Hey, for all those who Remeber me asking for Hammer help, i ended up switch to axe. Main reason would be attack speed. THIS BUILD MAINLY FOR TANKING. Its not dead, just harder to do, requires effort. so hard for some people.
WHICH I FIND TO BE RARE.
anyway heres the build. Credit goes to some guy off Gameamp. Comments? and alternate's are welcome. encouraged actually
PvE
Healing 8
axe mastery 13
Tatics 13
1.Swift chop
2.Penetrating BLOW** Correction
3.Dismember
4.Loins comfort
5.Sheild stance
6.Glatidors' Defence
7.Healing breaze
8.rez
Rate axe build please
njms2007
Muk Utep
Swap Healing Breeze out with... just about anything else. I'd suggest "Watch Yourself!".
You're also looking at major energy problems. Consider bringing Flail and some more adrenaline skills.
You're also looking at major energy problems. Consider bringing Flail and some more adrenaline skills.
martialis
Quote:
Originally Posted by njms2007
Credit goes to some guy off Gameamp.
no names eh?
your attributes are okay, mostly...
but the skills are really mixed up and I'm not sure what you're trying to do.
what exactly are you trying to do with your build?
1.Cyclone Axe
2.Penetrating chop/Bonetti's Defense?
3.Watch Yourself!
4.Loins comfort (must use while dancing)
5.Soldier's Stance
6.Glatidors' Defence/Triple Chop
7.Vigorous Spirit
8.rez
That's a tanking build with the attributes you gave, you don't have to use it. Most of the skills are changed, but as I said, your skills are kind of unfocused and confusing.
your attributes are okay, mostly...
but the skills are really mixed up and I'm not sure what you're trying to do.
what exactly are you trying to do with your build?
1.Cyclone Axe
2.Penetrating chop/Bonetti's Defense?
3.Watch Yourself!
4.Loins comfort (must use while dancing)
5.Soldier's Stance
6.Glatidors' Defence/Triple Chop
7.Vigorous Spirit
8.rez
That's a tanking build with the attributes you gave, you don't have to use it. Most of the skills are changed, but as I said, your skills are kind of unfocused and confusing.
-.-
Dolyak Signet + "Watch Yourself!" is all the tanking skills you ever need.
warriorsmiley
With good monks "Watch Yourself" is all you need really . If you know your gonna be facing alot of melee enemies take glads defense but if it is going to be mixed its not worth a slot or better yet a elite slot.
LightningHell
Use Cleave? Glad's Defense is highly overrated in normal PvE?
Thom Bangalter
Tanking sucks, and completely unneccessary for all but the hardest areas such as DoA, where the earth tank will outshine a warrior.
njms2007
I noticed that No one thinks of tanking too highly and theres alot of confusion about this build so lemme clear a few things.
1. the energy usage is countered on the group your with(and witha totem axe), most of the time you run in slap on a glats, I rarely take damage with that from non melee enemies. There is 3 adr skills to spam and one that heals. self Healing doesnt scare nor does it the monks i go with.
2.Tanking is not dead. You gotta be smarter than the A.I but i will admit earth ele kinda makes me look bad but they have no damage output..
3.@mart Not to hard to use. 3melee 2 stance 2 heal. IAS is all the missing but in certain time i don't need
1. the energy usage is countered on the group your with(and witha totem axe), most of the time you run in slap on a glats, I rarely take damage with that from non melee enemies. There is 3 adr skills to spam and one that heals. self Healing doesnt scare nor does it the monks i go with.
2.Tanking is not dead. You gotta be smarter than the A.I but i will admit earth ele kinda makes me look bad but they have no damage output..
3.@mart Not to hard to use. 3melee 2 stance 2 heal. IAS is all the missing but in certain time i don't need
warriorsmiley
Quote:
Originally Posted by njms2007
I noticed that No one thinks of tanking too highly and theres alot of confusion about this build so lemme clear a few things.
1. the energy usage is countered on the group your with(and witha totem axe), most of the time you run in slap on a glats, I rarely take damage with that from non melee enemies. There is 3 adr skills to spam and one that heals. self Healing doesnt scare nor does it the monks i go with.
