http://gw.gamewikis.org/wiki/Image:Shadow_Prison.jpg Shadow Step to target foe. For 4...9 seconds, that foe moves 66% slower. 5 energy 1/4 casting 20 recharge.
http://gw.gamewikis.org/wiki/Image:Hidden_Caltrops.jpg For 20 seconds, the next time target foe takes damage while moving, that foe takes 15...63 damage and is Crippled for 5...17 seconds. 5 energy 8 recharge 1 casting time
Other than the shadow step issue i find it better. Also, you might say that you could deadly paradox with it but wouldn't that almost defeat the purpose of the fast spike that prison was intended for?, and if so then you could just add dash to a build (which most do anyways) or a shadow step and you have it beat, plus you get a condition if they try to run. Just seeing how others feel. Thanks for reading
