Anyway, I'd really like to build a trapping Ranger, I have a lvl 17 R/E and just finally now got barbed trap. The build idea was basically once I got the skills, lay down spiked, then barbed just behind it, and maybe a flame trap or draw the mob, then drop a healing spring to help my heroes.
So far, it's not going so good. First of all, I can't see the trap, so I'm kind of guessing when I'm trying to lead monsters into it. Number two, it doesn't seem that they're getting triggered...is a trap negated if you or someone from your party runs into the trap before the monsters? Finally, just getting the bad guys to fall for it is a pain. A lot of times the enemies have ranged attacks or are spellcasters, and as such halt outside the trap's triggering area. What I have been trying to do, is to lay the traps, back up, order my hero forward to draw the enemy in, then order the hero back towards me. Not working too well, because usually he gets about halfway to me, then turns around like an idiot and runs right into the mob.
I was hoping you could solo with a few heroes and trap in PvE, but some of the stuff I am reading seems to indicate that trapping is pretty much a group effort (meaning u need real people, not AI controlled party members) to coordinate, and is only useful in certain areas.
Anyone else ever try this, or should I just scrap the trapping build idea and be a barrage monkey like everyone else?
