Is "Experience" Important?
Darkpower Alchemist
I have a question that I feel needs to be answered on a large scale. When it comes to a player's skill level and understanding of the game, is experience important?
Can a player of a few months stand a chance against or stay competitive with a player of say, who has been playing since Prophecies' original release?
I have multiple accounts, 3 rangers, 3 warriors, 2 eles, a rit, 2 monks, 2 assassins,a paragon, a dervish and a newly made NF necro. I have played in all 3 campaigns to the finish. In my guild, I am considered knowledgeable, but it would seem that the forums has a different outlook on what "Knowledgeable" and "Experience" would mean. It would seem that being knowledgeable and experienced doesn't hold much weight on the forums.
Even statements are thrown into the air with or without knowledge to back them up, or assumptions that people state as facts, when they are really just opinions developed through what people claim for the most part doesn't matter. Experience.
So, what say you, forum? Does experience matter? Does the 1 million+ Exp Ranger have the right to state that through his/her experience he has found out that (X) works, but since the 3 Million+ Exp Ranger says it is unsound, who does the masses believe at first sight?
I know what I think, but what say you,forum? I'm not here to state my opinion this time, but merely here to hear yours.
Can a player of a few months stand a chance against or stay competitive with a player of say, who has been playing since Prophecies' original release?
I have multiple accounts, 3 rangers, 3 warriors, 2 eles, a rit, 2 monks, 2 assassins,a paragon, a dervish and a newly made NF necro. I have played in all 3 campaigns to the finish. In my guild, I am considered knowledgeable, but it would seem that the forums has a different outlook on what "Knowledgeable" and "Experience" would mean. It would seem that being knowledgeable and experienced doesn't hold much weight on the forums.
Even statements are thrown into the air with or without knowledge to back them up, or assumptions that people state as facts, when they are really just opinions developed through what people claim for the most part doesn't matter. Experience.
So, what say you, forum? Does experience matter? Does the 1 million+ Exp Ranger have the right to state that through his/her experience he has found out that (X) works, but since the 3 Million+ Exp Ranger says it is unsound, who does the masses believe at first sight?
I know what I think, but what say you,forum? I'm not here to state my opinion this time, but merely here to hear yours.
Patchy
Quote:
Originally Posted by Darkpower Alchemist
Even statements are thrown into the air with or without knowledge to back them up, or assumptions that people state as facts, when they are really just opinions developed through what people claim for the most part doesn't matter. Experience.
This is the most important section of your post, in my opinion, as it essentially answers your question. On this forum, as with any place where people are talking and interacting, one must go forward expecting a certain amount of bullshit (If I can say that without getting bannbombed). If the reader is actually intent on finding out some truth, it is largely up to them to look around and to sift through the junk to get to the gems, and it is up to them to discover the words of someone that actually knows what they are saying. It may not be the most glorious, but forums can be nasty places.
Enko
if you take other people's suggestions, always best to try it out first to see if it works yourself. i've seen a lot of players who have been playing for a while not know what they're talking about and i've also seen some players who have had the game for less than 3 months to know quite a bit about it.
LightningHell
I try to see if the suggestion makes sense logically compared to other things (can be knowledge of a certain area, builds, ideas, strategies, etc) I know.
That's usually where the supposedly bad things fail.
That's usually where the supposedly bad things fail.
lightblade
Character's experience point CAN be used to measure your knowledge...PvE only...
PvP wise, it is measured by your Total Balthazar point.
But personally, I think Gladiator title track holds a lot of knowledge to PvP. Because it indicate the amount of time you spent in RA, and RA is very often full of creative builds (whether they work or not). If you play in RA often, you'll often find yourself coming up with creative builds.
PvP wise, it is measured by your Total Balthazar point.
But personally, I think Gladiator title track holds a lot of knowledge to PvP. Because it indicate the amount of time you spent in RA, and RA is very often full of creative builds (whether they work or not). If you play in RA often, you'll often find yourself coming up with creative builds.
