Weaponsmiths
shifting shadows
I noticed this today when I went to go craft myself a max damage scythe as I was in desperate need for one. I looked at the price...and dropped my jaw. 5k for a weapon with a crap skin, plus the cost of materials, and no mods save for inscribable??? What dreamland is A-Net living in.
Here's what max dmg clean (clean=no mods for those that don't know) weapons come out. Without a rare skin, it costs about 500 gold - 1k to buy one with a low requirement. If you are lucky you can sell a max dmg chaos axe with a low req clean for about 2k, but even that takes time.
So please change that, because it's the most ridiculous thing I've ever seen. I had to borrow The Deathbringer from a guildie till I could find my own scythe. And yeah, my guild is cool like that
So please, lower the price or add in some mods. Either or works fine for me.
Here's what max dmg clean (clean=no mods for those that don't know) weapons come out. Without a rare skin, it costs about 500 gold - 1k to buy one with a low requirement. If you are lucky you can sell a max dmg chaos axe with a low req clean for about 2k, but even that takes time.
So please change that, because it's the most ridiculous thing I've ever seen. I had to borrow The Deathbringer from a guildie till I could find my own scythe. And yeah, my guild is cool like that
So please, lower the price or add in some mods. Either or works fine for me.
xiaotsu
If you can get one for 500g instead of crafting it for 5k, then do that. Why bother complaining? You could've spent that time finding weapons xD
The Hand Of Death
Well you must have went to the wrong weaponcrafter. The one I went to to get a max damage scythe, the one in marga coast, give weapons with 15^50. You jsut need to find the right weaponcrafter that gives the right mods.
Antheus
The price is deliberately high to encourage loot acquisition and player trade.
If everything were 100g and 5 iron ingots, nobody would bother looking for looted items.
If everything were 100g and 5 iron ingots, nobody would bother looking for looted items.
darkdawn
no he's right. weapon crafter are totally useless. Crappy skin, no mod, white, 5k.
they should ether remove them from the game or drop the price a bit.
they should ether remove them from the game or drop the price a bit.
Arkantos
You're not forced to buy from the weapon crafters. If you have a problem with the price, don't buy from them.
Omega X
Its not the price per say that is being complained about, but what you get for that price. Which is ridiculous.
Antheus
Quote:
Originally Posted by Omega X
Its not the price per say that is being complained about, but what you get for that price. Which is ridiculous.
|
There's nothing wrong with it. You get a perfect intristic mod/inscription on a moddable weapon. Buying a random weapon will also cost you the inscription (3k for 15^50) and time to purchase both.
Keep in mind, this is always available in unlimited supply at any time. Now consider also, that exact same weapons are available from collectors. Items purchased from players aren't.
Going from standard money earning estimates of 5-10k per hour, can you get collector's items in under an hour, including walking to the collectors and all that?
Something might be perceived as invaluable by players, but fortunately, these weaponsmiths aren't affected by supply and demand.
How long does it take you to buy a 15^50, req. 9 weapon of your choice? If I say "now", how long, till you have this weapon in your possession? Weapon might be anything, bow, scythe, sword, ....
The price is ok. And if you're complaining about skin, you shouldn't be complaining about 5k. Beggars can't be choosers.
Knight Othin Of War
i don't really see a probablem with the weapon crafters
/Not Signed
/Not Signed
Not A Fifty Five
Quote:
Originally Posted by Knight Othin Of War
i don't really see a probablem with the weapon crafters
/Not Signed |
/signed
if they were reduced to 1-2k, they would be a better gold sink then they are now
birdfoot
/signed
Lower price makes the weaponsmith more useful. Up till now I've not bothered with that NPC just as Not A Fifty Five has mentioned.
Lower price makes the weaponsmith more useful. Up till now I've not bothered with that NPC just as Not A Fifty Five has mentioned.
freekedoutfish
Your comparing Anets set NPC price to a fluctuating market price!
Thats not very realistic.
You cant say 5k from the weaponsmith is too expensive, just because the skin is cheap, the mod is cheap, or the req is cheap on the open market.
The NPC doesnt know that, and within a couple of weeks, the price of those could chance.
You cant programme an NPC to take into concideration the fluctuating price of a skin, mod or req.
Their not traders, they dont buy items and sell them on. Their not effected by market prices. Their purely crafters who make set items at set prices.
Again, this is one of the few gold sinks we have in GWs. Something we need more of.
But considering your asking the weaponsmith to make you a max dmg weapon (assuming your in a high end area) with a low req, which you can later modify and improve, why are you complaining if it costs 5k?
The weapon could tripple in price with the right mods.
