OmgWtfCynn???

Beat_Go_Stick

Beat_Go_Stick

Wilds Pathfinder

Join Date: Feb 2006

Ok, The first AI change that made monsters flee AoE was, what, 9 months ago or more? I haven't pulled out the good ol' fire henchie since then. Today I decide to do the unthinkable and add Cynn to my party.

What do I see?

Freakin' stupid FIRE STORM!!!!! Enemies are scattering. Aggro is lost. The opposing force takes a whopping 20-40 damage before they re-target and attempt to slaughter my toon (that's right, a 'toon' is a group, not a character....welcome to the 1980's :P).

What I want to know is WHY (freakin' flippin' WHYYYYYYYY!!!!) does Cynn still have this spell that makes her unusable?

Please replace that one spell with anything else, preferably Phoenix, Meteor, Immolate, any Glyph you want, Conjure Flame, Flare.....hell ANYTHING! Anything that will make her usable, please.

Sheesh, thought this would have been taken care of by now....




FakeEdit:
I'm not actually pissed off about this, I think it's quite funny. I left town, fought once, zoned back after seeing Fire Storm, and kicked her from my group.

It's like having this idiotic newbie who won't listen to you when you tell them not to use that spell sitting in every town just waiting there for the first chance to make a retard out of him/herself. It just makes no sense to me at all that she still has that spell....

Hideous Beast

Hideous Beast

Ascalonian Squire

Join Date: Dec 2006

Maine USA

Wiccans of Wizards Folly

N/Mo

yeah but she's still a mad hottie

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

claude is just as bad if not worse. lets sacrifice ourselves to death yay!! retard hench.
each one of them is "special" in their own way. I take cynn all the time. the enemy seems to target her of my monks so she makes good bait.

~the rat~

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

All the hench skill builds are ridiculously retarded. They've been given the skills human players wouldnt use (eg Firestorm, Charge elite on every warrior?) etc etc.

I think a great thing would be if we could customise hench skills, but not have direct controll over them like heroes.

Or heck, let us use up to 7 heroes in PVE please.

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

Quote:
Originally Posted by bhavv
All the hench skill builds are ridiculously retarded. They've been given the skills human players wouldnt use (eg Firestorm, Charge elite on every warrior?) etc etc.

I think a great thing would be if we could customise hench skills, but not have direct controll over them like heroes.

Or heck, let us use up to 7 heroes in PVE please.
/signed

I dont have nf so the 7 heroes doesnt mean much till after xmas (when i get it) but the ability to alter henches would be great. little thorn and stephen having useful elites would be nice.


~the custom rat~

Beat_Go_Stick

Beat_Go_Stick

Wilds Pathfinder

Join Date: Feb 2006

Quote:
Originally Posted by bhavv
All the hench skill builds are ridiculously retarded. They've been given the skills human players wouldnt use (eg Firestorm, Charge elite on every warrior?) etc etc.

I think a great thing would be if we could customise hench skills, but not have direct controll over them like heroes.

Or heck, let us use up to 7 heroes in PVE please.
Yes please. Even if we can only give each of them 4 skills, at least theyd be 4 good skills :\

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

If the enemies are running then they are not killing you. Though i wouldnt mind seeing cynn as a SF ele.

HKSdivision

HKSdivision

Desert Nomad

Join Date: Feb 2006

W/

Quote:
Originally Posted by bhavv
All the hench skill builds are ridiculously retarded. They've been given the skills human players wouldnt use (eg Firestorm, Charge elite on every warrior?) etc etc.

I think a great thing would be if we could customise hench skills, but not have direct controll over them like heroes.

Or heck, let us use up to 7 heroes in PVE please.
Yes! 7 heroes to use in PvE! Genius!!

Mylon

Frost Gate Guardian

Join Date: Jul 2006

I've been hard pressed to find good 4-person builds I can use in GW, at least when I'm stuck with one of those slots being a monk, though I could always go smite, since I don't think a hero would understand how to smite properly.

Oh yeah, and how heroes always attack the same target kinda makes the strategies I have in mind difficult, too. I mean, what's the point in a party focusing on KDs (including Brambles and Lacerate) if it's only one enemy at a time ever getting KDed? Likewise with disabling hexes, degen on a monster that dies before the hex completes, etc...

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Better yet, give her a secondary profession, and this skillbar:

[skill]Fire Attunement[/skill] [skill]Glyph of Energy[/skill] [skill]Mark of Rodgort[/skill] [skill]Arcane Echo[/skill] [skill]Meteor Shower[/skill] [skill]Fireball[/skill] [skill]Immolate[/skill] [skill]Resurrection Signet[/skill]

'nough said.

Thallandor

Thallandor

Desert Nomad

Join Date: May 2005

Singapore

Seers of Serpents [SoS]

R/

Quote:
Originally Posted by Hideous Beast
yeah but she's still a mad hottie
/signed for a more sexier dress for cynn and bigger...

oh wrong thread.