LightningHell
Creative builds != good builds.
Someone made a Echo Dust Trap/Pin Down ranger. Creative? Perhaps. Good? Hell no.
Someone made a Echo Dust Trap/Pin Down ranger. Creative? Perhaps. Good? Hell no.
Gumby
My Monk with 35M exp is more experienced than your Monk cuz I can kill Trolls and Minos all day with a set of 8 skills that never change!
My Warrior with 12M exp is more experienced than your Warrior cuz I can Farm Vermin with a set of 8 skills that never change!
My Ranger with 8M exp is more experienced than your Ranger cuz I can grab 2 retards from ToA and lay traps in UW!
So, because I have more experience, my ideas that SoJ should do 100+ dmg per hit, Prot spirit should cost 5 energy, recharge in 2 secs and last twice as long, healing hands should heal for twice as much, and triple chop should be +50 damage, cause aoe deepwound and critical every time, are more valid than your ideas.
My Warrior with 12M exp is more experienced than your Warrior cuz I can Farm Vermin with a set of 8 skills that never change!
My Ranger with 8M exp is more experienced than your Ranger cuz I can grab 2 retards from ToA and lay traps in UW!
So, because I have more experience, my ideas that SoJ should do 100+ dmg per hit, Prot spirit should cost 5 energy, recharge in 2 secs and last twice as long, healing hands should heal for twice as much, and triple chop should be +50 damage, cause aoe deepwound and critical every time, are more valid than your ideas.
anshin
Quote:
Originally Posted by Gumby
My Monk with 35M exp is more experienced than your Monk cuz I can kill Trolls and Minos all day with a set of 8 skills that never change!
My Warrior with 12M exp is more experienced than your Warrior cuz I can Farm Vermin with a set of 8 skills that never change!
My Ranger with 8M exp is more experienced than your Ranger cuz I can grab 2 retards from ToA and lay traps in UW!
So, because I have more experience, my ideas that SoJ should do 100+ dmg per hit, Prot spirit should cost 5 energy, recharge in 2 secs and last twice as long, healing hands should heal for twice as much, and triple chop should be +50 damage, cause aoe deepwound and critical every time, are more valid than your ideas. point?
My Warrior with 12M exp is more experienced than your Warrior cuz I can Farm Vermin with a set of 8 skills that never change!
My Ranger with 8M exp is more experienced than your Ranger cuz I can grab 2 retards from ToA and lay traps in UW!
So, because I have more experience, my ideas that SoJ should do 100+ dmg per hit, Prot spirit should cost 5 energy, recharge in 2 secs and last twice as long, healing hands should heal for twice as much, and triple chop should be +50 damage, cause aoe deepwound and critical every time, are more valid than your ideas. point?
greyf0x_f0x
Quote:
Originally Posted by anshin
point?
That in game "XP" as an indicator of actual playing "experience" is limited, and can be hugely scewed by completing the same tasks (such as farming trolls, UW, FoW etc) repeatedly. Thus whilst you may be experienced at using a 55 Monk, or trapper ranger, this experience does not extend to a wider view of the Guild Wars world, and your ideas and suggestions may be based on your narrow view of the world.
I think that's what he was trying to say, only with more sarcasm, and in less words. >_>
I think that's what he was trying to say, only with more sarcasm, and in less words. >_>
Vexed
Using your in-game experience meter as a measuring stick for your game knowledge and "know-how" is foolish. Put a monkey in front of this game, leave him for a few days, and he could come up with a few mil xp.
It's not hard to tell who has their stuff together on this forum or in game. They're the people who communicate intelligently, giving reasons for their opinions and backing that up with specific situational experience (not the ones saying "I have 13mil xp so that makes me an expert").
Those people in game shouting "exp barrager LFG" or what have you, and the jacktards on the forum that flame and ridicule and whatever are the ones that need the game as a stomping ground to keep their egos inflated. There's a simple rule of thumb I use when I come across one of those. Ignore him. I'm just better off saving myself the headache of listening to all the nonsense.
