Ranger: Really That Good??
Karomi Saoshi
I've been playing ranger for a couple months and can't find another build other than b/p for pve and the burning arrow build for pvp, now i'm really just bored with these and can't seem to find a good build for ranger thats also fun. I'd hate to delete mine with the titles and 15k luxon, but i just don't know anymore. I also used interupt for a little bit too (not that fun). So can anyone help me or tell why the some people have found really good builds for the ranger?
It was really fun, and is just now getting old and tired. I need some more pep in him.
It was really fun, and is just now getting old and tired. I need some more pep in him.
Straegaard
Imo rangers have some of the coolest elites in the game giving us a many different opportunities for builds.
Interrupting with punishing shot can also deal a decent damage
Degen with burning arrow + apply poison
Incendiary arrows (was playing around with this some months ago.. Could take down some of the unprepared monks pretty fast with tigers fury - in RA)
Trapping (can be REALLY fun sometimes)
Beast-master (a pet hitting for 80-90 damage every other attack is quite some fun too. They actually work surprisingly well against warriors)
just some examples. I've only been playing ranger in RA and TA, though
Also trying to make up a build around interrupting and Psychic Instability, but it's not really that great yet.
Interrupting with punishing shot can also deal a decent damage
Degen with burning arrow + apply poison
Incendiary arrows (was playing around with this some months ago.. Could take down some of the unprepared monks pretty fast with tigers fury - in RA)
Trapping (can be REALLY fun sometimes)
Beast-master (a pet hitting for 80-90 damage every other attack is quite some fun too. They actually work surprisingly well against warriors)
just some examples. I've only been playing ranger in RA and TA, though
Also trying to make up a build around interrupting and Psychic Instability, but it's not really that great yet.
lord balthazar
Poison Arrow FTW!!!
Cathode_Reborn
If you're only using builds that have been submitted by people, that might be why you're gettin bored. There isn't exacly a specific burning arrow or barrage build. You don't have to use the exact skills people put in a build. I'm still not even sure why some people even submit these random builds that arn't really anything new at all. Just put whatever random skills you wanna use into your skillbar. If you like the skill, use it. It's fun to play gw using your own builds, whether they be good/fun/crazy/inffective yet interesting, just mess around. As for pve barraging, I know enemies arn't bunched up all the time. Yes, you're fighting large groups of enemies, but they arn't always packed up making barrage abit useless. I play a basic damage/interrupt ranger in pve alot. Maybe rangers just arn't the class for you? In my starting days of gw, my Nec was usually playing a nuker I later finally made a real Ele, but found it to be quite boring. Burning arrow+Read the wind are usually always sitting on my skillbar, but I haven't really got bored of my ranger........all I can say is, I like sniping It's especially fun on the Kurzick side of Fort aspenwood where you can shoot people from ridiculously high heights, easily hitting squishies in the 100's.
If you wanna try somethin slightly new, Paragons have plenty of skills that a ranger can use. I was messing around with high ranks in Command and [skill]"Go for the Eyes!"[/skill]. Set down [skill]Infuriating Heat[/skill] to gain double adren, and you'll be getting lots of critical hits, which hurts alot comin from a bow Toss in [skill]Keen Arrow[/skill] + [skill]"Find their weakness!"[/skill], and Use "Go for the eyes!" all at the same time, and you got yourself a very deadly spike o_O
If you wanna try somethin slightly new, Paragons have plenty of skills that a ranger can use. I was messing around with high ranks in Command and [skill]"Go for the Eyes!"[/skill]. Set down [skill]Infuriating Heat[/skill] to gain double adren, and you'll be getting lots of critical hits, which hurts alot comin from a bow Toss in [skill]Keen Arrow[/skill] + [skill]"Find their weakness!"[/skill], and Use "Go for the eyes!" all at the same time, and you got yourself a very deadly spike o_O
warriorsmiley
Seeing the 2 builds you said you played I can see you failed to realize that Rangers are one of the most if not the most verastile class in the game. You can take advantage of secondary class skills and lower the cost to almost half most the time with enough expertise. For example what made a thumper better then a hammer warrior was the ability to spam skills a warrior couldnt spam because of energy cost like tigers fury(when it was popular) and Irresistible Blow and sometimes even wild blow everytime it was recharged thus providing more pressure then a hammer wielding warrior would.
