Dragon Slash Build
Reinfire
LMAO!!!! I misread the Gash skill all this time, I missed the part that Gash only works on Bleeding foes. I take back my unjustified cheek xD. I questioned the link between Sever and Gash before, but everytime I just got a bunch of uninteresting statistics and numbers, while the answer is so simple. I thank you ss1986v2
Ok, Gash is useless without Sever, but is Sever useless without Gash? I find that a little degen works well in combination with heavy slashes, but if that -3 degen is worth taking up a skill slot depends on yourself. I have seen Dragon Slash builds in this thread with 4 sla replaced by Sever shes besides the dragon. IMO one of those can easily be replaced by Sever cus you dont really need 5 damage-dealing slashes
The backbone of Dragon slash builds is Dragon Slash and FGJ. There are hundreds of options for the other 6 skills which can all be effective. Find a nice uncommon skill usage to differ yourself from the large mob
Ok, Gash is useless without Sever, but is Sever useless without Gash? I find that a little degen works well in combination with heavy slashes, but if that -3 degen is worth taking up a skill slot depends on yourself. I have seen Dragon Slash builds in this thread with 4 sla replaced by Sever shes besides the dragon. IMO one of those can easily be replaced by Sever cus you dont really need 5 damage-dealing slashes
The backbone of Dragon slash builds is Dragon Slash and FGJ. There are hundreds of options for the other 6 skills which can all be effective. Find a nice uncommon skill usage to differ yourself from the large mob
Thom Bangalter
Sever is terrible because bleeding only causes 6 dps, and you get no extra damage when activating it. To be honest, if gash didn't require bleeding I would never run it in pvp unless we had a lot of other conditions running around because it's rather spammable.
clawofcrimson
edit: k nvm got that off wiki..... i dont like furious mod
Reinfire
The furious sword hilt is IMO not very usefull becayse when you have FGJ you can fully recharge DS again with only 2 sword attacks anyway(1 if you use Sun and Moon). I suppose it can have a little use when FGJ is worked out, but only 1 out of 10 attacks doesnt really make me warm. I prefer the Zealous sword hilt because it gives more flexibility to use energy-requiring skills, but thats only my taste off course
Tingi
I find FGJ trash in any dragon slash build...even "To the Limit" is better.
hotman
i like FGJ but it seems like this topic has sparked lots of debate, what u guys thing of bull's strike in a DS build?
draxynnic
Quote:
Originally Posted by hotman
i like FGJ but it seems like this topic has sparked lots of debate, what u guys thing of bull's strike in a DS build?
Situational, but consider trying throwing Steelfang Slash into the mix if you do. It's not that much worse than Galrath or Silverwing even without the condition, but if you can fulfill the condition, it's like having a second Dragon Slash.
*pauses*
Come to think of it, has anyone ever tried using Arcane Mimicry on Dragon Slash for double the fun? Obviously you'd need an ally with DS as well, and you'd want a way to get your adrenaline up FAST when you go in, but once you do get them both charged, if you have a high Swordsmanship you can be continuously Dragon Slashing until Arcane Mimicry runs out...
*pauses*
Come to think of it, has anyone ever tried using Arcane Mimicry on Dragon Slash for double the fun? Obviously you'd need an ally with DS as well, and you'd want a way to get your adrenaline up FAST when you go in, but once you do get them both charged, if you have a high Swordsmanship you can be continuously Dragon Slashing until Arcane Mimicry runs out...
Thom Bangalter
Hotman: bull's strike is hot in a pvp warrior bar, but significantly less useful in pve. Prot strike, on the other hand, gives you some great damage boosts and allows you to build adrenaline faster with it's 1/2 second activation, making it more durable in both enviornments. However, Bull's edges it out if your team has an overall lack of snares flying around.
GourangaPizza
My Build:
Sun & Moon Slash
Galrath Slash
Silverwing Slash
Dragon Slash (Elite)
For Great Justice
To The Limit
Helaing Signet/Lion's Comfort/Plague Touch
Optional/Res Signet
I find this build can build up adrenaline very quickly in areas which have huge mobs. Eg. Kaineng afflicted.
Sun & Moon Slash
Galrath Slash
Silverwing Slash
Dragon Slash (Elite)
For Great Justice
To The Limit
Helaing Signet/Lion's Comfort/Plague Touch
Optional/Res Signet
I find this build can build up adrenaline very quickly in areas which have huge mobs. Eg. Kaineng afflicted.
Barrett
plauge touch instead of healing who would do that!
Ziakan
My build is:
Standing Slash.
Silverwing Slash.