It's not hard to tell who has their stuff together on this forum or in game. They're the people who communicate intelligently, giving reasons for their opinions and backing that up with specific situational experience (not the ones saying "I have 13mil xp so that makes me an expert").
Those people in game shouting "exp barrager LFG" or what have you, and the jacktards on the forum that flame and ridicule and whatever are the ones that need the game as a stomping ground to keep their egos inflated. There's a simple rule of thumb I use when I come across one of those. Ignore him. I'm just better off saving myself the headache of listening to all the nonsense.
jaibas17
no matter how much knowledge you have of the game, its in the battlefield where you learn how to handle pvp
a guy that knows the definition of all the skills in the game will not beat a guy that has pvped for several months, and knows how to handle each situation accordingly.
a guy that knows the definition of all the skills in the game will not beat a guy that has pvped for several months, and knows how to handle each situation accordingly.
Hanging Man
experience shouldn't matter on anything. Any idiot can grab a quest, follow a green arrow, and win experience for it. Although not all people have done this, more often than not, but just because your exp. bar says "10 millions experience" doesn't mean your good.
An example.. i've been playing Guild Wars since the begining, right when Prophecies has been out. And I consider myself no where near experienced to the game.
An example.. i've been playing Guild Wars since the begining, right when Prophecies has been out. And I consider myself no where near experienced to the game.
Angel Netherborn
Experience in PvE and PvP are two very different things. How much XP or Balthazar faction a character has is not indicative of how knowledgeable a person is (suggestive yes, but never indicative). The clearest indicator is the points/reasons one raises to support his/her opinions (and by the type of responses they get).
Kakumei
XP and experience are two different things. What are we talking about here?
Darkpower Alchemist
Quote:
Originally Posted by Angel Netherborn
Experience in PvE and PvP are two very different things. How much XP or Balthazar faction a character has is not indicative of how knowledgeable a person is (suggestive yes, but never indicative). The clearest indicator is the points/reasons one raises to support his/her opinions (and by the type of responses they get).
This is what I mean. Experienced players, as in PvE and/or PvP, have no real way of explaining themselves to others since the thought of experience is taken as irreliavent to members of the forums, and thus, have a hard time stating or proving that what may seem to another as ineffective is actually workable and highly successful when applied properly.
A person could most likely run the same gimic style build for a few months, and get by with it for many victories, and in that way, gain exp or balthazar faction, but still know nothing about the game in general. While another guy can play for a year, never have PvP'd, but understands the entire concept of build development and application. This being said, you may or may not understand my original question. So after this point in the debate, I will ask again, is experience important?
We have found that experience points isn't a definite way of tracing knowledge, but nor is the balthazar faction, since it is farmed on a daily basis by the most useless of players as well as the best of us. However, being able to articulate your point convincingly on the forums hasn't always meated out the best responses either, since once someone doesn't agree with you, all begin to question your statement, and thus put your statement on the spot.
So, it would seem that experience may gain knowledge, but knowledge is gain by exerience and time put into being focused on the actual understanding of the game in its entirety. So, it would seem that their is no clear cut answer.
Thank you, forum, for your input. It is, as always, very appreciated.
A person could most likely run the same gimic style build for a few months, and get by with it for many victories, and in that way, gain exp or balthazar faction, but still know nothing about the game in general. While another guy can play for a year, never have PvP'd, but understands the entire concept of build development and application. This being said, you may or may not understand my original question. So after this point in the debate, I will ask again, is experience important?
We have found that experience points isn't a definite way of tracing knowledge, but nor is the balthazar faction, since it is farmed on a daily basis by the most useless of players as well as the best of us. However, being able to articulate your point convincingly on the forums hasn't always meated out the best responses either, since once someone doesn't agree with you, all begin to question your statement, and thus put your statement on the spot.
So, it would seem that experience may gain knowledge, but knowledge is gain by exerience and time put into being focused on the actual understanding of the game in its entirety. So, it would seem that their is no clear cut answer.