Also my personal favorite build to play in RA is the classic yet still effective cripshot ranger. Nothing is more fun then reading warriors and other melee class complain about how lame you are because all you can do it cripple them as they try to attack you and distract there healing skills.I've even had a Wa/mo healing breeze Healing Hands and all say to me and I quote "What a N00b ranger crippling me and then running away and not taking a beating like he's suppose to". End result I degen'd him out with poison and bleeding thanks to hunters shot and distracted his healing breeze on many occassions was even funnier to watch him throw Healing hands on himself when I wasnt hitting him good times.
Also my personal favorite build to play in RA is the classic yet still effective cripshot ranger. Nothing is more fun then reading warriors and other melee class complain about how lame you are because all you can do it cripple them as they try to attack you and distract there healing skills.I've even had a Wa/mo healing breeze Healing Hands and all say to me and I quote "What a N00b ranger crippling me and then running away and not taking a beating like he's suppose to". End result I degen'd him out with poison and bleeding thanks to hunters shot and distracted his healing breeze on many occassions was even funnier to watch him throw Healing hands on himself when I wasnt hitting him good times.
jesh
B/P.. *sigh*
Ask yourself how it can get more boring. The real fun in the game is coming up with your own builds, at least for me. I might recieve some inspiration from the forums here on a new skill, but I don't run off and copy it unless someone asks me to test it or something.
Quote:
Ask yourself how it can get more boring. The real fun in the game is coming up with your own builds, at least for me. I might recieve some inspiration from the forums here on a new skill, but I don't run off and copy it unless someone asks me to test it or something.
Quote:
This is how I come up with basically everything I use. I love this game.
Dutch Masterr
theres plenty of good builds out there, just some are more effective than others. the problem is that the ranger is often expected to be the barrager in pvp and the thumper/interupter/burning arrow abuser in pvp. its gotten to the point where ill just throw some ridiculous build together (on other professions too) just for laughs. sometimes when i do this ill end up with a great build....just mess around and youll come up with something.
Sol_Vie
Yeah the above suggestions really are absolutely true. I've been playing my ranger since the beginning and I love him still. I've never used a real specific build. Rangers can be really great chars that keep you entertained for a long time, but even sometimes I need to take a break from mine.
Good luck.
Good luck.
Silk Weaver
Interrupt? Not fun? Do you know how impressive it is? With a bit of luck and skill, you can, in a row, interrupt a rez sig, take out blinding surge with a dshot, cripple the warrior, and then savage shot the lightning strike. In an RA GvG scenario, I suppose that's just tilting the balance to your team a bit, but if you play AB or RA as I suspect, the balance is far easier to change (less people, less stability, less coordination), and doing that could easily have won you the match.
It takes a lot of skill, tabbing, shift-tabbing, and clicking with the mouse (here's a tip, disable mouse click running). Another tip: It's not just about reflex, it's about guessing when the interrupt comes. Certainly, one of the fastest skills to come and are most important to distract are Blinding Surge/Flash, Reversal of Fortune, Dismiss/Mend Condition, and Eviserate/Dismember.
For the first one, watch your team. They are most likely to blind your warriors or sins when they are pressuring thier backline (or you if you're attacking them), as such, you can easily guess when to interrupt from three things-- Pressure. Interrupt either the monk or the ele when your warriors are about to release adrenal spike. Remember to take opponent's after-cast into considering, or you will interrupt too soon. Let them finish casting what they were casting, wait .75 seconds, then interrupt. Two-- recharge time. If you have more than 2 melees with condition removal, you can safely assume that he's going to spam it, so using recharge time you can guess when he's going to cast the second flash. Three, positioning. If they were out of range and is running/turning towards a warrior, that's a dead give-away.
For RoFs are hard to guess, I usually just spray and pray. Seriosuly though, noone chains skills in higher level, so that counting thing only works under heavy pressure. With two monks (especially when both has prot), it's not likely that the monk being spikes would heal itself-- it would be kiting, so a large part of it is watching the REST of the players, not just you and that target.
