Barraging+Flail+Natural Side?

chicks boy

chicks boy

Wilds Pathfinder

Join Date: Feb 2006

No guild

A/E

Barraging hits up to 6 enemies which recharges Flail instantly... And when your'e still Crippled you can use Natural Side to cancel out flail and run 33% faster because both of them are stances. Has any1 thought of this kinda build yet? ANything similar to it?

Marth Reynolds

Marth Reynolds

Wilds Pathfinder

Join Date: Jan 2006

The Netherlands

The Lore Enforcers

Me/A

to bad it doesn't decrease Barragges recharge time, even if ýour attack speed would be up to 150% you'd have the bonus of attacking 1 enemy more often...

but it seems nice enough to just use it for a marksman build, rangers are often stationary :P

Straegaard

Ascalonian Squire

Join Date: Oct 2006

Me/

well, yes.. Most people will recommend you using flail with a barrage build and of course a stance canceller is always good when your primary stance has a drawback

chicks boy

chicks boy

Wilds Pathfinder

Join Date: Feb 2006

No guild

A/E

Whats staitionary means?

I dont see any builds like these on Wiki. Any1 have one?

XvArchonvX

XvArchonvX

Forge Runner

Join Date: Nov 2005

R/

The barrage/flail combo has been widely discussed here and is a very good choice for a barrage build. While Natural Stride is an excellent skill, Flail won't really last long enough to need much of a cancel stance, but it couldn't hurt.

Francis Crawford

Forge Runner

Join Date: Dec 2005

Quote:
Originally Posted by chicks boy
Whats staitionary means?

I dont see any builds like these on Wiki. Any1 have one? Stationary means "not moving." If a character -- such as a ranger -- doesn't need to move around, then it doesn't hurt to reduce his movement speed.

By way of contrast, if a warrior uses Flail against you, you can just run away, and he can't catch you.

Muk Utep

Muk Utep

Frost Gate Guardian

Join Date: Dec 2006

Flail without any points in Strength lasts 5 seconds, so you probably won't need a cancel stance.

And I believe that barrage with a hornbow benefits nicely from an IAS.

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

Hornbows are probably the only way this has any benefit over using something else. Still, with this new AI thing mobs don't group up anymore and you will RARELY hit more than 2 targets. Yes, Barrage has the capacity to hit 6, but that will happen about 1/1000 of the time in normal gameplay (not farming).

Flail with Quickshot actually works nicely. 4 arrows in 4 seconds.

Still a cancel stance, even with 5 seconds of Flail, is crucial especially if you get hit with Savannah Heat or Eruption.

And if a warrior takes Flail and no cancel stance... he deserves to die...

Sir Mad

Sir Mad

Desert Nomad

Join Date: Apr 2006

Moe's Pub

Pigs Can Fly [Pigs]

R/

Quote:
Originally Posted by Marverick
Flail with Quickshot actually works nicely. 4 arrows in 4 seconds. Flail + Needling Shot = 1 arrow per second - it's less for Quickshot (can't find again where I noted the result of my testing right now so sorry if I can't be more precise but if I remember well that's 40ish arrows per minute).