Thank you, forum, for your input. It is, as always, very appreciated.
Metanoia
XP is irrelevant.
Experience only counts for what they've learned through it.
Try to keep an open mind and exercise common sense.
Oh, and popular opinion isn't necessarily 'right'.*
...But often enough, it is.**
*I recall some poor soul trying to justify a comparison between Protector's Strike, just after it got buffed to a 1/2 activation time skill, to Frenzy... on GWO. The irony of swarms of people calling him a 'noob' was quite amusing, though.
**I'm sure everyone's seen at least one topic created by a brave/naive 'wammo', trying to convert the masses to the ways of our lord and savior, Mending.
Experience only counts for what they've learned through it.
Try to keep an open mind and exercise common sense.
Oh, and popular opinion isn't necessarily 'right'.*
...But often enough, it is.**
*I recall some poor soul trying to justify a comparison between Protector's Strike, just after it got buffed to a 1/2 activation time skill, to Frenzy... on GWO. The irony of swarms of people calling him a 'noob' was quite amusing, though.
**I'm sure everyone's seen at least one topic created by a brave/naive 'wammo', trying to convert the masses to the ways of our lord and savior, Mending.
What if...
I find it interesting that no one is denying the statement made about baltz faction. While I don't disagree with the it, I'm surprised that no one else has taken issue with it like they have with XP statement.
Perhaps because it is an account wide feature, it can actually work as a scale of general pvp experience?
Perhaps because it is an account wide feature, it can actually work as a scale of general pvp experience?
Yanman.be
Balths faction is more relative for knowledge of the game than XP. I don't think the elona bots have any knowledge of the game, but those 100k+ balthz faction guys do.
Tarkin
Exp players have kown over the area that them will play, kown the foes, what foe kill first, what skill them must carry to beat. how avoid troubles, how make things run faster.
A exp player in fow will have hard time in DoA for the first time. But with time will make a new build, and with kwon will have "EXP" in the new area.
EXP = Good build, Kwon over foes, kown over the area.
P.S. In low areas any dumb will make quests and kill foes and will think he have "exp".
A exp player in fow will have hard time in DoA for the first time. But with time will make a new build, and with kwon will have "EXP" in the new area.
EXP = Good build, Kwon over foes, kown over the area.
P.S. In low areas any dumb will make quests and kill foes and will think he have "exp".
Eonwe
Of course experience is important!
Kay84
The most important thing I learned during the last 19 months of gw is that you can learn from anyone, including new players.
Francis Crawford
If XP proved anything, we could just have Chinese farming bots do our forum posting for us.
As for people's actual experience, a lot of that is context-dependent. I'm 20-30+ years older than most of you, didn't have super reflexes when I was your age, and until last month used computers with lousy, laggy (business-laptop) graphics, so no matter how much I've played the game I don't have a lot of insight into advanced use of quick-twitch tactics such as precise positioning. On the other hand, I have >2 million XP and >100 elite skills captured on my elementalist, so if you want to discuss PvE elementalist play -- farming or group alike -- my experience is quite diverse and probably pretty relevant.
As for people's actual experience, a lot of that is context-dependent. I'm 20-30+ years older than most of you, didn't have super reflexes when I was your age, and until last month used computers with lousy, laggy (business-laptop) graphics, so no matter how much I've played the game I don't have a lot of insight into advanced use of quick-twitch tactics such as precise positioning. On the other hand, I have >2 million XP and >100 elite skills captured on my elementalist, so if you want to discuss PvE elementalist play -- farming or group alike -- my experience is quite diverse and probably pretty relevant.
elektra_lucia
It's the same with anything. Some people can do something for 10 years and still suck...
Don Zardeone
Not sure if this is relevant but the problem I often have with fanforums in general is that whenever I explains something, 5 others don't get it and think I'm flaming them. Or 5 others don't get it and say I'm stupid because they think I'm wrong.