Anryla

Frost Gate Guardian

Join Date: Apr 2006

Alt Control Delete

W/

And now they seemed to have added Sandstorm to Herta [Earth Henchmen]

puteh

Frost Gate Guardian

Join Date: Dec 2006

Quote:
Originally Posted by Thallandor
/signed for a more sexier dress for cynn and bigger...

oh wrong thread.
lol!!!!what you mean bigger?

Elena

Elena

Desert Nomad

Join Date: May 2005

Belgium

natural elements

yeah i must agree the hench are like vlah if we could choose a limited set of skills for them they'd be worth sooo much more

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

I still use Cynn. I always have.

I know how to set up my group and use the aoe as a defense. If they are running they are not attacking but they still take dmg.

Magie

Magie

Academy Page

Join Date: Aug 2006

Malta

Honorable Underground Guards [HUG]

E/

Yeah, but if you combine fire storm with mark of rodgort, it would be a good combination, so if ANet doesn't want to remove fire storm, add mark of rodgort somwhere.

Also I would like to know y henchies never have their skill bar with 8 skills (all henchies have between 4-6 skills)

carbajac

carbajac

Krytan Explorer

Join Date: Mar 2006

The Medicine Cabinet [PILL]

E/

She uses Firestorm because she used it in the cinematic, if they change that skill, it would invalidate the opening cinematic as well as the manuscript booklet because I'm pretty sure she used it in there too.

/notsigned...It's just how she rolls.

Magie

Magie

Academy Page

Join Date: Aug 2006

Malta

Honorable Underground Guards [HUG]

E/

Quote:
Originally Posted by carbajac
She uses Firestorm because she used it in the cinematic, if they change that skill, it would invalidate the opening cinematic as well as the manuscript booklet because I'm pretty sure she used it in there too.

/notsigned...It's just how she rolls.
nope in d cinematic she used meteor shower. Also in the cinematic devona has a sword and not a hammer.*Takes a look to the manuscript*

Well it gives a description of a fire storm in d manuscript but let's have a look at Devona shall we: "Devona stepped in front of Cynn and into the gap left by the falling Charr, reversing her Blade and Slashing the other way."

So the cinematic and manuscript are not a good excuse for her to keep fire storm

jimmy_logic

jimmy_logic

Wilds Pathfinder

Join Date: Sep 2005

R/

Quote:
Originally Posted by Magie
nope in d cinematic she used meteor shower. Also in d cinematic devona has a sword and not a hammer.*Takes a look to the manuscript*

Well it gives a description of a fire storm in d manuscript but let's have a look at Devona shall we: "Devona stepped in front of Cynn and into the gap left by the falling Charr, reversing her Blade and Slashing the other way."

So the cinematic and manuscript are not a good excuse for her to keep fire storm
I almost always use Cynn in my Hench groups... purely cause she is generally cannon fodder and sometimes that Firestorm helps by scattering the crowd and allowing you to reposition your group. Other than that she is a tad useless.

Off Topic: Magie I would suggest that you use full words instead of abbreviations i.e. d = the reason being there are people that are picky on what gets written on these boards.

Regards

Magie

Magie

Academy Page

Join Date: Aug 2006

Malta

Honorable Underground Guards [HUG]

E/

Sorry about that, and thanks

Aegeroth

Lion's Arch Merchant

Join Date: Jul 2006

Sydney, AUS.

Sons of Dark Magicians [SoDM]

N/Me

My Usual Henchman Routine, which i use ever day i play:
Me
Whispers
Mhenlo
Khim
Cynn
Herta
Devona
Gehraz

Imo Cynn is perfectly fine, I still manage to wipe out any party {PvE} that comes my way, except mabye a large group of Call to Torment Excited Torments. Or uber bosses. Shiro Lich so on...

lishi

Forge Runner

Join Date: Jul 2005

still she does more damage then all other hencie

MegaMouse

MegaMouse

Wilds Pathfinder

Join Date: Jan 2006

south mississippi

Warriors Of Melos WOM

E/N

What is one of the first skills an Elementalist gets? FIRESTORM. True it has been turned into a scatter skill (rather good one at that), when used right it can save the day. But the henchies seem to fire it off at the wrong moment. I agree that the henchies need better armor too (Cynn in the FOW armor OOOOO).

Mega Mouse

Antheus

Forge Runner

Join Date: Jan 2006

But you can't really get mad at Cynn, can you?

Giga Strike

Giga Strike

Wilds Pathfinder

Join Date: Aug 2006

stranded in vabbi this time

None [N/A]

the only thing i like about cynn is her additude. she just isnt as hot as she was originally intened and she has no strong damage dealing spells. the only tings i ever see her using are flare, fire attunement, firestorm, and maybe fireball.

Beat_Go_Stick

Beat_Go_Stick

Wilds Pathfinder

Join Date: Feb 2006

Quote:
Originally Posted by twicky_kid
I still use Cynn. I always have.

I know how to set up my group and use the aoe as a defense. If they are running they are not attacking but they still take dmg.
lol

It was the first spell she fired off for me. I arranged my group, drew aggro to myself, called in Devona, and *BAM* FireSuck! How do you use it defensively when you can't tell her when to cast it?

