Weapon Requirement and Damage

random.name

Wilds Pathfinder

Join Date: Oct 2006

South Africa

N/

Someone told me something very disturbing today, and I want to run it by the uber warriors here

Basically the rundown is as follows:
2 Warriors, both with max points into swords
2 Warriors with the exact same sword stats
1 Warrior has a req 9
1 Warrior has a req 12

Now the guy told me that the warrior with the req 9 sword will deal more damage than the guy with the req 12 swords even though the rest of the sword stats and their attribute spread is exactly the same.

Someone please tell me that this guy is wrong. I am so impressed with my req 11 Tattooed Scimitar, I dont want to change to a weapon with a req 9 or lower sword and lose my pimpness.

CrispyCritter

Ascalonian Squire

Join Date: Mar 2006

Save The Dolyaks

This is false. As long as you meet the req., you will both do the same damage.

HKSdivision

HKSdivision

Desert Nomad

Join Date: Feb 2006

W/

Quote:
Originally Posted by random.name
Someone told me something very disturbing today, and I want to run it by the uber warriors here

Basically the rundown is as follows:
2 Warriors, both with max points into swords
2 Warriors with the exact same sword stats
1 Warrior has a req 9
1 Warrior has a req 12

Now the guy told me that the warrior with the req 9 sword will deal more damage than the guy with the req 12 swords even though the rest of the sword stats and their attribute spread is exactly the same.

Someone please tell me that this guy is wrong. I am so impressed with my req 11 Tattooed Scimitar, I dont want to change to a weapon with a req 9 or lower sword and lose my pimpness. Did they use any skills?? If so that would be the reason why the other warrior did more damage.

random.name

Wilds Pathfinder

Join Date: Oct 2006

South Africa

N/

Thank God!!!!!

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

The weapon requirements only come into play if you have less points in that attribute than the weapon lists. If you have less than req points in attribute you do about half normal dmg.

If you have more points in the attribute than is recorded on the weapon you do normal dmg.

Your attribute points do affect your damage, to do max dmg with a weapon you must have 15+ points in its attribute, regarless of the weapons requirements.

Njaiguni Blaze

Njaiguni Blaze

Wilds Pathfinder

Join Date: May 2006

The Netherlands

The Biggyverse [PLEB]

Me/

Quote:
Originally Posted by CrispyCritter
This is false. As long as you meet the req., you will both do the same damage. Orly? http://www.guildwarsguru.com/content...nics-id674.php
Dunno, don't care either. But I always thought that requirements did had something to do with damage. But 3 or 4 more damage won't help that much.

Dutch Masterr

Dutch Masterr

Wilds Pathfinder

Join Date: Aug 2006

Long Island, NY

Elite Knights [SWAT]

W/

no, the requirement doesnt effect damage at all, you just need to meet the requirement. because of this fact, i buy all my gold weapons at req 10-12 because its ALOT cheaper and does the same thing. the difference in price between a req 8 and a req 12 weapon can be well over 100k. now except for those of you that have the money to spend and want require 8 20/20 +30 15^50 weapons just to say you have them, go ahead....im also a cheap-o and buy my weapon mods 20/19 sundering and +29 hp (except for hammers) because again, the difference between a +29hp and 20/19 sundering mod and the 20/20, +30hp mods can be up to 20k or more. in my opinion, 1hp and an extra 1% chance to have 20% sundering isnt worth the extra money.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Why use Sundering in the first place? Vamp is even cheaper...

Njaiguni Blaze

Njaiguni Blaze

Wilds Pathfinder

Join Date: May 2006

The Netherlands

The Biggyverse [PLEB]

Me/

Sundering is like Energy Surge, overrated ^^

Thom Bangalter

Thom Bangalter

Grindin'

Join Date: Dec 2005

MO

E/Mo

uh...energy surge is really good...

anyway, on topic, the reason people think a lower req weapon will do more damage is because people make stuff up and people are too lazy to test whether or not something is true. I've been guilty of falling prey to it when I started, so don't feel bad.