2.Tanking is not dead. You gotta be smarter than the A.I but i will admit earth ele kinda makes me look bad but they have no damage output..
3.@mart Not to hard to use. 3melee 2 stance 2 heal. IAS is all the missing but in certain time i don't need If you dont want peoples honest thought on your builds dont post them and ask for them to be rated. I would think if your tanking which you said you are you trying to reduce damage so why do you have a axe with a 20% enchantment mod on it? Wouldnt you want a +5 armor mod instead will reduce alot more damage then a 20% enchantment mod. A warrior has 80-100 base armor but most warriors take the 80 armor set. Now with 80 armor and watch yourself thats 100 armor now add dolyak signet and you have about 130 isnt that more then enough armor for you? Also healing breeze isnt going to save anyone's life let alone having a 12 second one.
1. the energy usage is countered on the group your with(and witha totem axe), most of the time you run in slap on a glats, I rarely take damage with that from non melee enemies. There is 3 adr skills to spam and one that heals. self Healing doesnt scare nor does it the monks i go with.
2.Tanking is not dead. You gotta be smarter than the A.I but i will admit earth ele kinda makes me look bad but they have no damage output..
3.@mart Not to hard to use. 3melee 2 stance 2 heal. IAS is all the missing but in certain time i don't need If you dont want peoples honest thought on your builds dont post them and ask for them to be rated. I would think if your tanking which you said you are you trying to reduce damage so why do you have a axe with a 20% enchantment mod on it? Wouldnt you want a +5 armor mod instead will reduce alot more damage then a 20% enchantment mod. A warrior has 80-100 base armor but most warriors take the 80 armor set. Now with 80 armor and watch yourself thats 100 armor now add dolyak signet and you have about 130 isnt that more then enough armor for you? Also healing breeze isnt going to save anyone's life let alone having a 12 second one.
-.-
Don't forget, a shield adds 16 armor too and you can add 10 extra armor against a certain damage element.
LightningHell
Even if tanking was viable, I would NEVER in hell use this build for it. Just...nearly all the skills suck too much. The only skill I would actually use in a viable build is Dismember. Excluding Ressig.
The only actual skill you need for your so-called tanking is "Watch Yourself!", IMO.
The only actual skill you need for your so-called tanking is "Watch Yourself!", IMO.
njms2007
The axe i use came with the energy, The more i without going glat armor the better I am.
@warriorsmilley... I want you to be honest, i Just think people saying your build sucks..and thats it is a very useless post. you might as well tell me how your day went.
@Lightninghell why?
@warriorsmilley... I want you to be honest, i Just think people saying your build sucks..and thats it is a very useless post. you might as well tell me how your day went.
@Lightninghell why?
warriorsmiley
I was being honest your weapon set sucks and your build is garbage. Swift chop is complete garbage I rather run counterattack more damage and energy gain makes this low damage skill worthless. Dismember and penetrating attack are ok. You have 13 tactics and 8 strength and you choose lions comfort which will heal for as much as healing signet with not draw back like -40 armor which is ok. Gladiator defense and shield stance I would rather run Auspicious parry and "watch yourself" gain aderaline faster and you can feed dismember, penetrating, and "watch yourself" alot more with it. Healing breeze is complete garbage total waste of a skill slot would take dolyak signet with a different attribute spread to make it worth while.
As far as your weapon set goes +5 energy if you really are getting pressed by energy a zealous mod will out shine the 5 energy in no time. 20% enchantment mod why honestly when the only enchantment your running sucks. +5 armor mod will reduce more damage over time when added with watch yourself doylak signet and your shield. For shield I would use a -2 enchanted with 30hp simply because if your in a place that need tanking your likely to be fill of monk enchantments from your monks such as life bond, life barrier, protective spirit, etc...
As far as your weapon set goes +5 energy if you really are getting pressed by energy a zealous mod will out shine the 5 energy in no time. 20% enchantment mod why honestly when the only enchantment your running sucks. +5 armor mod will reduce more damage over time when added with watch yourself doylak signet and your shield. For shield I would use a -2 enchanted with 30hp simply because if your in a place that need tanking your likely to be fill of monk enchantments from your monks such as life bond, life barrier, protective spirit, etc...