Sun and Moon Slash.
Dragon Slash.
Flail.
Shock.
Enraging Charge.
Rez Signet.
Stats:
Swordsmanship: 12 + 3
Strength: 11 + 1 + 1
Air Magic: 6
With Sentinel's Armor you have a high defence Dragon Spammer that can hit fast and hard and compeltely immobilise the enemy with shock.
Standing Slash.
Silverwing Slash.
Sun and Moon Slash.
Dragon Slash.
Flail.
Shock.
Enraging Charge.
Rez Signet.
Stats:
Swordsmanship: 12 + 3
Strength: 11 + 1 + 1
Air Magic: 6
With Sentinel's Armor you have a high defence Dragon Spammer that can hit fast and hard and compeltely immobilise the enemy with shock.
GourangaPizza
Quote:
Originally Posted by Barrett
plauge touch instead of healing who would do that!
seriously you hardly even have sufficient time to heal yourself in the heat of the battle. I'm not going to rant about the effectiveness of warrior's self healing skills, but you should be bringing a monk at all times unless you are solo farming.
Plague touch in my opinion is one of the most handy skills available to a W/N, as it easily eliminates blindness, which hinders the warrior's ability to inflict damage .
Plague touch in my opinion is one of the most handy skills available to a W/N, as it easily eliminates blindness, which hinders the warrior's ability to inflict damage .
Ziakan
Same, I can't stand self healing Warriors.
clawofcrimson
[card]quivering blade[/card] + [card]plague touch[/card] does pretty well for me
Ziakan
Headbutt and Plague Touch > Quivering and Plague Touch imo
clawofcrimson
well yes... if your trying to dish out the daze.... but its a whoppin 20e combo... and I like the spammable damage from quiver
Age
Quote:
Originally Posted by Effigy
Sever is worthless without Gash.
I know but the reason I do this is because most of my swards are for slashing not to for wounding.I am looking for a nice cruel sword.
Age
Quote:
Originally Posted by Ziakan
My build is:
Standing Slash.
Silverwing Slash.
Sun and Moon Slash.
Dragon Slash.
Flail.
Shock.
Enraging Charge.
Rez Signet.
Stats:
Swordsmanship: 12 + 3
Strength: 11 + 1 + 1
Air Magic: 6
With Sentinel's Armor you have a high defence Dragon Spammer that can hit fast and hard and compeltely immobilise the enemy with shock. With Sentinels Armour you got to be kidding as you don't even have 13 in strength and that is what is reqiured for that armour good Tanking armour but not good for damage dealing from a Warrior.I would use Glads for the most part.
Standing Slash.
Silverwing Slash.
Sun and Moon Slash.
Dragon Slash.
Flail.
Shock.
Enraging Charge.
Rez Signet.
Stats:
Swordsmanship: 12 + 3
Strength: 11 + 1 + 1
Air Magic: 6
With Sentinel's Armor you have a high defence Dragon Spammer that can hit fast and hard and compeltely immobilise the enemy with shock. With Sentinels Armour you got to be kidding as you don't even have 13 in strength and that is what is reqiured for that armour good Tanking armour but not good for damage dealing from a Warrior.I would use Glads for the most part.
draxynnic
Quote:
Originally Posted by Age
With Sentinels Armour you got to be kidding as you don't even have 13 in strength and that is what is reqiured for that armour good Tanking armour but not good for damage dealing from a Warrior.I would use Glads for the most part.
Look again. Thanks to the Strength helm and the Minor Strength rune, he does indeed have 13 Str: 11+1+1=13. He's just showing how he got it.
Frankly, I think he'd be better off with a Swordsmanship helm and two Major runes (making his stats 12+1+2 for Swordsmanship and 11+2 for Strength, for an extra 5 hit points), but it may be easier for him to switch to other builds with that setup.
Frankly, I think he'd be better off with a Swordsmanship helm and two Major runes (making his stats 12+1+2 for Swordsmanship and 11+2 for Strength, for an extra 5 hit points), but it may be easier for him to switch to other builds with that setup.
Ismoke
how about this:???
1.galrath
2.sun&moon
3.dragon slash
4.final thrust
5.fgj
6.flail
7.enr charge
8.heal or rez
16sword
10 tactics
10 strenght
furious and vamp mod
1.galrath
2.sun&moon
3.dragon slash
4.final thrust
5.fgj
6.flail
7.enr charge
8.heal or rez
16sword
10 tactics
10 strenght
furious and vamp mod
Reinfire
I would take out Final Thrust en replace it with Lions Comfort.