Or 5 other say something else and then democracy kicks in incorrectly and you have 100 guys agreeing with the 5 guys because they're 5 guys and I'm only 1.
Anyways. In the last few decades there have been some (I like to call them major) breakthroughs in brain research.
This is the usual example: London taxidrivers have some parts of their brain in a more developed state than other parts. Some waiters or bartenders have the ability to remember a crapload of things for a short period of time but then they forget all about it once whoever had to pay has paid his bill.
Way back in school, I learned that the brain doesn't rebuild itself, that it just becomes more stupid as time goes by and eventually fails completely. I also learned that electricity was something organic with lots of bactaria or similar things "pushing it".
(So school was/is BS)
Nowadays we find out that the brain makes new connections to speed up the process of certain things.
This is how people who do something over and over again, such as farming, become experienced... AT FARMING (the monster they usually farm).
Someone like me who does PvE a lot but does all kinds of different things, plays all kinds of different professions and plays with all kinds of different people. I somehow manage to adapt to certain situations more easily.
I also know how PvP works and can probably tell you a lot about it but because I don't actively do PvP, I also cannot do it quickly and to win.
What I'm also trying to say is that experience really are the connections that are made inside our brain.
This means that someone who has been PvPing for a year will have a huge advantage over someone who has been PvPing for 1 month.
The 1Monthguy will have to catch up with the other guy but he'll never get close... UNLESS his knowledge gathering and connection making is sped up through the means of training.
So if you're the 1Month guy, read guides, articles or find 1year guy who will teach you things so you can catch up more quickly and get on even grounds.
Having been in clans and leading clans and training people in clans for almost a decade now, I can safely say from experience (hehe) that a good trainingprogramme (doesn't have to be complicated, just aimed correcly) can probably turn a newcomer to GW into a GW championship-capable pro in maybe 1 to 2 months. (Skill unlocks not included)
But it takes a pro to make more pros...
So there...
flame away
*hides*
Or 5 other say something else and then democracy kicks in incorrectly and you have 100 guys agreeing with the 5 guys because they're 5 guys and I'm only 1.
Anyways. In the last few decades there have been some (I like to call them major) breakthroughs in brain research.
This is the usual example: London taxidrivers have some parts of their brain in a more developed state than other parts. Some waiters or bartenders have the ability to remember a crapload of things for a short period of time but then they forget all about it once whoever had to pay has paid his bill.
Way back in school, I learned that the brain doesn't rebuild itself, that it just becomes more stupid as time goes by and eventually fails completely. I also learned that electricity was something organic with lots of bactaria or similar things "pushing it".
(So school was/is BS)
Nowadays we find out that the brain makes new connections to speed up the process of certain things.
This is how people who do something over and over again, such as farming, become experienced... AT FARMING (the monster they usually farm).
Someone like me who does PvE a lot but does all kinds of different things, plays all kinds of different professions and plays with all kinds of different people. I somehow manage to adapt to certain situations more easily.
I also know how PvP works and can probably tell you a lot about it but because I don't actively do PvP, I also cannot do it quickly and to win.
What I'm also trying to say is that experience really are the connections that are made inside our brain.
This means that someone who has been PvPing for a year will have a huge advantage over someone who has been PvPing for 1 month.
The 1Monthguy will have to catch up with the other guy but he'll never get close... UNLESS his knowledge gathering and connection making is sped up through the means of training.
So if you're the 1Month guy, read guides, articles or find 1year guy who will teach you things so you can catch up more quickly and get on even grounds.
Having been in clans and leading clans and training people in clans for almost a decade now, I can safely say from experience (hehe) that a good trainingprogramme (doesn't have to be complicated, just aimed correcly) can probably turn a newcomer to GW into a GW championship-capable pro in maybe 1 to 2 months. (Skill unlocks not included)
But it takes a pro to make more pros...
