24 Dec 2006 at 04:47 - 6
B/P.. *sigh*
Ask yourself how it can get more boring. The real fun in the game is coming up with your own builds, at least for me. I might recieve some inspiration from the forums here on a new skill, but I don't run off and copy it unless someone asks me to test it or something.
Quote:
Just put whatever random skills you wanna use into your skillbar.
QFT. Go to the priest of balthazar and check out all the skills that look interesting. Unlock them and try them out. Try just using totally random skills that look nice to you. You'll find out after playing with it for a bit if there's any potential. Then change up the build.. add in different skills, possibly ones from your second class that can fit in nicely and help out the idea behind your build.
This is how I come up with basically everything I use. I love this game.
24 Dec 2006 at 05:08 - 7
theres plenty of good builds out there, just some are more effective than others. the problem is that the ranger is often expected to be the barrager in pvp and the thumper/interupter/burning arrow abuser in pvp. its gotten to the point where ill just throw some ridiculous build together (on other professions too) just for laughs. sometimes when i do this ill end up with a great build....just mess around and youll come up with something.
24 Dec 2006 at 05:17 - 8
Yeah the above suggestions really are absolutely true. I've been playing my ranger since the beginning and I love him still. I've never used a real specific build. Rangers can be really great chars that keep you entertained for a long time, but even sometimes I need to take a break from mine.
Good luck.
24 Dec 2006 at 05:36 - 9
Interrupt? Not fun? Do you know how impressive it is? With a bit of luck and skill, you can, in a row, interrupt a rez sig, take out blinding surge with a dshot, cripple the warrior, and then savage shot the lightning strike. In an RA GvG scenario, I suppose that's just tilting the balance to your team a bit, but if you play AB or RA as I suspect, the balance is far easier to change (less people, less stability, less coordination), and doing that could easily have won you the match.
It takes a lot of skill, tabbing, shift-tabbing, and clicking with the mouse (here's a tip, disable mouse click running). Another tip: It's not just about reflex, it's about guessing when the interrupt comes. Certainly, one of the fastest skills to come and are most important to distract are Blinding Surge/Flash, Reversal of Fortune, Dismiss/Mend Condition, and Eviserate/Dismember.
For the first one, watch your team. They are most likely to blind your warriors or sins when they are pressuring thier backline (or you if you're attacking them), as such, you can easily guess when to interrupt from three things-- Pressure. Interrupt either the monk or the ele when your warriors are about to release adrenal spike. Remember to take opponent's after-cast into considering, or you will interrupt too soon. Let them finish casting what they were casting, wait .75 seconds, then interrupt. Two-- recharge time. If you have more than 2 melees with condition removal, you can safely assume that he's going to spam it, so using recharge time you can guess when he's going to cast the second flash. Three, positioning. If they were out of range and is running/turning towards a warrior, that's a dead give-away.
For RoFs are hard to guess, I usually just spray and pray. Seriosuly though, noone chains skills in higher level, so that counting thing only works under heavy pressure. With two monks (especially when both has prot), it's not likely that the monk being spikes would heal itself-- it would be kiting, so a large part of it is watching the REST of the players, not just you and that target.
With Apply Poison, you create your own opportunities. This is usually most apparant in 4v4 gameplay, but in a way appliable to others as well. If you cripple someone or poison someone, it will eventually be removed. When? Immediatly.. after after-cast... after kiting a little bit... you'll learn to tell when they'll use dismiss. Don't worry, it has a larger time frame.
Eviserate/Dismember/Final Thrust/Gash... Those are easy. When they spike, they spike. While interrupting other players, try to remember vaguely how much the opposing warriors have been charging adrenaline, and whether they used any. Sounds of frenzy and attack skills can help you identify it. Distract Eviserate, and you'll have won your monks a little respite.
Respite. God reminds me of my History homework.
All this is harder if you're attacking the player you're about to interrupt (they'll try to be less predictable), so you usually want to be attacking differnt people. Not only does it do that, it also allows you to spread poison while interrupting.
Anyway, those don't sound that hard, maybe, but those who do it take pride in it.. well I do anyway. To be able to do all that at the same time is difficult. You have to watch a lot of players at the same time, both yours and your opponent. It's not easy at all, and it's really quite exciting. So that's my comments, it's quite a thrill, really. Here's the bar.
Expertise: 11+1+2 or 10+1+3
Wilderness Survival: 0+2 or 11+1
Marksmanship: 10+2 or 10
Crippling Shot
Savage Shot
Distracting Shot
Natural Stride
Apply Poison
Troll Unguent
Resurrection Signet
Mending Touch
Edit: That just just my favourite choice, of course. Here's something else to consider... the ranger really is versatile.
Melee: Arguably the bluntest pressure evar. Thumpers (now using RaO). They build up KD fast, you can use it defensively, coordinating spikes, nmaybe you wnat ot uise Bestial Mauling for daze, etc etc. Yes, lots of tactics to talk about melee chars, but in general, you just spam your hammer in someone's face. Useful in PvE too, though people tend to be stupid there and want a war. But you can always use heros, eh?
Trappers: Mmmm. Oh, pretty useful PvE too, especially duo trapping UW.