Also, sundering isn't THAT bad, but we won't get into that here.

Jeff Highwind

Jeff Highwind

Forge Runner

Join Date: Jul 2006

Grenth's Rejects [GR]

R/Mo

I've swapped ALOT of axes over the past 5 days and I agree with the others that weapon req doesn't effect the weapon damage if you are over it. All weapon req says is that you must be this high to enjoy this ride.

Njaiguni Blaze

Njaiguni Blaze

Wilds Pathfinder

Join Date: May 2006

The Netherlands

The Biggyverse [PLEB]

Me/

Ok, glad that is cleared up.

ayame ftw

Lion's Arch Merchant

Join Date: Nov 2006

Belgium

Forgot the Ghostlyyyyy

R/

Its still nice to have a low req weapon, for example if u want to have a lot of points in tactics to farm and use stances… and u just want to use your weapon for some dmg

Or even in pve, I find it very usefull to have a req 8 bow on my ranger because my attributes are always very spread… still usefull to kill enemy spirits if u can if ur oathshoting

$hade.

$hade.

Krytan Explorer

Join Date: Apr 2005

Canada

[FiRM[]

R/

Let's say you have 9 swordmanship points and are using a sword that has Req.9. You would be using 100% of that swords damag capabilities. If you had 10 (Don't know exact percentage) then you might be doing 115% of the damage capabilities and so on. If you're under the Req then you are doing less damage.

Effigy

Effigy

Jungle Guide

Join Date: Aug 2005

Illinois, US

Heroes of Talia [HoT]

Mo/

Quote:
Originally Posted by $hade.
Let's say you have 9 swordmanship points and are using a sword that has Req.9. You would be using 100% of that swords damag capabilities. If you had 10 (Don't know exact percentage) then you might be doing 115% of the damage capabilities and so on. If you're under the Req then you are doing less damage. This is false. Weapon requirement and damage bonus from weapon mastery are completely independent.

If you don't meet the requirement for a weapon, it will deal the same damage as a starter weapon (~3-5 or so).

Assuming you meet the requirement, your damage scales based on your level in weapon mastery. Even if you are using a req 9 weapon, you won't deal 100% damage until you have 12 mastery. At 16 mastery, you will deal 115% damage. This is precisely why req doesn't matter very much--any decent warrior will have 14-16 weapon mastery for the damage bonus. A warrior with 8-9 mastery is a joke.

warriorsmiley

warriorsmiley

Krytan Explorer

Join Date: Oct 2005

Vandal Hearts [VH]

W/

As long as you meet the req of the weapon will do max damage. Now if you just have the req of the weapon(lets just say 9) then you your SKILLS wont do the same damage as someone who has the same weapon req included and has say 14 in the weapon his weapon skills will do more damage then yours.

Also the higher you spec'd into your weapon the higher potential you have of scoring a critical hit. Now someone with a req 9 weapon and only 9 in the weapon mastery will not get as many critical hits as someone with a req 13 weapon and 13 in the weapon mastery.

Thom Bangalter

Thom Bangalter

Grindin'

Join Date: Dec 2005

MO

E/Mo

Quote:
Originally Posted by warriorsmiley
Also the higher you spec'd into your weapon the higher potential you have of scoring a critical hit. Now someone with a req 9 weapon and only 9 in the weapon mastery will not get as many critical hits as someone with a req 13 weapon and 13 in the weapon mastery. This is true, but should be clarified.

The higher your weaponmastery, the greater the chances for a critical hit. Someone with a req 9 sword and 13 in the weapon mastery will do the same amount of crits as the 13/13 guy.

warriorsmiley

warriorsmiley

Krytan Explorer

Join Date: Oct 2005

Vandal Hearts [VH]

W/

Thanks ^^ Thom forgot that.

Thom Bangalter

Thom Bangalter

Grindin'

Join Date: Dec 2005

MO

E/Mo

np, I knew you knew, I just wanted everyone else to know what you knew. You know?

Anyway, in summation, buy that req 13 sephis axe, you'll save a ton of money.