Ele Spoil Spiker (testing needed)
Hyprodimus Prime
If anyone has these skills, would you mind testing this out for me please? It was just something I came up with at school and thought it might work.
It runs off 55hp concept so Spoil Victor can trigger. High armor and Stoneflesh keeps damage low or completely negates it rather than using Protectiv Spirit to reduce damage. Any degen and damage that gets through is healed by vamp and life siphon (which do more damage). GoLE manages the energy needed to keep up the enchants and SV and Vamp can finish off the target if needed. Awaken the blood is used to increase the bloodline's power.
Spoil Victor will hit 95s, not as much as a N/Mo 55 but, if you know me, I like to make ele builds that are based off a similar build as if a primary used it. Plague touch may be used to get rid of Dazed or other conditions, but if you need to run to the boss or get past a specific mob, equip in Storm Djin's Haste, 13s should last enough.
Maybe the build is crap, but I dont have NF yet so if someone else could test it that would be great. TY
Ele Spoil Spiker
Elementalist/Necromancer
Level: 20
Energy Storage: 6 (3+3)
Earth Magic: 16 (12+4)
Blood Magic: 12
- Plague Touch (Necromancer Other)
- Glyph of Lesser Energy (Elementalist other)
- Spoil Victor [Elite] (Blood Magic)
- Life Siphon (Blood Magic)
- Vampiric Bite (Blood Magic)
- Awaken the Blood (Blood Magic)
- Stoneflesh Aura (Earth Magic)
- Kinetic Armor (Earth Magic)
It runs off 55hp concept so Spoil Victor can trigger. High armor and Stoneflesh keeps damage low or completely negates it rather than using Protectiv Spirit to reduce damage. Any degen and damage that gets through is healed by vamp and life siphon (which do more damage). GoLE manages the energy needed to keep up the enchants and SV and Vamp can finish off the target if needed. Awaken the blood is used to increase the bloodline's power.
Spoil Victor will hit 95s, not as much as a N/Mo 55 but, if you know me, I like to make ele builds that are based off a similar build as if a primary used it. Plague touch may be used to get rid of Dazed or other conditions, but if you need to run to the boss or get past a specific mob, equip in Storm Djin's Haste, 13s should last enough.
Maybe the build is crap, but I dont have NF yet so if someone else could test it that would be great. TY
Ele Spoil Spiker
Elementalist/Necromancer
Level: 20
Energy Storage: 6 (3+3)
Earth Magic: 16 (12+4)
Blood Magic: 12
- Plague Touch (Necromancer Other)
- Glyph of Lesser Energy (Elementalist other)
- Spoil Victor [Elite] (Blood Magic)
- Life Siphon (Blood Magic)
- Vampiric Bite (Blood Magic)
- Awaken the Blood (Blood Magic)
- Stoneflesh Aura (Earth Magic)
- Kinetic Armor (Earth Magic)
Dead_Metal_Zero
The concept sounds good, but I dont have the skills either.
Dr Strangelove
Why on earth would you use an ele for this instead of a 55 N/mo?
Hyprodimus Prime
Quote:
Originally Posted by Dr Strangelove
Originally Posted by Hyprodimus Prime
Spoil Victor will hit 95s, not as much as a N/Mo 55 but, if you know me, I like to make ele builds that are based off a similar build as if a primary used it.
1) I dont yet have a necro.
2) I like to Ele-Everything, they are just so versatile. Any class doing something they dont usually do is generally amusing. My Green Storage
Nevermind. Thought it was 55 based
Francis Crawford
For starters, you're trying to keep Kinetic Armor up without casting a lot of spells.
Second, if you're keeping yourself so healthy, what's the point of Spoil Victor? Hyprodimus Prime
Stonedaggers for Kinetic and Spoil Victor for damage. You have 55 health, so it always triggers. When the boss is down to 55, then you use vamp bite/touch to kill him.
It is 55 based, just not 55 Protective Spirit Based. Dr Strangelove
There are just better options for this kind of build *cough sliver armor cough cough*. You COULD run a cripshot or spirit spam ele, and it would be amusing, but why would you? It's like playing an ele and attempting to do mass AoE damage with water magic. Maybe it'll be amusing, and maybe it might work in a limited fashion, but you'd really be better off just speccing fire like everyone else.
Hyprodimus Prime
Ya you're right. I guess thats why all my guild wiki builds either are "unfavoured" or deleted. Ele runner, ele 55, ele SB (that one was good but SB was nerfed) and Ele IW.
the 2 succesful pages I made werent my own builds, however I do consider them a little inferior to my variations, but then again, "my variations" got chucked. I have found 2 things that using an Ele SV is better at. 1) one more optional skill 2) can tank an infinate amount monsters as long as their damage doesnt excceed 143 base damage per hit, if it does then you better keep siphon up at all times. I guess this build is just for people like me who dont have a necro yet (hes coming after I finish my mesmer) And want an option to fast boss farm other than E/A do or die builds. It cant deal with stripping, but thats why id like testers to maybe find a boss who drops a decent green who isnt surounded by strippers. Oh and why sliver armor? Theres tonnes of mob farm builds out there, but not many ele boss farmers. SV can take out a foe within 5-6 hits~~~around 10 seconds at 1.33s per attack. Hyprodimus Prime
Ah shoot...double post.
Francis Crawford
Quote:
Originally Posted by Hyprodimus Prime
Stonedaggers for Kinetic and Spoil Victor for damage. You have 55 health, so it always triggers. When the boss is down to 55, then you use vamp bite/touch to kill him.
It is 55 based, just not 55 Protective Spirit Based. You might want to edit your initial post to accurately reflect the skills in the build. I also don't see where the energy comes from even for the build you posted. Hyprodimus Prime
Energy is standard +4 regen. You arent really constantly casting anything, just stone daggers for kinetic, to recast enchants use glyph of lesser to manage energy. Its supposed to kill bosses fast so no need for anything like an ess/balth combo. Necros dont have anything to offer energy wise anyways.
Francis Crawford
You post a build that doesn't include Stone Daggers.
You say that you cast Stone Daggers to keep Kinetic Armor up. You say that it doesn't cost much energy to cast these Stone Daggers. Have you discovered a new skill called Invisible Stone Daggers??? |