Why some might consider this a rant

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lacasner
lacasner
Desert Nomad
#1
Ok, after playing a bit more pvp then usual for the past 2 weeks, I have noticed some big problems, not related to the players or the maps or lagg. Yes, the problem is the skills, and I don't know if anyone has noticed but NF skills, especially elites, seem to be way overpowered compared to Tyrian and Canthan skills.

Really, I can tell you the majority of the players now play monk with zelous benediction, a crazy good skill. Majority of the eles play SF, and I don't know how that skill hasn't been altered yet. I mean, practically EVERYONE uses it, so isn't this any indication that something might be unbalanced?

And then my favorite of all, BLINDING SURGE baby. I mean literally, this skill is now run by so many Me/E what is even the point of bringing a mellee char to RA anymore. The recharge time is ridiculously low, it doesn't even cause exhaustion, and if someone wanted to they could repetivly spam it, on for instance an assasin, all throughout the game (which people have done).

I think that after factions was released skills were nerfed too, but really am I the only one who notices these unbalanced forces?
Avarre
Avarre
Bubblegum Patrol
#2
Quote:
Originally Posted by lacasner
Really, I can tell you the majority of the players now play monk with zelous benediction
It's somewhat easy to use and effective against pressure, but removes the elite spot as utility (compared to say, BL). The conditional bonus can also be troublesome.

Quote:
Majority of the eles play SF, and I don't know how that skill hasn't been altered yet. I mean, practically EVERYONE uses it, so isn't this any indication that something might be unbalanced?
It's a very mindless skill to use, and also effective. The ease of use for a strong pressure effect makes it popular among many elementalists, and especially among heroways. It does, however, have weaknesses - the elementalist using it is a soft target, and as SF and Glowing Gaze synergize they are often cast very constantly, and vulnerable to being interrupted/diverted.

Quote:
And then my favorite of all, BLINDING SURGE baby. I mean literally, this skill is now run by so many Me/E what is even the point of bringing a mellee char to RA anymore. The recharge time is ridiculously low, it doesn't even cause exhaustion, and if someone wanted to they could repetivly spam it, on for instance an assasin, all throughout the game (which people have done).
If they can spend an elite on a mesmer to blind melee classes, you could spend a non-elite on a ranger or mesmer and disable it. It's an extremely powerful skill almost wherever it is though, and will very likely be toned down.
Yanman.be
Yanman.be
Banned
#3
There's a balance coming. Just wait.
lacasner
lacasner
Desert Nomad
#4
Well, Avarre you are probably an avid pvper, so you have noticed how these skills are abused right? Especially blinding, i tried using for instance plauge touch(poor example I know) or even made a monk just for condition and hex removal, but then the melee characters (dervish mostly) on the other team ate me up for breakfast. It is quite frustrating...
J
Jaml
Ascalonian Squire
#5
They have to sell Nightfall so the skills are more powerful to lure more customers. It was the same with Factions. In the preview event assassins owned until they got nerfed hard after release. Then Ritus were Protter gods and just before Nightfall they got nerfed to oblivion. Now both Factions classes and most of the skills are nowhere to be seen. So just wait a little bit and they will make all the new skills and classes useless just how they have always done.
Avarre
Avarre
Bubblegum Patrol
#6
Quote:
Originally Posted by lacasner
Well, Avarre you are probably an avid pvper, so you have noticed how these skills are abused right? Especially blinding, i tried using for instance plauge touch(poor example I know) or even made a monk just for condition and hex removal, but then the melee characters (dervish mostly) on the other team ate me up for breakfast. It is quite frustrating...
I wouldn't say all of these are abused, but Blinding Surge is probably going to take a hit of some sort (recharge, energy cost, or adding exh).

As Yanman said, balance is coming.
lacasner
lacasner
Desert Nomad
#7
Anet doesn't talk about these things, like when and if they will happen though right?
Redfeather1975
Redfeather1975
Forge Runner
#8
Yeah, I've also noticed that Nightfall skills either are weak in comparison to the first two campaigns skills, or they really overshadow them.
Some feel quite weak and others feel like no-brainers now.
Faer
Faer
La-Li-Lu-Le-Lo
#9
Quote:
Originally Posted by lacasner
zelous benediction, a crazy good skill
Since when? Did I miss something here? Was there a ninja update in the past few hours that made ZB worth my elite slot?
lacasner
lacasner
Desert Nomad
#10
Guild Wars Skill Name Attribute Energy Cost=10 Activate=1sec Recharge=4

Zealous Benediction Prot


Elite Spell: Heal target ally for 30 to 180 Health. If target ally was below 50% Health you gain 10 Energy.

