Secondary Prof.

Kheira Nightbringer

Pre-Searing Cadet

Join Date: Dec 2006

Wolven Terror Force

N/E

I chose Ranger as my Assassin's secondary Prof. but I am starting to regret it. I thought it would be good to be able to attack from distance, but of course it didn't really turn out like that.

I am probably going too create another assassin, but this time, what should it's secondary be?

Thanks for the help.

Flightmare

Flightmare

Lion's Arch Merchant

Join Date: Nov 2006

NL

Infinite Omega Negatives

N/

you don't have to remake your assassin, after you've completed the nahpui quarter mission, you can change your 2nd job in senji's corner.

A_Muppet

Krytan Explorer

Join Date: Dec 2005

Quote:
Originally Posted by Flightmare
you don't have to remake your assassin, after you've completed the nahpui quarter mission, you can change your 2nd job in senji's corner. And to further this, you can change it to ANY other class and as often as you want. The first time you pay a fee of 500 gold, but afterwards it's free to change to (and from) that class.

Kheira Nightbringer

Pre-Searing Cadet

Join Date: Dec 2006

Wolven Terror Force

N/E

Ok, but does anyone have an answer to what I should change it to?

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

Just stick with pure assassin skills untill you can solve your own question.

Pick Me

Forge Runner

Join Date: Feb 2006

Thornill, ON, Canada

THE CANUCK MONKS (TCM)

W/R

There is the A/R Critical Barrager.

A/W - critical defenses, wild blow, critical strike, way of perfection. Constant heal and defense. Sadly, it makes you tank more than you should.

A/Mo - condition removal and long enchantments, but when you get better skills, you get Signet of Malice and long enchantments to negate the need of a /Mo.

A/N - plague touch and long hexes, same as A/Mo, not necessary near the end.

A/E - not good in general ( can be shock assassin)

A/Me - condition spreader, good, but you must be good at using both professions to make good use out of this combo.

As Yanman.be said, A/x is all you really need. With the skills in NF, you'll get good healing and defense. A/x will make you a better Assassin overall, so the use of a secondary is not necessary. Hard Rez is good (/Mo, /Rit, or /P)

I think its based on preference. If you like to attack from afar, stay as A/R, get a good bow, Barrage or Broad Arrow Head and start firing away.

Good luck.

Shantel Span

Shantel Span

Lion's Arch Merchant

Join Date: Jan 2006

Knights of King Thorn [Mad]

A/N

I use Necromancer for hexes such as Barbs to amp damage occasionally, and also Plague Touch.

Warrior is good for stances that increase your attack speed like Flail or Burst of Aggression.

Ghostcell

Ghostcell

Krytan Explorer

Join Date: Nov 2006

=VX9=

N/Mo

i like critical barrager

DreamStealer1031

DreamStealer1031

Ascalonian Squire

Join Date: Dec 2006

North Carolina

Charter Vanguard [CV]

Me/E

A/x really is the way to go once you have nightfall...

but i really appreciate an epidemic on someone you just inflicted deep would on

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

i tried a/mo first which was ok, you get good at henching missions....
but overall a/w is the best imo burst of agression ftw! but ranger is pretty gd too try scavengers focus ppl it rocks im telling you!!

Sqube

Lion's Arch Merchant

Join Date: Dec 2006

Behind you...

A/

If you're using Black Lotus Strike or Black Spider Strike, you could go A/N. Parasitic Bond is a dirt-cheap Hex that also gives you a heal when it runs out.

ecknine

Lion's Arch Merchant

Join Date: Jul 2006

Belgium

N/A

sjees ...haha , if u made a A/R 'cause u like Range attacks' why didnt u made a RANGEr as primary then ? -_- wierd ...

Pick Me

Forge Runner

Join Date: Feb 2006

Thornill, ON, Canada

THE CANUCK MONKS (TCM)

W/R

Quote:
Originally Posted by ecknine
sjees ...haha , if u made a A/R 'cause u like Range attacks' why didnt u made a RANGEr as primary then ? -_- wierd ... Mainly because of the Critical Strike attribute from the Assassin. Critical Eye and Sharpen Daggers are from the Critical Strike Attribute, which is the reason for a Critical Barrager. Bleeding and increased damage is good, isn't it?

ecknine

Lion's Arch Merchant

Join Date: Jul 2006

Belgium

N/A

i didn't think he even knew what a crit barrager was at the time he made it ...wich made him post this tread ...

~ecknine