With Apply Poison, you create your own opportunities. This is usually most apparant in 4v4 gameplay, but in a way appliable to others as well. If you cripple someone or poison someone, it will eventually be removed. When? Immediatly.. after after-cast... after kiting a little bit... you'll learn to tell when they'll use dismiss. Don't worry, it has a larger time frame.
Eviserate/Dismember/Final Thrust/Gash... Those are easy. When they spike, they spike. While interrupting other players, try to remember vaguely how much the opposing warriors have been charging adrenaline, and whether they used any. Sounds of frenzy and attack skills can help you identify it. Distract Eviserate, and you'll have won your monks a little respite.
Respite. God reminds me of my History homework.
All this is harder if you're attacking the player you're about to interrupt (they'll try to be less predictable), so you usually want to be attacking differnt people. Not only does it do that, it also allows you to spread poison while interrupting.
Anyway, those don't sound that hard, maybe, but those who do it take pride in it.. well I do anyway. To be able to do all that at the same time is difficult. You have to watch a lot of players at the same time, both yours and your opponent. It's not easy at all, and it's really quite exciting. So that's my comments, it's quite a thrill, really. Here's the bar.
Expertise: 11+1+2 or 10+1+3
Wilderness Survival: 0+2 or 11+1
Marksmanship: 10+2 or 10
Crippling Shot
Savage Shot
Distracting Shot
Natural Stride
Apply Poison
Troll Unguent
Resurrection Signet
Mending Touch
Edit: That just just my favourite choice, of course. Here's something else to consider... the ranger really is versatile.
Melee: Arguably the bluntest pressure evar. Thumpers (now using RaO). They build up KD fast, you can use it defensively, coordinating spikes, nmaybe you wnat ot uise Bestial Mauling for daze, etc etc. Yes, lots of tactics to talk about melee chars, but in general, you just spam your hammer in someone's face. Useful in PvE too, though people tend to be stupid there and want a war. But you can always use heros, eh?
Trappers: Mmmm. Oh, pretty useful PvE too, especially duo trapping UW.
Burning Arrow: Gank with it, and that's really it. Okay, more mindless damage, dur dur dur.
B/P: Yeah yeah, stupid. PvE only please.
R/A: Noone likes dagger rangers, but I do, so whatever. Gank like a sin yar?
So you can try those. They are pretty solid, though, depending on the metagame may not be the best choices at times. But unless you're play really serious, and build starts to matter a lot, they are all solid workable builds.
It takes a lot of skill, tabbing, shift-tabbing, and clicking with the mouse (here's a tip, disable mouse click running). Another tip: It's not just about reflex, it's about guessing when the interrupt comes. Certainly, one of the fastest skills to come and are most important to distract are Blinding Surge/Flash, Reversal of Fortune, Dismiss/Mend Condition, and Eviserate/Dismember.
For the first one, watch your team. They are most likely to blind your warriors or sins when they are pressuring thier backline (or you if you're attacking them), as such, you can easily guess when to interrupt from three things-- Pressure. Interrupt either the monk or the ele when your warriors are about to release adrenal spike. Remember to take opponent's after-cast into considering, or you will interrupt too soon. Let them finish casting what they were casting, wait .75 seconds, then interrupt. Two-- recharge time. If you have more than 2 melees with condition removal, you can safely assume that he's going to spam it, so using recharge time you can guess when he's going to cast the second flash. Three, positioning. If they were out of range and is running/turning towards a warrior, that's a dead give-away.
For RoFs are hard to guess, I usually just spray and pray. Seriosuly though, noone chains skills in higher level, so that counting thing only works under heavy pressure. With two monks (especially when both has prot), it's not likely that the monk being spikes would heal itself-- it would be kiting, so a large part of it is watching the REST of the players, not just you and that target.
With Apply Poison, you create your own opportunities. This is usually most apparant in 4v4 gameplay, but in a way appliable to others as well. If you cripple someone or poison someone, it will eventually be removed. When? Immediatly.. after after-cast... after kiting a little bit... you'll learn to tell when they'll use dismiss. Don't worry, it has a larger time frame.