But you only get clean, un-moded weapons from a weaponsmith because they dont make moded weapons. Which logically makes sense because a weaponsmith only makes the base weapon.
If you want a decent moded weapon you use a collector. Plus its probably cheaper.
Thats not very realistic.
You cant say 5k from the weaponsmith is too expensive, just because the skin is cheap, the mod is cheap, or the req is cheap on the open market.
The NPC doesnt know that, and within a couple of weeks, the price of those could chance.
You cant programme an NPC to take into concideration the fluctuating price of a skin, mod or req.
Their not traders, they dont buy items and sell them on. Their not effected by market prices. Their purely crafters who make set items at set prices.
Again, this is one of the few gold sinks we have in GWs. Something we need more of.
But considering your asking the weaponsmith to make you a max dmg weapon (assuming your in a high end area) with a low req, which you can later modify and improve, why are you complaining if it costs 5k?
The weapon could tripple in price with the right mods.
But you only get clean, un-moded weapons from a weaponsmith because they dont make moded weapons. Which logically makes sense because a weaponsmith only makes the base weapon.
If you want a decent moded weapon you use a collector. Plus its probably cheaper.
kKagari
i cant really remember a time i had to resort to crafting a weapon from the 5k crafter. usually i get enough items to get a collectors weapon of the same stats. oh except once.....i badly wanted a katana skin sword.....so i did craft one......and it was worth the 5k
legion_rat
/unsigned
but i think they should be salvagable. This way if you put a mod on it you can get it back later.
~the rat~
but i think they should be salvagable. This way if you put a mod on it you can get it back later.
~the rat~
Sniper Corps
While were on Weaponsmiths, make the GuildHall WeaponSmith actually do Something. He can Customise.... and thats it.
Muk Utep
Quote:
Nobody uses em |
Max damage weapon with minimum requirment: at least 500-1k
15^50 inscription: at least 3k (used to be much more)
Plus time wasted talking to annoying people when I could be playing, and possibly even making more money than I'm "saving" by buying the items from players.
or
Go to a weaponsmith and buy the item I want, for 5k plus some modest materials. It's not cheap but neither particularly expensive (how long does it really take to make 5-6k?) and it takes one minute.
Max items are easy enough to get as it is, they don't need to hand them out for peanuts.
Alya
/signed
In their current form, the Elonian weaponsmith are mostly useless.
In their current form, the Elonian weaponsmith are mostly useless.
Dahl
anet will never, ever change this.
They are bad skins to encourage trade of rare skins. There would be no market on anything.
They aren't white items, are you blind?
They're blue, and you can make them come with any base damage mods that you want, ANY. 15^50, 15 enchant, 15 stance, you name it, it can be obtained.
You're just looking for the cheap way out cause you're too poor to afford anything good.
Why should you get a perfect gold with an ultra rare skin for 5k when we had to pay 200k+
They are bad skins to encourage trade of rare skins. There would be no market on anything.
They aren't white items, are you blind?
They're blue, and you can make them come with any base damage mods that you want, ANY. 15^50, 15 enchant, 15 stance, you name it, it can be obtained.
You're just looking for the cheap way out cause you're too poor to afford anything good.
Why should you get a perfect gold with an ultra rare skin for 5k when we had to pay 200k+
Crom The Pale
The Crafters are fine, ive used them myself when i needed an inscribable weapon for a build.
The cost is appropriate, fair and the mods are varried enough.
Add to that you could just find a collector with the mods you want and save the 5k, there not meant to be your only option. The crafter is there as a last resort if you need a weapon with a certain mod, ie 15% enchanted/stance/^50/-10armor/-5energy.
The WeaponCrafter is a practical alternative to trading with players, nothing more.
The cost is appropriate, fair and the mods are varried enough.
Add to that you could just find a collector with the mods you want and save the 5k, there not meant to be your only option. The crafter is there as a last resort if you need a weapon with a certain mod, ie 15% enchanted/stance/^50/-10armor/-5energy.
The WeaponCrafter is a practical alternative to trading with players, nothing more.
Whisper Evenstar
Weap crafters are useful (rarely) and should be left in the game
/not signed
/not signed
Omega X
Quote:
Originally Posted by Antheus
The price is ok. And if you're complaining about skin, you shouldn't be complaining about 5k. Beggars can't be choosers. |
Kai Nui
Quote:
Originally Posted by Arkantos
You're not forced to buy from the weapon crafters. If you have a problem with the price, don't buy from them.
|
Antheus
Quote:
Originally Posted by Kai Nui
That's a very ignorant statement in my oppinion. Why bother putting in weapon crafters who make weapons that consume 5K AND materials for a very minimallistic weapon? I definitely would like to see the price reduced to 1K, simply because you're buying a very low grade weapon.
|
That is not low grade, that is perfect weapon.
