UW Solo Smite Run [D/Me]
Ecksor
Attributes
10+3+1(14) Scythe Mastery
12+1(13) Mysticism
8 Illusion Magic
2 Inspiration Magic
Skills
1. Faithful Intervention
2. Mystic Vigor
3. Avatar of Balthazar
4. Eremite's Attack
5. Mystic Sweep
6. Sympathetic Visage
7. Ancestor's Visage
8. Physical Resistance
Equipment
You want to have max armor with Windwalker's insignias. You will want a Scythe Mastery hood, with a superior Scythe Mastery rune. Your other armor should have the best Vigor rune that you can get, a minor Mysticism rune, and the rest of the armor with Runes of Attunement. A good weapon would be a Zealous Scythe of Enchanting.
Usage
When you first port in, cast Faithful Intervention, and put on Physical Resistance. Take the quest. Use your avatar, and aggro the first group of Grasping Darknesses on the left. Make sure to run back towards where you spawned so you lose aggro of the aatxes. Put up Sympathetic Visage and Mystic Vigor, then start hacking away. Maintain your enchantments and you should be good. Pull the other two groups of Grasping Darknesses in the same fashion. Once they are all killed off, wait for Avatar of Balthazar to recharge. When it is recharged, use it, then start running to the Smite Crawlers.
Chances are Faithful Intervention will get stripped. Cast it back on before aggroing the first group of Smite Crawlers. Alternate Sympathetic Visage and Ancestor's Visage, and the group should be dead in a matter of seconds. Continue on to the main room. Pull each group of Smite Crawlers one at a time, while avoiding Coldfire Nights. You can kill the Smite Crawlers without the avatar, but it is harder. As long as you maintain your enchantments, and keep Physical Resistance up, you should be fine.
Good luck and have fun!
P.S. I just did a run and timed it, it took 23 minutes for a full run.
10+3+1(14) Scythe Mastery
12+1(13) Mysticism
8 Illusion Magic
2 Inspiration Magic
Skills
1. Faithful Intervention
2. Mystic Vigor
3. Avatar of Balthazar
4. Eremite's Attack
5. Mystic Sweep
6. Sympathetic Visage
7. Ancestor's Visage
8. Physical Resistance
Equipment
You want to have max armor with Windwalker's insignias. You will want a Scythe Mastery hood, with a superior Scythe Mastery rune. Your other armor should have the best Vigor rune that you can get, a minor Mysticism rune, and the rest of the armor with Runes of Attunement. A good weapon would be a Zealous Scythe of Enchanting.
Usage
When you first port in, cast Faithful Intervention, and put on Physical Resistance. Take the quest. Use your avatar, and aggro the first group of Grasping Darknesses on the left. Make sure to run back towards where you spawned so you lose aggro of the aatxes. Put up Sympathetic Visage and Mystic Vigor, then start hacking away. Maintain your enchantments and you should be good. Pull the other two groups of Grasping Darknesses in the same fashion. Once they are all killed off, wait for Avatar of Balthazar to recharge. When it is recharged, use it, then start running to the Smite Crawlers.
Chances are Faithful Intervention will get stripped. Cast it back on before aggroing the first group of Smite Crawlers. Alternate Sympathetic Visage and Ancestor's Visage, and the group should be dead in a matter of seconds. Continue on to the main room. Pull each group of Smite Crawlers one at a time, while avoiding Coldfire Nights. You can kill the Smite Crawlers without the avatar, but it is harder. As long as you maintain your enchantments, and keep Physical Resistance up, you should be fine.
Good luck and have fun!
P.S. I just did a run and timed it, it took 23 minutes for a full run.
daky
Nice find I'll have to try it later. My solo build is getting rather old/boring, this will be a nice change of pace.
Unfaithful Servant
Unfaithful Servant
bleh
if you use the following you could probably solo ataxe as well
Armor of Sanctity+Staggering Force you can keep up constant weekness on all ajacent once initial enchant is taken off. and u can have around -17 or so damage reduction constant :>
Armor of Sanctity+Staggering Force you can keep up constant weekness on all ajacent once initial enchant is taken off. and u can have around -17 or so damage reduction constant :>
Koning
looks good, 23 minutes is not long (but still can't beat my ele's 15 min )
1 quick question,(because im not very familiar with fighting with scythes and being dervish) how would groups of 4+ smites react to you? because when I tried IW+scythe on minos some time ago, they all ran
1 quick question,(because im not very familiar with fighting with scythes and being dervish) how would groups of 4+ smites react to you? because when I tried IW+scythe on minos some time ago, they all ran
Ecksor
yes, but which skills to remove for that bleh?
they do spread a little, but they all still die in under a minute.
they do spread a little, but they all still die in under a minute.
Koning
Ok, so kinda like how they react to VwK.
dont feel no pain
NIICE! *wishes I had nightfall*
Skyi
hard against interrupters and daze
7 tries but only 1 time i've killer first group
7 tries but only 1 time i've killer first group
White_Chaos
You encounter interopts and dazed with sv and av
- if they dont have any energy they cant interopt you
And good build to bad I made Paragon instead of Dervish
- if they dont have any energy they cant interopt you
And good build to bad I made Paragon instead of Dervish
fgarvin
I like how you added an SS with the drops you received...you made enough to cover your entry fee and prolly another 1-2k in loot. Too bad there were no gold drops in there....
