This thread is mostly to address monking versus health stealing; more specifically, blood magic. Why is it that there are absolutely no monk spells to counter it, or rather, why is it that health stealing completely ignores enchantments? Protective spirit, shield of absorption, and shielding hands all fail at lower the damage. To my knowledge, it is the only type of damage which evades it. What really ticks me off is that even Spirit Bond doesn't trigger upon taking damage, despite its description.
In my opinion, if nothing else, Spirit bond should trigger. It triggers for everything else that does ^ 60 damage, including skills which are neither attacks nor spells, like Shock, so why not life stealing spells and skills? Protection magic has a counter for everything except for this, except for maybe Zealous Benediction since the only possible way to counter it is to outheal it by pissing away energy. The monks that yearn for a Touch Ranger nerf should be pleased by the fact that they finally have a spell to ease the damage.
Is it rational for life stealing like blood magic to be unstoppable? Is my suggestions good or bad?
M



