Ok, after playing a bit more pvp then usual for the past 2 weeks, I have noticed some big problems, not related to the players or the maps or lagg. Yes, the problem is the skills, and I don't know if anyone has noticed but NF skills, especially elites, seem to be way overpowered compared to Tyrian and Canthan skills.
Really, I can tell you the majority of the players now play monk with zelous benediction, a crazy good skill. Majority of the eles play SF, and I don't know how that skill hasn't been altered yet. I mean, practically EVERYONE uses it, so isn't this any indication that something might be unbalanced?
And then my favorite of all, BLINDING SURGE baby. I mean literally, this skill is now run by so many Me/E what is even the point of bringing a mellee char to RA anymore. The recharge time is ridiculously low, it doesn't even cause exhaustion, and if someone wanted to they could repetivly spam it, on for instance an assasin, all throughout the game (which people have done).
I think that after factions was released skills were nerfed too, but really am I the only one who notices these unbalanced forces?
Why some might consider this a rant
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Originally Posted by lacasner
Really, I can tell you the majority of the players now play monk with zelous benediction
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| Majority of the eles play SF, and I don't know how that skill hasn't been altered yet. I mean, practically EVERYONE uses it, so isn't this any indication that something might be unbalanced? |
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| And then my favorite of all, BLINDING SURGE baby. I mean literally, this skill is now run by so many Me/E what is even the point of bringing a mellee char to RA anymore. The recharge time is ridiculously low, it doesn't even cause exhaustion, and if someone wanted to they could repetivly spam it, on for instance an assasin, all throughout the game (which people have done). |
Well, Avarre you are probably an avid pvper, so you have noticed how these skills are abused right? Especially blinding, i tried using for instance plauge touch(poor example I know) or even made a monk just for condition and hex removal, but then the melee characters (dervish mostly) on the other team ate me up for breakfast. It is quite frustrating...
J
They have to sell Nightfall so the skills are more powerful to lure more customers. It was the same with Factions. In the preview event assassins owned until they got nerfed hard after release. Then Ritus were Protter gods and just before Nightfall they got nerfed to oblivion. Now both Factions classes and most of the skills are nowhere to be seen. So just wait a little bit and they will make all the new skills and classes useless just how they have always done. 
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Originally Posted by lacasner
Well, Avarre you are probably an avid pvper, so you have noticed how these skills are abused right? Especially blinding, i tried using for instance plauge touch(poor example I know) or even made a monk just for condition and hex removal, but then the melee characters (dervish mostly) on the other team ate me up for breakfast. It is quite frustrating...
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As Yanman said, balance is coming.
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Originally Posted by lacasner
Guild Wars Skill Name Attribute Energy Cost=10 Activate=1sec Recharge=4
Zealous Benediction Prot Elite Spell: Heal target ally for 30 to 180 Health. If target ally was below 50% Health you gain 10 Energy. This is pretty powerful, its not even including DF bonus. |
So you got your observations from RA? Well what do you expect, RA is noobheaven, so SF all over.
Then ZB: It's an elite, like Avarre said, you lose your utility like hex/conditionremoval. It's just a free Heal Other. Nothing overpowered there.
And Blinding Surge: Take a conditionremoval? Plague touch, Remedy Signet, Mending Touch, there's enough stuff to counter it.
Go team arenas and run builds so you can counter all that.
Then ZB: It's an elite, like Avarre said, you lose your utility like hex/conditionremoval. It's just a free Heal Other. Nothing overpowered there.
And Blinding Surge: Take a conditionremoval? Plague touch, Remedy Signet, Mending Touch, there's enough stuff to counter it.
Go team arenas and run builds so you can counter all that.
D
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Originally Posted by Aera
So you got your observations from RA? Well what do you expect, RA is noobheaven, so SF all over.
Then ZB: It's an elite, like Avarre said, you lose your utility like hex/conditionremoval. It's just a free Heal Other. Nothing overpowered there. And Blinding Surge: Take a conditionremoval? Plague touch, Remedy Signet, Mending Touch, there's enough stuff to counter it. Go team arenas and run builds so you can counter all that. |
I don't know about power creep that everyone keeps talking about... there have been totally overpowered skills that got nerfed since the beginning. As for having elementalist elites worth using... well, it reminds me that somebody complained when they balanced warrior armor out and said "OMG higher armor level... must be power creep..." except that one of the sets was the same as gladiators but without the energy. Making stuff usable compared to other skills != power creep. Almost nobody used elementalists to do damage with elementalist skills before Nightfall in GvG. If Searing Flames were to stay the same as it is, that would be more like power explosion.
S
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Originally Posted by lacasner
Anet doesn't talk about these things, like when and if they will happen though right?
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Originally Posted by lacasner
Anet doesn't talk about these things, like when and if they will happen though right?
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A ladder season ended like 2 weeks ago, so a skill balance change will probablly occur at the end of wintersday.

