Will they EVER be upgraded to be inscribable?
Right now I've got a nice gothic sword and stuff I'd like to use an inscription or two on, can I do it? no
I got a batch of pre-order weapons that some even USED to be moddable, can I mod them AT ALL? no
It's kinda frustrating when this new thing comes along and won't work with previous aquisitions =(
Even ARMOR can't be done with insignias with chapters 1/2 =(
Any word somewhere I may have missed about them being upgraded, similar to the stat upgrade a while ago?
About Chapter 1/2 Equipment and preorder weapons....
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ITEMS will never drop inscribable because people who don't own Nightfall aren't allowed to unlock inscriptions. It would be easy enough to add 1 set of armor for each graphic w/ the ability to add insignias, but don't count on that being done either, even though a large number of players want it.
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That would be the logical solution. Put an NPC in Kamadan or any of the NF towns to make the item inscribable for a fee. Heck, if you want to stop abuse of this by possibly salvaging out cheap inscriptions from collector items or some such, make it so that all mods on the item itself are destroyed when you make it inscribable, such that it becomes totally plain.
Unfortunately, the complexity of making such an NPC might be such that the devs don't really want to bother with it.
Unfortunately, the complexity of making such an NPC might be such that the devs don't really want to bother with it.
manitoba1073
Desert Nomad
(SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi
Joined Jan 2006
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Originally Posted by KamikazeChicken
ITEMS will never drop inscribable because people who don't own Nightfall aren't allowed to unlock inscriptions. It would be easy enough to add 1 set of armor for each graphic w/ the ability to add insignias, but don't count on that being done either, even though a large number of players want it.
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Originally Posted by coleslawdressin
What does unlocking have to do with anything?...... We are talking PVE here. I don't care nearly as much about weapons as I do armor. They went back and added it for FOW armor so they should be able to address every other armor in chapter 1.
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FoW is CORE, so they had to add a new version. They wouldn't have to do the same for any other armors, but Anet is much more likely to add the armors.
I'm still a bit annoyed at the fact that they stripped the condition-effect-reduction bonus from all Assassin armours to put them "in line" with the insignias system... And then didn't let us mod our old sets! I wouldn't have chosen a flat "vs. Blunt damage" mod, ANet!
...I can't even replace the armour portion (assuming I had the inclination to pay for 15K sets again) - they're using an old dye mix, so it's impossible to make them match.
Er, why? Owners of the first two chapters get the equivalent mod unlocks automatically. It's only Nightfall-only inscriptions and insignias that need to be unlocked.
...I can't even replace the armour portion (assuming I had the inclination to pay for 15K sets again) - they're using an old dye mix, so it's impossible to make them match.

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| Anet would have too much trouble redoing their unlock system just to give people inscribable weapons in Tyria/Elona. |
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Originally Posted by KamikazeChicken
FoW is CORE, so they had to add a new version.
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Why should the "veteran" players with the highest costing armour in the game who invested in FoW before NF have to collect everything all over again and go back into FoW all the time instead of just visiting the Rune Trader?
Luckily my FoW still does me fine without me needing to change anything, so it's a moot point with me, but that's not the case for a lot of players, and a-net needs to take that into account when borking some of the stats like with the Assassin.
