I have a farming build for my wammo that runs a full 12 attribute points into smiting so when I run balthazar's spirit I gain adrenaline and energy pretty quickly. I've used this build for farming orr emblems outside of Bergen Hot Springs, Singed skulls....etc. Well it used to work well, but the last couple days I've noticed that it does not seem to be working.
I'll run the enchantment, but I don't seem to be gaining energy or adrenaline when I'm taking damage. Does the amount of damage matter? Anyone else experience this or is it just a weird fluke?
Has Balthazar's Spirit been changed lately?
NJudson
Kai Nui
I know adrenaline is based on your smiting level but other than that I am not aware of it being changed... if so, it's definitely a day late and a dollar short nerf lol. If they wanted to nerf farming they should have tried it before factions.
Terra Xin
Just tested this in the isle of the nameless, its working normally.
Bowstring Badass
Doesn't work on degen. And why the hell are you running 12 smiting?
NJudson
Quote:
Originally Posted by Bowstring Badass
Doesn't work on degen. And why the hell are you running 12 smiting?
Ok, thanks guys and as far as 12 in smiting I just did it to maximize the amount of adrenaline and energy gained from taking damage. Also, when fighting the undead I maxed smiting attribute for using Judge's Insight as well. The build worked extremely well. Smiting - 12, Axe - 13 and Healing - 8. At least I think that's what it was. Anything undead was toast...as long as I stay away from the sorcerors that spam blinding flash.
dudeimoncoke
yoiu always gain 1 energy from balths spirit, the amount of adren gained increases.
sage tank
lol, i bet that you accidentally put enchant on someone else any not realizing it....................... PS + HB on Lost Soul FTW!