This is pretty powerful, its not even including DF bonus.
Redfeather1975
Redfeather1975
Forge Runner
#11
That activation time on the spell there is hawt.

Oh poo. You should have left that.
D
Deleet
Wilds Pathfinder
#12
Quote:
Originally Posted by lacasner
Guild Wars Skill Name Attribute Energy Cost=10 Activate=1sec Recharge=4

Zealous Benediction Prot


Elite Spell: Heal target ally for 30 to 180 Health. If target ally was below 50% Health you gain 10 Energy.

This is pretty powerful, its not even including DF bonus.
You can just interupt it, disable it, spike him or knock him down. This can easily be done, even in RA.
Aera
Aera
Forge Runner
#13
So you got your observations from RA? Well what do you expect, RA is noobheaven, so SF all over.

Then ZB: It's an elite, like Avarre said, you lose your utility like hex/conditionremoval. It's just a free Heal Other. Nothing overpowered there.

And Blinding Surge: Take a conditionremoval? Plague touch, Remedy Signet, Mending Touch, there's enough stuff to counter it.

Go team arenas and run builds so you can counter all that.
D
Deleet
Wilds Pathfinder
#14
Quote:
Originally Posted by Aera
So you got your observations from RA? Well what do you expect, RA is noobheaven, so SF all over.

Then ZB: It's an elite, like Avarre said, you lose your utility like hex/conditionremoval. It's just a free Heal Other. Nothing overpowered there.

And Blinding Surge: Take a conditionremoval? Plague touch, Remedy Signet, Mending Touch, there's enough stuff to counter it.

Go team arenas and run builds so you can counter all that.
Not to mention Avatar of Melandru or and the ritualist skill that nulifies blinding.
Kakumei
Kakumei
Forge Runner
#15
Of course there's going to be an inherent power creep. Anyone who expects anything different is probably an idiot.

We're merely fortunate that that creep is relatively small, and that Anet isn't afraid to rebalance to correct it.
unienaule
unienaule
I dunt even get "Retired"
#16
I don't know about power creep that everyone keeps talking about... there have been totally overpowered skills that got nerfed since the beginning. As for having elementalist elites worth using... well, it reminds me that somebody complained when they balanced warrior armor out and said "OMG higher armor level... must be power creep..." except that one of the sets was the same as gladiators but without the energy. Making stuff usable compared to other skills != power creep. Almost nobody used elementalists to do damage with elementalist skills before Nightfall in GvG. If Searing Flames were to stay the same as it is, that would be more like power explosion.
S
Swinging Fists
Wilds Pathfinder
#17
Quote:
Originally Posted by lacasner
Anet doesn't talk about these things, like when and if they will happen though right?
Gaile mentioned the skill adjustment would be right after the holiday event. She also hinted previously that SF would be adjusted, which I'm sure everyone suspects, anyways.
bhavv
bhavv
Furnace Stoker
#18
Wanna play a good melee char in RA???

Rt/A with spirits strength, sight beyond sight, and vital weapon. Take your pick of a 4 skill sin combo and go kill things with ease.
d
dantheman5415
Ascalonian Squire
#19
Quote:
Originally Posted by bhavv
Wanna play a good melee char in RA???

Rt/A with spirits strength, sight beyond sight, and vital weapon. Take your pick of a 4 skill sin combo and go kill things with ease.
Kiting > You
HawkofStorms
HawkofStorms
Hall Hero
#20
Quote:
Originally Posted by lacasner
Anet doesn't talk about these things, like when and if they will happen though right?
All skill changes happen at the end of a ladder season. They don't want to change a skill right in the middle of a competitve PvP season since it would throw those results off. For a real life example, just look at how much controversy they have had this year over them changing from leather back to the synthetic ball in basketball this year.

A ladder season ended like 2 weeks ago, so a skill balance change will probablly occur at the end of wintersday.