You may not like the skin, but hey, vanity is a sin.
A 15^50 costs what, 2, 3k? And then you still need a req. 9 weapon. They drop as loot, obviously, but go out, and loot the one you need.
Let's say you need a req. 9 scythe. Go and loot it, and time it how long it takes. 2 minutes? 5? 50?
Not to mention, that only elonian weapons can be inscribed. In previous chapters, you don't have the option. How long would it take you there to loot a req. 9, 15^50 weapon?
All this doesn't even apply to rare skins.
But before screaming about the price, ask yourself this. Why did you go to weapons trader in the first place (why not just buy from player) and how much is your time in GW worth?
My time, based on farming/trading/loot income is 10-15k an hour, excluding rare and lucky drops. So I simply cannot be bothered to spend more than 15-30 minutes finding a weapon I need. It simply isn't saving me money, it's losing me money. And certainly, I cannot spend at least an hour gathering collector's items to get same item for "free".
As they say, time is money. And weaponsmiths save time.
freekedoutfish
Quote:
Originally Posted by Antheus
You're buying a req. 9, 15^50 moddable weapon.
That is not low grade, that is perfect weapon. You may not like the skin, but hey, vanity is a sin. |
People also have to consider that when Prophercies, factions and NF were all released, the skins which the merchant weapons use were all "new".
It was only players who decided those skins were rubbish. It was the players who decided that a certain skin was cheaper then another and which one was more desirable over time.
Anet had no way of knowing any of that. They couldnt predict which skins people would like more then others. But they also couldnt give away merchant weapons which used rare skins. As that would defy the point of a rare drop.
And you cant expect the weaponsmith to adjust his prices according to a fluctuating price on skins. Something which the game has no idea about.
Not to mention that skins can go in and out of fashion. One minute their desirable, the next their not because somethig better is released. Your really expensive skin can go from being a 10k weapon, to being a 500g weapon within the span of a month.
Your paying the 5k for a low-requirement, clean, max damage weapon which you can mod. Which will probably tripple in price once you have mod'd it.
If you want a cheaper, more unique skin, with mods already on it then use collectors.
Lordhelmos
I stated in my weapon crafter idea that weaponsmiths should sell regional weapons.
There would be a few req.9 crafters that sell BASIC skinned weapons. These are the skins you see in keining city and the collecter weapons you find scattered across prophecies.
The price is perfectly fine. But I think that regional weaponsmiths should be selling weapons native to their area. For example, a kurzick smith would sell gothic arms. However, any regional skins will be sold at req. 12 rather than 9. The only req.9 items you could craft would only have the core skins available from keining center and proph., etc.
I also think that the NPCs should carry regional weapons as well, as in Luxons carry Jade arms.
Crafting regional weapons should also be a gold sink. For example I could go to cavalon and forge a req. 12 jade sword for 10 jadeite and maybe like 10k. Of course because of the weapon's high req. The skin would only be made more available without impacting the value of the original req. 9 golds, which would still sell for 100k+ because of quality.
Price is my last complaint when it comes to crafters. Regional selection and seeing NPCs walk around with the same crappy arms is what I have a problem with. Unique regions should offer crafters with unique skins and lower quality than perfects. They should also be using the weapons themselves.
I just get irked seeing Luxon and Kurzick NPCs with collector skinned weapons that don't fit their appearance.
There would be a few req.9 crafters that sell BASIC skinned weapons. These are the skins you see in keining city and the collecter weapons you find scattered across prophecies.
The price is perfectly fine. But I think that regional weaponsmiths should be selling weapons native to their area. For example, a kurzick smith would sell gothic arms. However, any regional skins will be sold at req. 12 rather than 9. The only req.9 items you could craft would only have the core skins available from keining center and proph., etc.
I also think that the NPCs should carry regional weapons as well, as in Luxons carry Jade arms.
Crafting regional weapons should also be a gold sink. For example I could go to cavalon and forge a req. 12 jade sword for 10 jadeite and maybe like 10k. Of course because of the weapon's high req. The skin would only be made more available without impacting the value of the original req. 9 golds, which would still sell for 100k+ because of quality.
Price is my last complaint when it comes to crafters. Regional selection and seeing NPCs walk around with the same crappy arms is what I have a problem with. Unique regions should offer crafters with unique skins and lower quality than perfects. They should also be using the weapons themselves.
I just get irked seeing Luxon and Kurzick NPCs with collector skinned weapons that don't fit their appearance.