Burning Arrow: Gank with it, and that's really it. Okay, more mindless damage, dur dur dur.
B/P: Yeah yeah, stupid. PvE only please.
R/A: Noone likes dagger rangers, but I do, so whatever. Gank like a sin yar?
So you can try those. They are pretty solid, though, depending on the metagame may not be the best choices at times. But unless you're play really serious, and build starts to matter a lot, they are all solid workable builds.
24 Dec 2006 at 11:46 - 10
rangers are the best.
i got like 50 builds i can play with it.
trapper/spiker/poisioner/thumper/interupter/beastmaster/party support/spiritspammer/runner/dazer etc.
use your imagination!
24 Dec 2006 at 18:02 - 11
Quote:
Originally Posted by Silk Weaver
(here's a tip, disable mouse click running).le builds.
I wouldn't reccomend that, as it stops your abilty to dodge attacks. As moving left and right is 25% faster than strafing with the arrow keys, it's invaluable for when you are trying to midgitate damage, at stand or in a duel (which, lets face it, Rangers seem to get quite alot of in GvG).
Thanks,
Program~
30 Dec 2006 at 12:36 - 12
Quote:
Originally Posted by Silk Weaver
(here's a tip, disable mouse click attack/action).
Sorry, corrected.
31 Dec 2006 at 16:11 - 13
There are a ton of builds for ranger:
Famine Farmer
Quicksand Shutdown
Barrage
Conjure Flame Barrage
Vigorous Spirit Bar
4 Different Builds of Trapper
Burning Arrow degen
Poison Arrow degen
Quick Needler
General Glass Arrows Ranger
General Melandrus Arrows Ranger
Punishing Shot spiker
Interupt Ranger
Beast Master
Thumper
And prolly more i forgot to list
so as you can see there are more then just barrage
31 Dec 2006 at 21:03 - 14
I have to agree that rangers have more versatility than anyone else really. My ranger has basically full warrior, paragon and assassn unlocks, and a few handy skills from most of the others. Playing around with the combinations can be fun. Like infinite stance ranger thumpers, using hammer skills with "On Your Knees!" to maintain permanent Lightning Reflexes (for example) - a 33% IAS with 75% blocking is nice. Fevered Dreams can be fun with a ranger, since you can inflict so many conditions. You can do almost anything with a ranger.
02 Jan 2007 at 05:53 - 15
That true, though save for leech signet, I find that rangers are very prone to terrain, and being a good ranger, using most builds, have to do with being aware of positioning (heck, cripshots, trappers, even thumpers do).
Of course, some people are just bad at dodging arrows. Unless you put firestorm on your ranger, I've seen that once. Funny.
Oh, you forgot the toucher~
16 Feb 2007 at 20:14 - 16
Im surprised that no one has mentioned anything about a monk secondary.
They say there is no such thing as a bad monk secondary.
Just imagine if you have the skills necessary to go at it with a ranger only, then make them somewhat invincible!?
I dont know about you but slowly taking damage while really dishing it out (and laughing maniacally) sounds like fun to me!
17 Feb 2007 at 04:20 - 17
A while back I posted an 'Eviscerate Ranger' build.
This one is fun if you like melee and very effective due to how quickly you can charge up the adrenal spike combo. If you do a search you should be able to find it.
17 Feb 2007 at 07:31 - 18
Quote:
The real fun in the game is coming up with your own buildsp
Cant say it better myself.
Analyze the cookie cutters, see why they are used, and start making builds of your own. Occasionally you will find something that works better then what the CC is, and thats where the true fun comes in.
And just so you know, B/P while effective is possibly the most boring possible ranger build in the game. Try making something up.
17 Feb 2007 at 08:29 - 19
Quote:
Originally Posted by Master Ketsu
Cant say it better myself.
Analyze the cookie cutters, see why they are used, and start making builds of your own. Occasionally you will find something that works better then what the CC is, and thats where the true fun comes in.
And just so you know, B/P while effective is possibly the most boring possible ranger build in the game. Try making something up.
Amen to that. I used a Barrage cookie-cutter build and it was so boring that I started to dislike playing a Ranger until I made up builds of my own and that got me back into enjoy playing a Ranger.
17 Feb 2007 at 11:07 - 20
To chime in with the others, rangers are by far, the most versatile class. I have builds using swords, daggers, hammers,axes,bows,and spears. I've used a spell here and there, though rangers don't excell at it, they can use them to a minor degree.
So many ways to play a ranger. Take some time and look at all the things you can do.
20 Feb 2007 at 17:57 - 21
My PvE ranger started as B/P, which did get boring. I now make use of some of the fun elites, such as Poison Arrow (+ kindle arrows) or Incendiary Arrows (+ screaming shot), there are so many combinations to pick from.
I still use B/P if the event calls for it, such as ToPK or Sorrow's Furnace runs. I don't use my pet as often as I used to.
Everyone who's said the ranger profession is versatile knows what they're talking about!  I just read up on the ranger spirit-spammer which I'd love to try once I cap Oath Shot.
But right now, I'm focused on trapping. I may just be evil, but I love watching baddies run after me only to get blown up by my traps. XD
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