Nice build. Looks like with SV/AV, just about any build will work.
Nice build. Looks like with SV/AV, just about any build will work.
Fire_Emblem_FTW
Good find, will try this once I cap Avatar of Balthazar.
Lord Toast
Nice build I'll have to try it sometime
PS. That is my guild keeping favor for america
PS. That is my guild keeping favor for america
Marverick
another build that needs Ancestor's Visage -.- every single UW solo build requires that damn skill...
Is it possible to just cast SV and kill the Smites before it wears off? Then wait for recharge and cast it, then continue killing smites.
As for Graspings, could Soothing Images be used as an alternate to prevent adrenaline gain?
Is it possible to just cast SV and kill the Smites before it wears off? Then wait for recharge and cast it, then continue killing smites.
As for Graspings, could Soothing Images be used as an alternate to prevent adrenaline gain?
Vexed
I like this build a lot - my biggest problem is the patience required. You kill one group, then have to wait for Balth to recharge, especially when splitting grasps from Aatxe.
Wonder if there's a way to squeeze one of the derv run skills in there? Not that there are a lot of att points to go around. Gonna ponder on this some more, it seems like it could be doable without Balth...
@ Marv,
The problem with taking only SV is that as soon as the smites gain any energy, they'll start chaining RoF, Zealot's Fire, etc - negating your damage, damaging you in the process, and they will probably gain enough energy to cast Shield of Judgment too, and then you've really got problems.
An alternative might be to arcane echo SV - seems like if you echoed SV, cast your echoed copy just before the first one expires, and then hit the original SV again, that would give you time to lay waste to whatever group you came across. It's a little bit more energy-intensive, but it could work for you.
Wonder if there's a way to squeeze one of the derv run skills in there? Not that there are a lot of att points to go around. Gonna ponder on this some more, it seems like it could be doable without Balth...
@ Marv,
The problem with taking only SV is that as soon as the smites gain any energy, they'll start chaining RoF, Zealot's Fire, etc - negating your damage, damaging you in the process, and they will probably gain enough energy to cast Shield of Judgment too, and then you've really got problems.
An alternative might be to arcane echo SV - seems like if you echoed SV, cast your echoed copy just before the first one expires, and then hit the original SV again, that would give you time to lay waste to whatever group you came across. It's a little bit more energy-intensive, but it could work for you.
Teh_Nemesis
Woah this should be really cool to do. Can you please detail the process a bit for us the farming noobs? please? thank you.
novawhiz
So im guessing that (once again) I will not be able to use this build because i dont have factions?
Teh_Nemesis
I guess, you can only get Ancestor's Visage in Factions.
Pro Border Crosser
Yeah, Pulled just the Grasps, and I guess Aatxes decided to tag along, couldn't get rid of them. Seems doable though if you get the separation you need.
Vexed
You pull the Graspings while under Avatar of Balthazar (or some other run speed buff). Graspings move at an increased speed while Aatxe do not, therefore as you run away, the Graspings will stick with you while Aatxe peel off and return to their starting points.
Simple rule for clearing the chamber - fight right by the point where you port in, and don't agro anything unless you're under AoB. You should do fine if you stick to those guidelines.
Simple rule for clearing the chamber - fight right by the point where you port in, and don't agro anything unless you're under AoB. You should do fine if you stick to those guidelines.
Kusanagi Motoko
Anyone hv problem when fighting a group of five smites?
I do not hv enough time to kill them when Avatar of Balthazar is up, when Avatar of Balthazar is down, my hp start to drop (do not hv enough healing)
May be I hvn't got the right armor and weapon.
I do not hv enough time to kill them when Avatar of Balthazar is up, when Avatar of Balthazar is down, my hp start to drop (do not hv enough healing)
May be I hvn't got the right armor and weapon.
Cambeul
I am having problems with smites
damn Zealots fire and SoJ. I got SV/AV up but it is when they run away and then come back that messes me up...
damn Zealots fire and SoJ. I got SV/AV up but it is when they run away and then come back that messes me up...
Song Hye Jin
Nice build !
Ecksor
Zealot's Fire should only do about 20-30 damage to you, and I've never had that kind of problem with smites, so maybe its just bad luck?
KennethD
I think he means SOJ...
Just run out and run in again in 40 secs or something like that.
Just run out and run in again in 40 secs or something like that.
Seitheach
Looks like a great build! I'll try this build tomorrow... Any chance that you'll make a video to show us the tips and tricks of this run?
Death Approacher
would the soulbreaker be good for this build or must i have the zealous
Ecksor
I may make a video, and I haven't tried the build without a zealous mod, so I wouldn't know.
Seitheach
Just tried it out, the first smite crawler I killed dropped an ecto. My first ever!
Vexed
Groups of 5 smites were giving me a problem, the health gain from Mystic Vigor just wasn't enough to keep me up if AoB dropped. My damage wasn't a problem, but I got overwhelmed with only Vigor to heal me. I knew there had to be a way to build a bit more of a safety net into this build.
