1) Gold max req 9 fiery nightmare spear of fort +29 health 15% -10 armor
2) Gold max req 9 crippling nightmare scythe of fort cripple duraation 33% +30 hp
3) Gold max barbed gazing scythe of enchanting req 11 bleeds longer 33% enchantments 19% longer 15%-10 armor
4) Gold max Crippling RazorClaw scythe of Warding req 9 crippling duration 33% armor +7 (elemental)
5)Gold max Sundering Spike Recurve bow of Warding req 9 20/19 armor penetration +7 armor elemental
6)Gold max Gloom Shield of Endurance req 13 tactics +43 hp in stance -2 in stance
7)Gold max Sundering Igneous Blade of Defense req 13 20/19 armor penetration +5 armor
8)Gold max Sundering Shadow Scythe of Fort req 13 +29hp 20/19 penetration 19v50
9)Gold max Gloom Shield of Fort req 10 tactics +28 health -2 in stance
10)Gold max Reinforced Defender of Devotion +44 while enchanted 20% reduction in crippling
11)Gold max Shocking Golden machete of Swordsmenship +1 19% 15% while in stance
12)Gold max Crippling Razorclaw of Defense req 13 increase crippling 33% +5 armor 20v50
13)Reinforced Defender of Fort req 12 command +29 +10 armor vs earth
14)Purple Max Barbed Fellblade req 9 increase bleed 33% 13% in stance
15)Purple max Poisonous Shadow Axe of Deathbane req 11 33% increase poisoning 15% against undead
16)Gold max Blazing Fire Wand of Memory req 12 fire HSR 20% 5^50 energy
17)Gold max Air Staff of Air magic req10 HCT 10% Air magic +1 19%
18)Gold max Hale holy Staff of enchanting req 10 divine favor +29 enchantments last 19% longer
are these worth anything or should i just salvage worthwhile mods off and sell them?
PC on some DoA golds
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