So there...
flame away
*hides*
Don Zardeone
(if doublepost, I apologise, site doestn't want to load)
Not sure if this is relevant but the problem I often have with fanforums in general is that whenever I explains something, 5 others don't get it and think I'm flaming them. Or 5 others don't get it and say I'm stupid because they think I'm wrong.
Or 5 other say something else and then democracy kicks in incorrectly and you have 100 guys agreeing with the 5 guys because they're 5 guys and I'm only 1.
Anyways. In the last few decades there have been some (I like to call them major) breakthroughs in brain research.
This is the usual example: London taxidrivers have some parts of their brain in a more developed state than other parts. Some waiters or bartenders have the ability to remember a crapload of things for a short period of time but then they forget all about it once whoever had to pay has paid his bill.
Way back in school, I learned that the brain doesn't rebuild itself, that it just becomes more stupid as time goes by and eventually fails completely. I also learned that electricity was something organic with lots of bactaria or similar things "pushing it".
(So school was/is BS)
Nowadays we find out that the brain makes new connections to speed up the process of certain things.
This is how people who do something over and over again, such as farming, become experienced... AT FARMING (the monster they usually farm).
Someone like me who does PvE a lot but does all kinds of different things, plays all kinds of different professions and plays with all kinds of different people. I somehow manage to adapt to certain situations more easily.
I also know how PvP works and can probably tell you a lot about it but because I don't actively do PvP, I also cannot do it quickly and to win.
What I'm also trying to say is that experience really are the connections that are made inside our brain.
This means that someone who has been PvPing for a year will have a huge advantage over someone who has been PvPing for 1 month.
The 1Monthguy will have to catch up with the other guy but he'll never get close... UNLESS his knowledge gathering and connection making is sped up through the means of training.
So if you're the 1Month guy, read guides, articles or find 1year guy who will teach you things so you can catch up more quickly and get on even grounds.
Having been in clans and leading clans and training people in clans for almost a decade now, I can safely say from experience (hehe) that a good trainingprogramme (doesn't have to be complicated, just aimed correcly) can probably turn a newcomer to GW into a GW championship-capable pro in maybe 1 to 2 months. (Skill unlocks not included)
But it takes a pro to make more pros...
So there...
flame away
*hides*
Not sure if this is relevant but the problem I often have with fanforums in general is that whenever I explains something, 5 others don't get it and think I'm flaming them. Or 5 others don't get it and say I'm stupid because they think I'm wrong.
Or 5 other say something else and then democracy kicks in incorrectly and you have 100 guys agreeing with the 5 guys because they're 5 guys and I'm only 1.
Anyways. In the last few decades there have been some (I like to call them major) breakthroughs in brain research.
This is the usual example: London taxidrivers have some parts of their brain in a more developed state than other parts. Some waiters or bartenders have the ability to remember a crapload of things for a short period of time but then they forget all about it once whoever had to pay has paid his bill.
Way back in school, I learned that the brain doesn't rebuild itself, that it just becomes more stupid as time goes by and eventually fails completely. I also learned that electricity was something organic with lots of bactaria or similar things "pushing it".
(So school was/is BS)
Nowadays we find out that the brain makes new connections to speed up the process of certain things.
This is how people who do something over and over again, such as farming, become experienced... AT FARMING (the monster they usually farm).
Someone like me who does PvE a lot but does all kinds of different things, plays all kinds of different professions and plays with all kinds of different people. I somehow manage to adapt to certain situations more easily.
I also know how PvP works and can probably tell you a lot about it but because I don't actively do PvP, I also cannot do it quickly and to win.
What I'm also trying to say is that experience really are the connections that are made inside our brain.
This means that someone who has been PvPing for a year will have a huge advantage over someone who has been PvPing for 1 month.
The 1Monthguy will have to catch up with the other guy but he'll never get close... UNLESS his knowledge gathering and connection making is sped up through the means of training.
So if you're the 1Month guy, read guides, articles or find 1year guy who will teach you things so you can catch up more quickly and get on even grounds.