Eviserate/Dismember/Final Thrust/Gash... Those are easy. When they spike, they spike. While interrupting other players, try to remember vaguely how much the opposing warriors have been charging adrenaline, and whether they used any. Sounds of frenzy and attack skills can help you identify it. Distract Eviserate, and you'll have won your monks a little respite.
Respite. God reminds me of my History homework.
All this is harder if you're attacking the player you're about to interrupt (they'll try to be less predictable), so you usually want to be attacking differnt people. Not only does it do that, it also allows you to spread poison while interrupting.
Anyway, those don't sound that hard, maybe, but those who do it take pride in it.. well I do anyway. To be able to do all that at the same time is difficult. You have to watch a lot of players at the same time, both yours and your opponent. It's not easy at all, and it's really quite exciting. So that's my comments, it's quite a thrill, really. Here's the bar.
Expertise: 11+1+2 or 10+1+3
Wilderness Survival: 0+2 or 11+1
Marksmanship: 10+2 or 10
Crippling Shot
Savage Shot
Distracting Shot
Natural Stride
Apply Poison
Troll Unguent
Resurrection Signet
Mending Touch
Edit: That just just my favourite choice, of course. Here's something else to consider... the ranger really is versatile.
Melee: Arguably the bluntest pressure evar. Thumpers (now using RaO). They build up KD fast, you can use it defensively, coordinating spikes, nmaybe you wnat ot uise Bestial Mauling for daze, etc etc. Yes, lots of tactics to talk about melee chars, but in general, you just spam your hammer in someone's face. Useful in PvE too, though people tend to be stupid there and want a war. But you can always use heros, eh?
Trappers: Mmmm. Oh, pretty useful PvE too, especially duo trapping UW.
Burning Arrow: Gank with it, and that's really it. Okay, more mindless damage, dur dur dur.
B/P: Yeah yeah, stupid. PvE only please.
R/A: Noone likes dagger rangers, but I do, so whatever. Gank like a sin yar?
So you can try those. They are pretty solid, though, depending on the metagame may not be the best choices at times. But unless you're play really serious, and build starts to matter a lot, they are all solid workable builds.
mathijn
rangers are the best.
i got like 50 builds i can play with it.
trapper/spiker/poisioner/thumper/interupter/beastmaster/party support/spiritspammer/runner/dazer etc.
use your imagination!
i got like 50 builds i can play with it.
trapper/spiker/poisioner/thumper/interupter/beastmaster/party support/spiritspammer/runner/dazer etc.
use your imagination!
Program Ftw
Quote:
Originally Posted by Silk Weaver
(here's a tip, disable mouse click running).le builds.
I wouldn't reccomend that, as it stops your abilty to dodge attacks. As moving left and right is 25% faster than strafing with the arrow keys, it's invaluable for when you are trying to midgitate damage, at stand or in a duel (which, lets face it, Rangers seem to get quite alot of in GvG).
Thanks,
Program~
Thanks,
Program~
Silk Weaver
Quote:
Originally Posted by Silk Weaver
(here's a tip, disable mouse click attack/action).
Sorry, corrected.
exo101
There are a ton of builds for ranger:
Famine Farmer
Quicksand Shutdown
Barrage
Conjure Flame Barrage
Vigorous Spirit Bar
4 Different Builds of Trapper
Burning Arrow degen
Poison Arrow degen
Quick Needler
General Glass Arrows Ranger
General Melandrus Arrows Ranger
Punishing Shot spiker
Interupt Ranger
Beast Master
Thumper
And prolly more i forgot to list
so as you can see there are more then just barrage
Famine Farmer
Quicksand Shutdown
Barrage
Conjure Flame Barrage
Vigorous Spirit Bar
4 Different Builds of Trapper
Burning Arrow degen
Poison Arrow degen
Quick Needler
General Glass Arrows Ranger
General Melandrus Arrows Ranger
Punishing Shot spiker
Interupt Ranger
Beast Master
Thumper
And prolly more i forgot to list
so as you can see there are more then just barrage
Epinephrine
I have to agree that rangers have more versatility than anyone else really. My ranger has basically full warrior, paragon and assassn unlocks, and a few handy skills from most of the others. Playing around with the combinations can be fun. Like infinite stance ranger thumpers, using hammer skills with "On Your Knees!" to maintain permanent Lightning Reflexes (for example) - a 33% IAS with 75% blocking is nice. Fevered Dreams can be fun with a ranger, since you can inflict so many conditions. You can do almost anything with a ranger.
