Alright, well recently I got to Elite Skill Hunter (5) after wasting much money, time, and effort. Alright whoo, doesn't stack to my Kind Of A Big Deal, but so what, I got this title because I thought it'd be worthwhile to be versatile. But sadly that's ot the case. After spending 290K I don't even use them because now I'm expected to buy skills to actually use? I can't even make a dervish or paragon build because the only 14 skills I have from dervish are elites. It feels so silly that Skill Hunter is such a worthless title in that aspect. So here's what I've got.
The Suggestion
There are four different campaigns of skills, Core, Proph, Fact, and Night. In each of these games there are seperate points that are similar: Character Creation, Ascension, and Last Mission Completed. So using these things, This is what I've come up with.
Your PVE character has only the skills it gets through buying, capping, etc (how it is now) after it's created.
After your character ascends it will get all of your account's skills for its primary profession of the campaign in which it's ascended in. So if your warrior became Ascended in Prohpecies it would be granted all the warrior prophecies skills that the person has unlocked. If that warrior was brought to factions and became Weh Nu So, it would have all the factions warrior skills unlocked. This would still leave the core skills to be purchased.
After a character beats the last mission, all skills of that campaign are given to that character as long as they've been unlocked for the account. For instance, a warrior who has beaten Imperial Sanctum will have ALL factions skills as long as they've unlocked them for the account such as through faction or attained on another character.
NOTE: Elite skills and Core skills are the only skills that aren't unlockable, they have to be bought and capped to the unique PVE character.
I think this would be a very fair way to have things if you've played through multiple characters or have unlocked skills for your heroes in PVP, your character will have them as long as they meet the requirements. This will also make your characters a lot more usable in PVP if they've met the PVE requirements, but they'll still be able to buy skills they need if they don't plan on beating the factions campaign, they can still go to Kaineng to purchase what they need like it is now, but with this system in place you have the ability to make your characters more versatile and not always stuck to cookie cutter builds.
