A/E Hydro Ninja?
Kotetsu Rain
See my friend and I we're goofing off with the /e for an assassin aber and he decided to go lightning. He ended making build kinda like the falling shocker but he used conjure lightning for more spike damage.
Now I kinda ran over the skills never having played a Elemetalist primary and I quickly threw away fire as one my choices. I felt that energy mangment would be too cruel. I decided to dabble in Water magic (playing aorund with Mist Form, shatterstone, and water trident) and came up with this build:
Black Hydro
Atrributes:
Water magic - 12
Shadow Arts - 8
Critical Strikes - 8
Dagger Mastery - 11 (might be 10)
Skills:
1) Conjure Frost
2) Tenais Prison
3) Black Spider Strike
4) Horns of The Ox
5) Black Mantis Thrust
6) Feigned Neutrality
7) Vapor Blade
8) Water Trident [Elite]
Usage:
I'd cast Conjure frost on myself in advance and then Tenais Prison. In AB theres ALWAYS mass confusion and the person usually keeps walking so I cast Water Trident to slow them even more down. 1.3 secs later I start my chain of Black Spider Strike > Horns of the Ox > Black Final Thrust/Vapor Blade. Afterwards I'd cast Feigned Neutrality and hear the scream of someone 1 sec later. ^^
I always lsoe against his falling shocker build. (My friend) I don't want to beat him since the relaization of beating a KD build 1 on 1 with an a/e is pretty slim but I'd like to improve my build or come up with a whole new Hydro build all together.
So what do you guys got for me? ^^
Now I kinda ran over the skills never having played a Elemetalist primary and I quickly threw away fire as one my choices. I felt that energy mangment would be too cruel. I decided to dabble in Water magic (playing aorund with Mist Form, shatterstone, and water trident) and came up with this build:
Black Hydro
Atrributes:
Water magic - 12
Shadow Arts - 8
Critical Strikes - 8
Dagger Mastery - 11 (might be 10)
Skills:
1) Conjure Frost
2) Tenais Prison
3) Black Spider Strike
4) Horns of The Ox
5) Black Mantis Thrust
6) Feigned Neutrality
7) Vapor Blade
8) Water Trident [Elite]
Usage:
I'd cast Conjure frost on myself in advance and then Tenais Prison. In AB theres ALWAYS mass confusion and the person usually keeps walking so I cast Water Trident to slow them even more down. 1.3 secs later I start my chain of Black Spider Strike > Horns of the Ox > Black Final Thrust/Vapor Blade. Afterwards I'd cast Feigned Neutrality and hear the scream of someone 1 sec later. ^^
I always lsoe against his falling shocker build. (My friend) I don't want to beat him since the relaization of beating a KD build 1 on 1 with an a/e is pretty slim but I'd like to improve my build or come up with a whole new Hydro build all together.
So what do you guys got for me? ^^
l Artemis Entreri l
its good but uhhh...what is black final thrust?? i don't know so plz give skills description. do u mean black MANTIS thrust?? if so, u could use leaping mantis intstead is costs less energy but they have to be moving. also, instead of horns try TF for a faster kill. and if you need more healing or are in a place where u need a res, take out black w/e strike/thrust so u can res. also, there is a nasty recharge on teinais prison so try using shard storm but make sure ur already close to strike range first so the hex doesnt run out b4 u spider or lotus strike.energy could be a problem so i recommend black lotus instead of black spider strike. if mobility becomes a problem, use armor of mist(water skill that gives run speed AND armor) instead of conjure.also vapor blade's 2 sec cast time could be 1.) interrupted or 2.) target puts ench up b4 cast which makes this kind of an iffy skill but it looks like it would help kill the target fast. instead of black w/e strike/thrust u could also use glyph of elemental power b4 battle for conjure frost and other spells. looks like a good build and w/ some work, it can be better
Kotetsu Rain
Quote:
Originally Posted by l Artemis Entreri l
its good but uhhh...what is black final thrust?? i don't know so plz give skills description. do u mean black MANTIS thrust?? if so, u could use leaping mantis intstead is costs less energy but they have to be moving. also, instead of horns try TF for a faster kill. and if you need more healing or are in a place where u need a res, take out black w/e strike/thrust so u can res. also, there is a nasty recharge on teinais prison so try using shard storm but make sure ur already close to strike range first so the hex doesnt run out b4 u spider or lotus strike.energy could be a problem so i recommend black lotus instead of black spider strike. if mobility becomes a problem, use armor of mist(water skill that gives run speed AND armor) instead of conjure.also vapor blade's 2 sec cast time could be 1.) interrupted or 2.) target puts ench up b4 cast which makes this kind of an iffy skill but it looks like it would help kill the target fast. instead of black w/e strike/thrust u could also use glyph of elemental power b4 battle for conjure frost and other spells. looks like a good build and w/ some work, it can be better
Sorry lol I edited it in the post. I was kinda tired when I posted that. I was thinking about using armor of mists for awhile but I didn't think it would matter if I had a snare anyway. I'll play test it and see whats up. The thing with Vapor Blade is that NO ONE sees it coming. I mean a sin with Vapor Blade? it's priceless! /laugh Thank you very much for your comment.
