Just an idea for Melee Weapons :)

onerabbit

onerabbit

Grotto Attendant

Join Date: Mar 2006

Thanks to all the guru [mods]

well, i have a stance shield, and i thought wouldnt it be cool if my Axe had
+7 al (While stanced)

and also an idea for shield
+45hp (suffering from a condition)

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

You can use a shelter, warding or defense mod for the axe.
But I do like that +45 health while conditioned...

Njaiguni Blaze

Njaiguni Blaze

Wilds Pathfinder

Join Date: May 2006

The Netherlands

The Biggyverse [PLEB]

Me/

There already is reduces <condition> by xx% on weapons.

Nickhimself

Krytan Explorer

Join Date: Jun 2006

Your face

True Gods Of War [True]

W/Mo

+armor in stance is a great idea.

+hp while conditioned isn't. But, I also don't think "while hexed" should be in there, either.

onerabbit

onerabbit

Grotto Attendant

Join Date: Mar 2006

Thanks to all the guru [mods]

any other views?
thnx

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

armor + while stance should be an insignia, not weapon mod

Kijik Oni Hanryuu

Desert Nomad

Join Date: Feb 2006

the 7th level of HELL! J/K Somewhere in GW assassinating things

[acid]members of the KAWS alliance

A/

the +with condition sounds like a great idea. It would really help when that pesky Evisc war comes by and hits you with a deep wound.

-.-

-.-

Banned

Join Date: Oct 2006

Conditions are too easily removed.

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

More mod types(inherient or add on) is welcome.

Can make a list of the conditions when it come come in effect
(when suffer conditions, when attacking, when moving, etc)

And make a list of what effect it could have
(+AL, +damage, +HP, reduce duration, etc)

And another list for possible additional costs
(-X energy, -X AL, - X moving speed, etc)

Mix and match those, and you get your self some new mods.

Deleet

Wilds Pathfinder

Join Date: Oct 2006

Denmark

Rule Thirty Four [prOn]

Mo/

Quote:
Originally Posted by -.-
Conditions are too easily removed.
Easy to get also..

Both ideas are fine.

Njaiguni Blaze

Njaiguni Blaze

Wilds Pathfinder

Join Date: May 2006

The Netherlands

The Biggyverse [PLEB]

Me/

Well, I think the thing is that we have so much to remove conditions and some skills make us even immune to them. Also, we have the reduces condition by 33% mod. Not really sure of this mod suggestion. But then again, I don't play Warrior, so really don't have so much problems with weakness and blind ^^ I can imagine it though.

Love it when a wammo spams "I have blind on me" while we only got healers in the party

onerabbit

onerabbit

Grotto Attendant

Join Date: Mar 2006

Thanks to all the guru [mods]

Quote:
Originally Posted by actionjack
More mod types(inherient or add on) is welcome.

Can make a list of the conditions when it come come in effect
(when suffer conditions, when attacking, when moving, etc)

And make a list of what effect it could have
(+AL, +damage, +HP, reduce duration, etc)

And another list for possible additional costs
(-X energy, -X AL, - X moving speed, etc)

Mix and match those, and you get your self some new mods.
nice of u to make a list of all the other possibilities xD
saves me a job
lol

Hand of Ruin

Banned

Join Date: Jul 2006

Quote:
Originally Posted by lyra_song
armor + while stance should be an insignia, not weapon mod
it already is