Having been in clans and leading clans and training people in clans for almost a decade now, I can safely say from experience (hehe) that a good trainingprogramme (doesn't have to be complicated, just aimed correcly) can probably turn a newcomer to GW into a GW championship-capable pro in maybe 1 to 2 months. (Skill unlocks not included)
But it takes a pro to make more pros...
So there...
flame away
*hides*
Amy Awien
Quote:
Originally Posted by Darkpower Alchemist
Experienced players, as in PvE and/or PvP, have no real way of explaining themselves to others since the thought of experience is taken as irreliavent to members of the forums, and thus, have a hard time stating or proving that what may seem to another as ineffective is actually workable and highly successful when applied properly.
I don't see why being experienced in the game would make it harder to express this experience and the idea's one has gained about the game. An experienced player could be expected to have better understanding and thus provide a thought out reasoning behind their idea's.
Unconventional ideas and points of view will always meet resistance from tradition and common sense.
Unconventional ideas and points of view will always meet resistance from tradition and common sense.
Zazoo
To the OP
In my opinion when it comes to games in general some people have a natural affinity for them and pick up rules etc very quickly, others need to spend 10, 20 times the amount of time to get the same level of understanding.
But where you spend your time to get that experiance is what really matters.
If I farm all day that means I have a lot of experiance in farming but very little in PvP.
So there is no way to differenciate how the person gained the experiance, well I suppose the titles are a way of determining that.
In my opinion when it comes to games in general some people have a natural affinity for them and pick up rules etc very quickly, others need to spend 10, 20 times the amount of time to get the same level of understanding.
But where you spend your time to get that experiance is what really matters.
If I farm all day that means I have a lot of experiance in farming but very little in PvP.
So there is no way to differenciate how the person gained the experiance, well I suppose the titles are a way of determining that.
Dzus
XP, the ingame form of leveling and gaining skill points: No. I have far too many level 20s and I'm still a noob.
Experience, the total amount of time spent ingame: Well, I've been playing for 20 months and again, I'm still a noob.
Experience in a manner of time can be pushed either way. It depends on how that time is spent. I could've played through the game with one build for 20 months, or actually worked with other builds/ideas and press onward with MyGWeducation. The former lasted for 2-3 months, running basic skills attempting to get to level 20, trudging along in Kryta, the Crystal Desert, and so on. The latter, however, opened up several doors for me. I was always scared to change my secondary profession, to the point where I made another character, leveled them up, and did it on them so as to not 'Ruin' my build, however. I never would PvP until Unferth reached 1 million XP. And at that point, I was too scared to jump in and try on him. A "The hardest thing about being a king, is losing your crown." situation, if you will. To this day I am still relitively ineffective at making PvP builds, but at least I can put forth a good effort, as opposed to before.
I would say that yes experience does matter, but wasted potential and oppurtunities do not. You can play for 2 months and beat a person who has been playing since release if you play your cards right.
Experience, the total amount of time spent ingame: Well, I've been playing for 20 months and again, I'm still a noob.
Experience in a manner of time can be pushed either way. It depends on how that time is spent. I could've played through the game with one build for 20 months, or actually worked with other builds/ideas and press onward with MyGWeducation. The former lasted for 2-3 months, running basic skills attempting to get to level 20, trudging along in Kryta, the Crystal Desert, and so on. The latter, however, opened up several doors for me. I was always scared to change my secondary profession, to the point where I made another character, leveled them up, and did it on them so as to not 'Ruin' my build, however. I never would PvP until Unferth reached 1 million XP. And at that point, I was too scared to jump in and try on him. A "The hardest thing about being a king, is losing your crown." situation, if you will. To this day I am still relitively ineffective at making PvP builds, but at least I can put forth a good effort, as opposed to before.
I would say that yes experience does matter, but wasted potential and oppurtunities do not. You can play for 2 months and beat a person who has been playing since release if you play your cards right.
??Evan??
Experience is the most important thing to consider when making a group for almost anything in guild wars. Experience is knowledge and knowledge is key to winning.