Yanman.be
Won't work. Conjure on a sin != damage. Also, increase Critical Strikes to 13 at least.
Kotetsu Rain
Quote:
Originally Posted by Yanman.be
Won't work. Conjure on a sin != damage. Also, increase Critical Strikes to 13 at least.
My build won't work or his comment won't work? I was thinking about replacing Tenai's Prison for Shard storm but I was defenitingly going to keep Conjure Frost. If I'm really planning on using Twisting Fangs then I'm gonna take some points out of Dagger Mastery and feed them in to Critical Strikes. Insted of an extra attack I might just put in Disrupting Dagger/Disrupting Stab.
Yanman.be
Conjure is only worth it when you're releasing alot of attacks.
Due to how the assassin works, you're not supposed to release many attacks.
Zip in, kill, zip out.
Conjure might buff your damage, but it's hardly worth it. You might as well take another attack skill or support skill.
It's the same reason why Locust's Fury sucks.
Due to how the assassin works, you're not supposed to release many attacks.
Zip in, kill, zip out.
Conjure might buff your damage, but it's hardly worth it. You might as well take another attack skill or support skill.
It's the same reason why Locust's Fury sucks.
crucifix
the build is just bad in general.
feigned on a bar without paradox?
try shadow prison>burst of aggression>black spider>tf>back lotus>blades of steel. that will kill just about anything in one string. for the last 2 skills use deadly paradox and feigned neutrality.
the moral of the story: unless its shock, ele skills dont go on a sin for pvp. even then, shock sins are dead because, oh wait, black spider pwns it.
feigned on a bar without paradox?
try shadow prison>burst of aggression>black spider>tf>back lotus>blades of steel. that will kill just about anything in one string. for the last 2 skills use deadly paradox and feigned neutrality.
the moral of the story: unless its shock, ele skills dont go on a sin for pvp. even then, shock sins are dead because, oh wait, black spider pwns it.
Kais Unduli
If you're going for sustained damage over time, then you're better off using conjure with a warrior. As Yan already said, sins port in, do their attack chain and port out.
Kotetsu Rain
Ah well it was a thought. Thanks for the comments.
P.S. I hate that Shadow Prison build...
P.S. I hate that Shadow Prison build...
Yanman.be
Me too. It's so easy.
Am I A Good Sin
*sigh* I've never really tried an A/E build but I think it'll be worth it. If no1 has a nice build for it and there is no standard way of playing that build then I say try again on a new build and then use it cause there won't be that many counters for a build every1 thinks sucks. That's my opinion anyways.
P.S. I used an MO/A and even empathy couldn't take out my dagger monk just because they hadn't planned on it. It pwned a spirit spammer that had 3 or 4 spirits up. If u want the build pm me in game on Roto Ur Best Friend. Its a tough build to use but if u use it long enough it pwns the living crap outta anything.
P.S. I used an MO/A and even empathy couldn't take out my dagger monk just because they hadn't planned on it. It pwned a spirit spammer that had 3 or 4 spirits up. If u want the build pm me in game on Roto Ur Best Friend. Its a tough build to use but if u use it long enough it pwns the living crap outta anything.
Dutch Masterr
i havent tried this yet but it might be a good idea for a build--
shatterstone--black lotus strike--horns of ox--falling spider--twisting fangs--dash, shadow refuge, optional
bassically run up to you target, put on shatterstone and then do the combo. just make sure to use black lotus directly after casting shatterstone. i cant put in the attributes because i havent even tried this and im in school at the moment....have fun with it.
shatterstone--black lotus strike--horns of ox--falling spider--twisting fangs--dash, shadow refuge, optional
bassically run up to you target, put on shatterstone and then do the combo. just make sure to use black lotus directly after casting shatterstone. i cant put in the attributes because i havent even tried this and im in school at the moment....have fun with it.
l Artemis Entreri l
ya plz replace feigned w/ shad ref. is long recharge heal and ur energy management looks iffy. conjure IS sort of a skill slot waster in my opinion but hey, its ur build . and btw try a major dag and a major crit rune. it gives mroe points for only -70 health and w/ +30 hp daggers and @ least a maj vig rune ur hp is @ a survivable level.and no TF on sin build= bad.
