Join Date: Dec 2005

Buying Humps! (No kidding! Check my buy thread)

Hello Kitty Krewe [HKK] Forever!-ish

I like both the ideas I see here
- some sort of indicator as to what the skill you're missing from a loaded template is
- option to keep templates in subdirectories (I'd LOVE to be able to easily sort between "hero AI manages this alright" and "whatever you do, don't let a hero have this setup!" Anyone else seen a freshly resurrected hero off himself with Illusion of Weakness yet? )