enraging charge....?

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Dutch Masterr
Dutch Masterr
Wilds Pathfinder
#1
im a little confused on how this skill works...at 8 strength, enraging charge give you 3 strikes of adreniline when you hit a target. when you hit the target do you gain only 3 strikes from enraging charge or 4 strikes from enraging charge+the initial hit?

hope that makes sense...
-.-
-.-
Banned
#2
Three from Enraged Charge + One from hitting.
HaloGrunt
HaloGrunt
Frost Gate Guardian
#3
yep. if you use it and 9 strength, giving you three strikes, it will charge sever artery (4 strikes). likewise, if you use the charge + hundred blades or another double strike, it will give you 5.
Hidden Prayers
Hidden Prayers
Frost Gate Guardian
#4
Enraging Charge, Fear Me, Dragon Slash...my toys ^_^
Thom Bangalter
Thom Bangalter
Grindin'
#5
Between enraging charge, rush, and dash, there's absolutely no reason to use sprint anywhere.
Dutch Masterr
Dutch Masterr
Wilds Pathfinder
#6
i use sprint+enraging charge in my hammer builds. with enraging charge i have no need for an IAS skill anymore.
necrozsi
necrozsi
Lion's Arch Merchant
#7
enraging charge might seem good but it is not so useful in pvp because it ends when u make a hit.

in pvp you need sprint so you can keep chase/hit your target, while enrage charge allows you to get 1 hit but the enemy will be able to kite away from you/heal.
A Leprechaun
A Leprechaun
Desert Nomad
#8
lol dutch Masterr are you joking? An IAS hugely pumps up your dmg output and in the long run will give you way more adrenaline gain than enreging charge.

13 strength + enraging charge + mokele smash = 7 adrenaline ^^

~A Leprechaun~
C
Celab
Lion's Arch Merchant
#9
Quote: Originally Posted by necrozsi
enraging charge might seem good but it is not so useful in pvp because it ends when u make a hit.

in pvp you need sprint so you can keep chase/hit your target, while enrage charge allows you to get 1 hit but the enemy will be able to kite away from you/heal. So you change target to someone who wont run and isnt packed to the brim with enchantments.
Thom Bangalter
Thom Bangalter
Grindin'
#10
on a good team, everyone kites.

However, instead of sprint you can bring rush and dash, which are both better.