Chamber Asgardian
Quote:
the moral of the story: unless its shock, ele skills dont go on a sin for pvp. even then, shock sins are dead because, oh wait, black spider pwns it. -Originally Posted by crucifix
Hahahaha...whew that made me laugh. Your confidence in the so-called uber pwnage shadow prison builds is so funny, because so far every shadow prison sin who comes to attack me ends up on the floor *unless I got jumped by more than one person in PvP which is on rare occasions* when they so call try to "pull a fast one on me." I'm telling you the truth. Shadow Prison sins are just way to predictable and can be easily countered, and yes people if you actually paid attention to your surroundings, you wouldn't be surprised seeing your health go down exponentially fast. It gets a little obvious when you see a thing covered with spikes coming near you. If you always consider yourself a target then survival is easy.
-.-
Quote:
Originally Posted by Chamber Asgardian
Hahahaha...whew that made me laugh. Your confidence in the so-called uber pwnage shadow prison builds is so funny, because so far every shadow prison sin who comes to attack me and up on the floor when they so call try to "pull a fast one on me." I'm telling you the truth. Shadow Prison sins are just way to predictable and can be easily countered, and yes people if you actually paid attention to your surroundings, you wouldn't be surprised seeing your health go down exponentially fast.
So you were that Shield of Judgement warrior I saw in Random Arena.
Chamber Asgardian
Quote:
-.-
Haha, oh wow. Riposte and Gladiator's Defense in Random Arena? How failable is that? Very.
Chamber Asgardian
Well, it's better than Shield of Judgement waste of an elite slot for a war. When he should be using other things. That's why they have stances and other things to block and evade melee dmg. O wait I forgot you like using GuildWiki builds and have no capacity to make up one on your own. Okay watever we shouldn't be highjacking this thread anyways it's about the OP's build. Talking about warriors isn't going to help an assassin
Am I A Good Sin
Exactly. And besides we have a choice to play how we want. some ppl might find a way to use that shield of judgement skill. Like a 45+ hp on a shield. Idk never really used shield of judgement. U shouldn't criticize a build u haven't used or if it doesn't do good a time or 2.
Ok back on subject. I think that in PvE a earth instead of water ele skills would do better. Since in pve usually its a mob that gets u with quick low dmg ( an example =25+85+15+90+37 ) using the earth +armour skills would easily let a sin survive in a mob without having to leave quickly. Using water skills I would say get a lot of conditions from ur dagger skills. Probably the standard GPS---HoTo---FS---TF would be ok for pvp if u have an enchantment skill ( if mist form is an enchant then ur set ). If not then get a different enchantment that doesn't cost much and might help u a bit. Probably good for PvP if u get the conditions in quick. Idk tho since I've never tried this or ever used the water ele skills. Eh just trying to help.
Ok back on subject. I think that in PvE a earth instead of water ele skills would do better. Since in pve usually its a mob that gets u with quick low dmg ( an example =25+85+15+90+37 ) using the earth +armour skills would easily let a sin survive in a mob without having to leave quickly. Using water skills I would say get a lot of conditions from ur dagger skills. Probably the standard GPS---HoTo---FS---TF would be ok for pvp if u have an enchantment skill ( if mist form is an enchant then ur set ). If not then get a different enchantment that doesn't cost much and might help u a bit. Probably good for PvP if u get the conditions in quick. Idk tho since I've never tried this or ever used the water ele skills. Eh just trying to help.
Yanman.be
IMO No one has right of speech unless they play all classes. IMO.
l Artemis Entreri l
lol this is sort of funny watching u guys argue over warriors and shield of judgement, considering its a MONK skill lol. no hard feelings .
the OP is talking about pvp
the OP is talking about pvp
Chamber Asgardian
Quote:
IMO No one has right of speech unless they play all classes. IMO.
Quote:
lol this is sort of funny watching u guys argue over warriors and shield of judgement, considering its a MONK skill lol. no hard feelings . the OP is talking about pvp Yea it was funny how they were arguing even though SoJ is a MONK skill and not a war skill. And I tried the SoJ build and it didn't really cut it. SoJ is extremely high energy cost for warrior, and basically it can be easily replaced by any of the blocking stances a warrior has with greater effect. Dutch Masterr
LMAO...shock sins suck? black spider strike beats that? i think not. considering you dont need a hex to use shock+falling spider+twisting fangs, that makes it a bit better depending on your build. yes the exhaustion hurts a little, but in my opinion its the same as waiting for shadow prison to recharge so you can actually use another skill....i use this shock build and it beats most shadow prison builds.....13 critical, 15 dagger, 8 shadow....seeping wound, shock, falling spider, horns of the ox, black lotus strike, twisting fangs, dash, shadow refuge. you can swtich around HoX and twisting fangs. it lacks defense, but if you pick your targets right and watch your surroundings, its great. also if you dont kill them, you can always shock+falling spider them again.....this is my opinion, so dont bitch.