Silk Weaver
That true, though save for leech signet, I find that rangers are very prone to terrain, and being a good ranger, using most builds, have to do with being aware of positioning (heck, cripshots, trappers, even thumpers do).
Of course, some people are just bad at dodging arrows. Unless you put firestorm on your ranger, I've seen that once. Funny.
Oh, you forgot the toucher~
Of course, some people are just bad at dodging arrows. Unless you put firestorm on your ranger, I've seen that once. Funny.
Oh, you forgot the toucher~
jimmulvaney
Im surprised that no one has mentioned anything about a monk secondary.
They say there is no such thing as a bad monk secondary.
Just imagine if you have the skills necessary to go at it with a ranger only, then make them somewhat invincible!?
I dont know about you but slowly taking damage while really dishing it out (and laughing maniacally) sounds like fun to me!
They say there is no such thing as a bad monk secondary.
Just imagine if you have the skills necessary to go at it with a ranger only, then make them somewhat invincible!?
I dont know about you but slowly taking damage while really dishing it out (and laughing maniacally) sounds like fun to me!
Ser Jaremy Ryker
A while back I posted an 'Eviscerate Ranger' build.
This one is fun if you like melee and very effective due to how quickly you can charge up the adrenal spike combo. If you do a search you should be able to find it.
This one is fun if you like melee and very effective due to how quickly you can charge up the adrenal spike combo. If you do a search you should be able to find it.
Master Ketsu
Quote:
Analyze the cookie cutters, see why they are used, and start making builds of your own. Occasionally you will find something that works better then what the CC is, and thats where the true fun comes in.
And just so you know, B/P while effective is possibly the most boring possible ranger build in the game. Try making something up.
HKSdivision
Quote:
Originally Posted by Master Ketsu
Cant say it better myself.
Analyze the cookie cutters, see why they are used, and start making builds of your own. Occasionally you will find something that works better then what the CC is, and thats where the true fun comes in.
And just so you know, B/P while effective is possibly the most boring possible ranger build in the game. Try making something up. Amen to that. I used a Barrage cookie-cutter build and it was so boring that I started to dislike playing a Ranger until I made up builds of my own and that got me back into enjoy playing a Ranger.
Analyze the cookie cutters, see why they are used, and start making builds of your own. Occasionally you will find something that works better then what the CC is, and thats where the true fun comes in.
And just so you know, B/P while effective is possibly the most boring possible ranger build in the game. Try making something up. Amen to that. I used a Barrage cookie-cutter build and it was so boring that I started to dislike playing a Ranger until I made up builds of my own and that got me back into enjoy playing a Ranger.
Darkpower Alchemist
To chime in with the others, rangers are by far, the most versatile class. I have builds using swords, daggers, hammers,axes,bows,and spears. I've used a spell here and there, though rangers don't excell at it, they can use them to a minor degree.
So many ways to play a ranger. Take some time and look at all the things you can do.
So many ways to play a ranger. Take some time and look at all the things you can do.
jcapulet
My PvE ranger started as B/P, which did get boring. I now make use of some of the fun elites, such as Poison Arrow (+ kindle arrows) or Incendiary Arrows (+ screaming shot), there are so many combinations to pick from.
I still use B/P if the event calls for it, such as ToPK or Sorrow's Furnace runs. I don't use my pet as often as I used to.
Everyone who's said the ranger profession is versatile knows what they're talking about! I just read up on the ranger spirit-spammer which I'd love to try once I cap Oath Shot.
But right now, I'm focused on trapping. I may just be evil, but I love watching baddies run after me only to get blown up by my traps. XD
I still use B/P if the event calls for it, such as ToPK or Sorrow's Furnace runs. I don't use my pet as often as I used to.
Everyone who's said the ranger profession is versatile knows what they're talking about! I just read up on the ranger spirit-spammer which I'd love to try once I cap Oath Shot.
But right now, I'm focused on trapping. I may just be evil, but I love watching baddies run after me only to get blown up by my traps. XD