This build can keep you up without AoB against Smites / Graspings easily.
D/Me
Illusion 8
Inspiration 6
Scythe 12 (11+1)
Mysticism 12 (8+1+3)
Earth Prayers 8 (7+1)
Mystic Regeneration (+3 regen per enchant, 8 earth is the breakpoint here)
Mystic Vigor
Mystic Sweep
AV
SV
Phys. Resistance
Avatar of Balth
Faithful Intervention
The method is the same as the OP, but you have one less attack skill and one more enchant to maintain. With Faithful + Mystic Vigor + Visage + Mystic Regeneration (which counts itself when calculating regen) you will always have +9 or +10 regen, which is almost enough to overcome the damage you will be taking on its own with or without AoB. Add in the hp gain from Vigor and you're unstoppable even against groups of 5 smites. Just make sure you keep PR up!
Being slightly enchant-heavy, and all these enchants need refreshing every 20 secs or so, e-management can be tricky if you get lazy, just make sure to let your enchants wear off before you refresh them (especially mystic regen, which hurts a little if you eat the 10e without getting the kickback from its expiration). A zealous scythe helps too.
It would be possible to remove AoB entirely and spec a little bit into Wind Prayers for Whirling Charge (sac a few points from Scythe or Inspiration) or another run speed buff, which would open up your elite slot, but I haven't played my derv enough to know what elite might fit best in the open spot. Suggestions please!
Hope this helps those of you that might have been having trouble with this build - so much more fun with a derv than a warrior!
This build can keep you up without AoB against Smites / Graspings easily.
D/Me
Illusion 8
Inspiration 6
Scythe 12 (11+1)
Mysticism 12 (8+1+3)
Earth Prayers 8 (7+1)
Mystic Regeneration (+3 regen per enchant, 8 earth is the breakpoint here)
Mystic Vigor
Mystic Sweep
AV
SV
Phys. Resistance
Avatar of Balth
Faithful Intervention
The method is the same as the OP, but you have one less attack skill and one more enchant to maintain. With Faithful + Mystic Vigor + Visage + Mystic Regeneration (which counts itself when calculating regen) you will always have +9 or +10 regen, which is almost enough to overcome the damage you will be taking on its own with or without AoB. Add in the hp gain from Vigor and you're unstoppable even against groups of 5 smites. Just make sure you keep PR up!
Being slightly enchant-heavy, and all these enchants need refreshing every 20 secs or so, e-management can be tricky if you get lazy, just make sure to let your enchants wear off before you refresh them (especially mystic regen, which hurts a little if you eat the 10e without getting the kickback from its expiration). A zealous scythe helps too.
It would be possible to remove AoB entirely and spec a little bit into Wind Prayers for Whirling Charge (sac a few points from Scythe or Inspiration) or another run speed buff, which would open up your elite slot, but I haven't played my derv enough to know what elite might fit best in the open spot. Suggestions please!
Hope this helps those of you that might have been having trouble with this build - so much more fun with a derv than a warrior!
Seitheach
Looks good Vexed! I might give it a go when my exams are over.
bored-.-bored
with vexed build couldnt you swap the elite for something else for somethign else if it can covers the amount of damge you take to increase your damge output.
Xxalon Tacotu
Can you modify the "Icy Soulbreaker of Enchanting" that came as a bonus item for Nightfall ???
If you can, then I could stick a zealous mod on it. If not.... Get saving again.
If you can, then I could stick a zealous mod on it. If not.... Get saving again.
KennethD
To the one who asked about if you needed a zealous scythe.
Yes, the build is quite energy-heavy, and you are attackin 3 foes at the time, resulting in 3 energy each sweep.
But in this test weekend, with av and sv nerf it will not work, way 2 energy heavy.
And, i think not the ISoE is modifyable.
Yes, the build is quite energy-heavy, and you are attackin 3 foes at the time, resulting in 3 energy each sweep.
But in this test weekend, with av and sv nerf it will not work, way 2 energy heavy.
And, i think not the ISoE is modifyable.
l)l2UNl(
Skills
1. Faithful Intervention
2. Mystic Vigor
3. Avatar of Balthazar
4. Chilling Victory
5. Victorious Sweep
6. Sympathetic Visage/Ancestor's Visage
7. Extend Enchantments
8. Physical Resistance
the build i made is very similar to the OP one except i drop a visage and the 2 scythe atks u got there and i put in extend enchantments, chilling victory, and victorious sweep
1. Faithful Intervention
2. Mystic Vigor
3. Avatar of Balthazar
4. Chilling Victory
5. Victorious Sweep
6. Sympathetic Visage/Ancestor's Visage
7. Extend Enchantments
8. Physical Resistance
the build i made is very similar to the OP one except i drop a visage and the 2 scythe atks u got there and i put in extend enchantments, chilling victory, and victorious sweep
55Monk
still work?yes oh noe?
Anarion Silverhand
Quote:
Originally Posted by 55Monk
still work?yes oh noe?
Yes. Why wouldn't it?