Look, I'm not saying Fire Storm has no uses at all. I'm not saying the other henchies do better damage. I'm certainly not saying that henchies should have 8 skills...they are henchmen, not heroes.

All I'm saying is that giving a wild card in your group the ability to scatter the enemy but without a brain to govern the use of that ability kind of sucks. I'm fine with defensive AoE so long as it's not used in every single battle, dig?

broodijzer

broodijzer

Jungle Guide

Join Date: Jan 2006

void

Mo/

Quote:
Originally Posted by MegaMouse
I agree that the henchies need better armor too (Cynn in the FOW armor OOOOO).
If she'd wore FoW armor there wouldn't be any reason to take her *ahem*

Vekar

Pre-Searing Cadet

Join Date: Dec 2006

VA

W/R

I find Eve annoying, dies so fast it is not even funny. I gave up using her because she would charge the enemy lines like a bat out of hell and then get cut down in about two three seconds.
I think we can all agree on this part:
Human players are supirior to hench any day (excluding the usual idiots) and nothing is better than a good ol' human monk who knows who and when to heal and does NOT tank. AI have more bugs than human on level of competence. On stupidity, some humans are worse than the AI... Case in point: getting a monk in team and starting to fight and then finding out he got rid of ALLLLLLLL his healing spells so he could cast E spells.

jayce

Frost Gate Guardian

Join Date: Aug 2005

N/

imo, i dont think cynn and her firestorm skill is the issue. its the fact thats its an aoe skill, that scatters the mob. even if she used sandstorm, the results would be the same, having mobs scatter from the aoe. worst case, one could simply use a different henchmen other than cynn, that does not use any aoe skills, just to keep the mobs together. but as we all know, aoe has its advantages when used properly. i myself use one in particular for the purpose of offense and defense. just last night, this aoe skill allowed me to complete Abaddon's Mouth in Tryia with a party of only four. just me as my assassin, my two hero monks and my hero warrior.

??Ripskin

??Ripskin

Jungle Guide

Join Date: Jul 2006

Mo/

If they run away, 'boohoo' more time for me to shoot them down with my mad skills. lol.

Anyways.... I think we need to make cynn even hotter (previous statements) to make up for her noobiness.

Hand of Ruin

Banned

Join Date: Jul 2006

cynn has been banned from my party forever for a long time now

shifting shadows

Frost Gate Guardian

Join Date: Dec 2006

LaZy

I would be jumping with joy to see the henchies updated. Then I can put the charr in Cynn's metaphorical easy bake oven.

Deleet

Wilds Pathfinder

Join Date: Oct 2006

Denmark

Rule Thirty Four [prOn]

Mo/

I always use her, at least she does damage, other henchies doesnt.

gamecube187

gamecube187

Wilds Pathfinder

Join Date: Jun 2006

/signed for being able to adjust henchies skills (though have a limit of only 4 skills or something like they currently have)

/double signed for having 7 heros in a party. We have, what, 12, 13, or maybe 14 heros? (I don't remember how many) Why can we only take 3 with us at once? Why do we have to bring henchies with us? Player groups will still be smarter (though more anoying at times), and we already have a lot of people only using heros and hencies. Heck, we had a lot of people just using henchies before nightfall came out, so why can't people just use heros if they want?

And then if we do eventually get to have 7 heros with us at once, can we please get every single henchie for a campaign when we beat the campaign? (as long as we have Nightfall that is) I really want to at least have the main hencies as heros!

Antheus

Forge Runner

Join Date: Jan 2006

Quote:
Originally Posted by gamecube187
/signed for being able to adjust henchies skills (though have a limit of only 4 skills or something like they currently have)

/double signed for having 7 heros in a party. We have, what, 12, 13, or maybe 14 heros? (I don't remember how many) Why can we only take 3 with us at once? Why do we have to bring henchies with us? Player groups will still be smarter (though more anoying at times), and we already have a lot of people only using heros and hencies. Heck, we had a lot of people just using henchies before nightfall came out, so why can't people just use heros if they want?

And then if we do eventually get to have 7 heros with us at once, can we please get every single henchie for a campaign when we beat the campaign? (as long as we have Nightfall that is) I really want to at least have the main hencies as heros!
Why not just start a petition for Guild Wars: Single Player Edition.

GW can safely drop the Online part from their name, since apart from GvG, players are extremly undesirable element, and all but extinct from PvE.

Might as well add all the heroes and henchies, and let GW work in offline mode. This also completely solves the problems with disconnects and lag.

Giving access to only 3 heroes has completely eliminated the need for other players everywhere with exception of DoA and GvG. Giving 7 would make entire game completely pointless, since the content would be at least twice too easy, sort of like having a twinked level 20 character in pre-searing.

Arcador

Arcador

Wilds Pathfinder

Join Date: Jul 2005

--

R/N

Well, Take Cyn if you are really ready for scatter. Most of the times some mob runs out of the Firestorm...but sometimes she just throw it when the last enemy is about to die. Pretty SKILLSOME!!1

I don't usually take her because I bring the Firestorm myself (uber elite skill :P )