and yes, i agree that SoJ is terrible to use as w/mo because it wont last too long and it has a long recharge. if your team is corrodinated and a monk uses SoJ on the tank, that would be a different story. crucifix
Quote:
Originally Posted by Dutch Masterr
LMAO...shock sins suck? black spider strike beats that? i think not. considering you dont need a hex to use shock+falling spider+twisting fangs, that makes it a bit better depending on your build. yes the exhaustion hurts a little, but in my opinion its the same as waiting for shadow prison to recharge so you can actually use another skill....i use this shock build and it beats most shadow prison builds.....13 critical, 15 dagger, 8 shadow....seeping wound, shock, falling spider, horns of the ox, black lotus strike, twisting fangs, dash, shadow refuge. you can swtich around HoX and twisting fangs. it lacks defense, but if you pick your targets right and watch your surroundings, its great. also if you dont kill them, you can always shock+falling spider them again.....this is my opinion, so dont bitch.
and yes, i agree that SoJ is terrible to use as w/mo because it wont last too long and it has a long recharge. if your team is corrodinated and a monk uses SoJ on the tank, that would be a different story. 1) shock sins are shit. what elite did they use? AOD. that in itself is trash compared to shadow prison. lets examine attack string costs.... Shock sin: AoD:10 ene -shock:10 ene (exhaustion makes it 10) -falling spider: 5 ene -TF:10 ene -dis stab: 5 ene (disrupt NPC's troll unguent) TOTAL: 40 energy Shadow Prison sin: Shadow of haste: 5 ene Shadow prison: 5 ene Black spider: 5 ene TF: 10 ene dis stab: 5 ene TOTAL:30 ene. hey look, it achieves the same purpose, with lesser energy and more pool left to use paradox+feigned. Yanman.be
Quote:
Originally Posted by crucifix
1) shock sins are shit. what elite did they use? AOD. that in itself is trash compared to shadow prison. lets examine attack string costs....
Shock sin: AoD:10 ene -shock:10 ene (exhaustion makes it 10) -falling spider: 5 ene -TF:10 ene -dis stab: 5 ene (disrupt NPC's troll unguent) TOTAL: 40 energy Shadow Prison sin: Shadow of haste: 5 ene Shadow prison: 5 ene Black spider: 5 ene TF: 10 ene dis stab: 5 ene TOTAL:30 ene. hey look, it achieves the same purpose, with lesser energy and more pool left to use paradox+feigned. My shock sin doesn't use AoD, but it's no ganker either. Chamber Asgardian
I'm with Yanman mine doesn't use shock either, but it's not like it's meant for GvG, it's just for killing. Moebious is my elite and my shadowstep is SoH + Dash. Shadow Prison sins are also very obvious, it's a simple as shocking them once they shadowstep to you, then they become your
b****es (sorry for language), or removing the hex. l Artemis Entreri l
for real. lol and shocksin is so much better. if they have a KD combo jut knock em down when they try to use lead attack or when horns starts o ya then look the shadow prison sin is screwed. b/c after shad step u got like that 1/2-3/4 sec while ur trying to press skill.lol btw crucifix ur shadow prisin description is wrong. it costs 10 energy not 5
Yanman.be
No artemis, it's 5 energy.
Also, your point of "the shadow prison sin is screwed" is not right either. He can simly shadow step away by cancelling shadow of haste with deadly paradox. The next time you try to explain something, even if it's wrong, please use punctuation and capitals for the fist letter of the sentence. At least. Oh and spell stuff right offcourse! l Artemis Entreri l
o ya srry my bad i thought it was 10 NRG. and i didnt know paradox was a stance.btw this is a forum and spelling isnt all that necessary as long as its at least legible.and when i said shadow prisin i typoed and put prisoin and messed up when i went to delete the "I".and a word to you yanman, just b/c ppl percieve u as good(and i admit from what ive seen you are a solid assassin) doesnt give u the right to go around bashing ppl.
Yanman.be
Artemis, you would be amazed by the amount of people who think I'm a bad player. Like really bad.
l Artemis Entreri l
well ur alright so no hard feelings.
o ya i know how ur against 1v1 but it does marginally show some skill.b/c in gvg if u hall ganking u have to know how to a.)1v1,1v2,and/or 1v3 or b.)run o tele out of there Yanman.be
Ganking in GvG isn't always the same as a standard 1on1.
A ganker should also be usefull in the main battle, flagstand. Plus, he must have increased mobility, something most 1on1 builds lack. l Artemis Entreri l
i kno but 1v1 does arise sometimes in gvg
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