Skills which empty your entire adrenalin pool dont really work in a dragon slash builds because that way you cant link your attacks together properly. The strength in DS builds is that you can Dragon/Galrath/Silverwing/Dragon/Galrath/Silverwing etc etc
Skills which empty your entire adrenalin pool dont really work in a dragon slash builds because that way you cant link your attacks together properly. The strength in DS builds is that you can Dragon/Galrath/Silverwing/Dragon/Galrath/Silverwing etc etc
Age
Quote:
Originally Posted by draxynnic
Look again. Thanks to the Strength helm and the Minor Strength rune, he does indeed have 13 Str: 11+1+1=13. He's just showing how he got it.
Frankly, I think he'd be better off with a Swordsmanship helm and two Major runes (making his stats 12+1+2 for Swordsmanship and 11+2 for Strength, for an extra 5 hit points), but it may be easier for him to switch to other builds with that setup. Ok.I didn't see that put I would prefer to use Gladiator,Dreadnoughts and then Knights.Gladiators is a good all around armour especially if you need the energy.
Frankly, I think he'd be better off with a Swordsmanship helm and two Major runes (making his stats 12+1+2 for Swordsmanship and 11+2 for Strength, for an extra 5 hit points), but it may be easier for him to switch to other builds with that setup. Ok.I didn't see that put I would prefer to use Gladiator,Dreadnoughts and then Knights.Gladiators is a good all around armour especially if you need the energy.
JimmyDean
The whole point of Dragon Slash is to churn out the hard hitting sword attacks by granting obscene ammounts of adrenaline. Sever and Gash are not hard hitting by anyones standards.
While the deep wound provided by Gash is very nice, being able to repeatedly hit 37+ on the majority of your attacks will get you much closer to killing someone than two low damage attack skills and a deep wound will.
As such, I prefer to use 3 of the high adrenaline, high damage sword attacks or Sun and Moon Slash + FGJ in conjunction with Dragon Slash. It works wonders.
While people are saying that the recharge and mana cost on FGJ make it garbage, i like to use it because it allows me to maintain my damage while fitting more utility in the build. If all i need to do damage is Sun n Moon, Dragon Slash, and FGJ, that leaves me 4 slots for whatever would be helpful. A run stance, an IAS, a self heal, and maybe something like Shock, Bull's Strike, Protectors, Plague Touch, Mending Touch, whatever you want there.
If you're going to run Dragon Slash, make use of its potential.
Here's a template code for a build that you may enjoy for AB and the like, its fairly self-sufficient and can really dish out some damage.
[Haganku Gozen's Skills;OQMTETKXzZqt4Gf/kAQeFqdVAA]
While the deep wound provided by Gash is very nice, being able to repeatedly hit 37+ on the majority of your attacks will get you much closer to killing someone than two low damage attack skills and a deep wound will.
As such, I prefer to use 3 of the high adrenaline, high damage sword attacks or Sun and Moon Slash + FGJ in conjunction with Dragon Slash. It works wonders.
While people are saying that the recharge and mana cost on FGJ make it garbage, i like to use it because it allows me to maintain my damage while fitting more utility in the build. If all i need to do damage is Sun n Moon, Dragon Slash, and FGJ, that leaves me 4 slots for whatever would be helpful. A run stance, an IAS, a self heal, and maybe something like Shock, Bull's Strike, Protectors, Plague Touch, Mending Touch, whatever you want there.
If you're going to run Dragon Slash, make use of its potential.
Here's a template code for a build that you may enjoy for AB and the like, its fairly self-sufficient and can really dish out some damage.
[Haganku Gozen's Skills;OQMTETKXzZqt4Gf/kAQeFqdVAA]
Avatara
Quote:
Originally Posted by draxynnic
Look again. Thanks to the Strength helm and the Minor Strength rune, he does indeed have 13 Str: 11+1+1=13. He's just showing how he got it.
Frankly, I think he'd be better off with a Swordsmanship helm and two Major runes (making his stats 12+1+2 for Swordsmanship and 11+2 for Strength, for an extra 5 hit points), but it may be easier for him to switch to other builds with that setup. When you use sentinels armor you should take 14 strength... after all weakness makes your attributes -1 and your armor would be wasted while suffering from that condition.
Frankly, I think he'd be better off with a Swordsmanship helm and two Major runes (making his stats 12+1+2 for Swordsmanship and 11+2 for Strength, for an extra 5 hit points), but it may be easier for him to switch to other builds with that setup. When you use sentinels armor you should take 14 strength... after all weakness makes your attributes -1 and your armor would be wasted while suffering from that condition.