Wintergreen Candy Cane: Remove 15% DP?!
Zinger314
The new Wintersday collectors no longer give Candy Canes which remove all DP, but Wintergreen Candy Canes, which only remove 15% of DP.
One question: Why the heck did they switch it?!
One question: Why the heck did they switch it?!
MSecorsky
Quote:
Originally Posted by Zinger314
The new Wintersday collectors no longer give Candy Canes which remove all DP, but Wintergreen Candy Canes, which only remove 15% of DP.
One question: Why the heck did they switch it?! |
Bale_Shadowscar
Perhaps the "Rainbow" candy canes will remove all DP, but will probably be harder to aquire.
You have to admit, removing all DP makes it a bit overpowered, especially if you have loads of them.
You have to admit, removing all DP makes it a bit overpowered, especially if you have loads of them.
MSecorsky
Well, it's PvE only, so "over-powered" is a bit strong... peppermint already remove all DP, so I'd expect something a bit different. Perhaps a morale boost?
King's Spectre
[soothing voice]You seem so angry lately, Zinger. Pull up a chair by the Dwarf. Sip on some 'nog and a have a candy cane. Relax. [/soothing voice]
Francis Crawford
Unnerfed, they would have made for very very lucrative farming.
Anet disapproves of very very lucrative farming.
Anet disapproves of very very lucrative farming.
Free Runner
Oh no..now its complaints about the candy canes...please god leave the candy canes alone!
Like said we have yet to see rainbow candy canes do...
Like said we have yet to see rainbow candy canes do...
Curar Partida
From what iv'e heard rumored is that Rainbow Candy Canes will give u an automatic 10% morale boost. Not that great
dr1zz one
Having 15% DP is not a problem.
But, have you ever had 30% DP and thought, maybe after one more death....I'll use a CC? I think 15% DP removal works perfectly for those situations.
We would all rather have the removal of full DP, but these can work too.
Besides, its hard to complain about something free.
And if you dont want them, you dont need to get them.
But, have you ever had 30% DP and thought, maybe after one more death....I'll use a CC? I think 15% DP removal works perfectly for those situations.
We would all rather have the removal of full DP, but these can work too.
Besides, its hard to complain about something free.
And if you dont want them, you dont need to get them.
Vahn Roi
I'm already bored with the event, just means more lag for me.
leprekan
At least they didn't let us waste a few days farming gargoyle skulls before we found out ... oops they did.
Titan Chrae
Quote:
Originally Posted by leprekan
At least they didn't let us waste a few days farming gargoyle skulls before we found out ... oops they did.
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Hmmm...
2005
1 skull = 1 Cane = 60% DP removal
2006
1 skull - 1/2 Cane = 7.5% DP removal
Basically, 1 skull should be worth about 1/8 of what it was last year.
During it's peak peppermint CC were selling for about 1k. I expect Wintergreen CC to top out at about $250 (If Im' lucky).
I didn't spend an inordinate amount of time farming skulls but I purchased some for what I thought was a good deal and it turns out I'll probably lose money on them. (I don't feel bad about that though because a Guild member used the money to buy Ancient Armor)
In a speculative market you sometimes lose.
On the up side. In a long elite mission, there is usually that one guy who insists on going to 60% DP before using a precious cane. In the meantime, his weakness starts a chain reaction in the team. By the time he uses his CC others in the party may have died a few times and the team suffers. Perhaps the Wintergreens will reverse this philosophy. It's much easier to justify a green cane after a couple of deaths to reduce DP to a managable level if the price is 1/4 that of a red cane.
onerabbit
Quote:
Originally Posted by Vahn Roi
I'm already bored with the event, just means more lag for me.
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haha me 2! those quests were crap xD when they bringing new things in..tomoz i guesss, then more the next day and so on, i bloody hope not!

Linksys
The only thing that's iffy about all this for me is that regular candy canes are now gonna be worth a lot more
Orinn
Quote:
Originally Posted by Linksys
The only thing that's iffy about all this for me is that regular candy canes are now gonna be worth a lot more
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puteh
the dmg for cc is not good and the skin is also not so good(for me).i dont like cc so much.im just saying.

LicensedLuny
Gaile was in Kamadan last night, and someone asked her about it. She said they never meant for the original cc's to remove all DP, but that it had been a mistake. So this year, they fixed the mistake. Don't yell at me - I'm just repeating what I saw her say.
But I agree that there's a nice upside to the 15% ones. You no longer feel like you're wasting half a candy cane if you use one at 30%.
I'm hoping the rainbow ones work on the whole team, so we have the option to patch up heroes and henchies.
But I agree that there's a nice upside to the 15% ones. You no longer feel like you're wasting half a candy cane if you use one at 30%.

I'm hoping the rainbow ones work on the whole team, so we have the option to patch up heroes and henchies.
Neurotox
Quote:
Originally Posted by LicensedLuny
Gaile was in Kamadan last night, and someone asked her about it. She said they never meant for the original cc's to remove all DP, but that it had been a mistake. So this year, they fixed the mistake. Don't yell at me - I'm just repeating what I saw her say.
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They seem to function exactly as described. So... the description is a mistake as well?
IrishCatholicNewYorker
well theres a possibility that they changed the description after they realized what had happened. =o
Francis Crawford
I don't recall that there was ANY description until recently. People just experimented with them until the effect was discovered.
Shadow of Light
Who *cares* if the CCs are different this year? >.< I only collected about 35 of the things and I'm sooo dependent on their DP removal that I still have 28 after a full year's passed. And most of those used CCs were given to other people!
Really...
Really...