Word of Healing

SirJackassIII

SirJackassIII

Wilds Pathfinder

Join Date: Oct 2005

Belgium

none

N/E

Can not be capped in NF...ya rly.

Granted it can still be capped in the FoW from the Priest of Mhenzies, it should be available somewhere in Elona/RoT, since it's available in Cantha as well (Zinfaun Lifeforce).
It seems a Heket boss is missing, since Blue Tongue Hekets in Vabbi use the skill.

Was I the only one who noticed it's missing? <.<
Posted this on the bug forum a month ago and reported it, nothing changed thus far, so I guess posting it here might help to get it to work.


On a similar note: they made it easier to get Blinding Surge and Toxic Chill (2 Elites of which the boss would only spawn after completing a series of quests), but left Visions of Regret and Mantra of Recovery alone. The boss with VoR previously spawned with the Blinding Surge one after Destroy the Harpies, so why leave him out?
The boss for MoR only spawns after completing Battle for Turai's Procession (Master quest, and an annoying one too). They might want to change that as well...
Or it could be Mesmers should do more work for their Elites....<.<

savage vapor 33

savage vapor 33

Wilds Pathfinder

Join Date: Nov 2006

Regems Basement

The Malevolent Wolfpack [tMw]

It seems as if ANET is still working with all the elites in NF atm. Constantly switching bosses and making elites more accessible. I would look for WoH to be an easier cap in NF in the near future.

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Quote:
Originally Posted by SirJackassIII
On a similar note: they made it easier to get Blinding Surge and Toxic Chill (2 Elites of which the boss would only spawn after completing a series of quests), but left Visions of Regret and Mantra of Recovery alone. The boss with VoR previously spawned with the Blinding Surge one after Destroy the Harpies, so why leave him out?
Not sure what you mean about the boss with VoR ("previously spawned" ???), but I capped it yesterday. Did the Harpies quest, then went back and there the thing was.

Quote:
The boss for MoR only spawns after completing Battle for Turai's Procession (Master quest, and an annoying one too). They might want to change that as well...
Or it could be Mesmers should do more work for their Elites....<.<

Tempy

Lion's Arch Merchant

Join Date: Jul 2005

Oregon

DOH

I wish they would keep more elites just for prophecies...make too many of them available in subsequent games it gives no reason for people to play the other game and cheapens the fact that some of us HAD to work for those elites.

Bankai

Bankai

Desert Nomad

Join Date: Sep 2006

Bubblegum Dragons

Mo/E

Quote:
Originally Posted by Tempy
I wish they would keep more elites just for prophecies...make too many of them available in subsequent games it gives no reason for people to play the other game and cheapens the fact that some of us HAD to work for those elites.
Dude. You do realize that WoH is a core skill, and that Nightfall buyers have the right to gain this skill, right? Also, why do NF players suddenly NOT have to work for those elites?

Chaos Herald

Chaos Herald

Ascalonian Squire

Join Date: Feb 2006

always changing.

I know, elites were the only thing to earn (for lvl 20s). Except for looks you can get a max wand for less than 1k now. And now you can get elites at level 15-16 in NF. There's no reason for anyone to have more than 30-50k at a time (besides looks, again). this game is becoming a fashion show. I think that either they should relocate those bosses or give them worse elites.

False Truth

False Truth

Ascalonian Squire

Join Date: Jan 2007

[Reap]

Mo/Me

Quote:
Originally Posted by Tempy
I wish they would keep more elites just for prophecies...make too many of them available in subsequent games it gives no reason for people to play the other game and cheapens the fact that some of us HAD to work for those elites.
You do realize that some people who own Nightfall and Factions don't own prophecies right? This is the main reason the core skills exist. If not, it would be as if A net was biased. Also, you make it sound as if people in the other games didn't work just as hard to achieve their elite skills, when that is just simply wrong. Not to mention the fact that(because of the open gate policy of Prophecies), you could easily cap elite skills moreso than the expansions, which is why people have elites in ascalon lvl 1-10 arena and yaks bend arena.

NF still has a lot of glitches and other problems that need to be ironed out still. Let's hope this is one of them on the to do list.

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Quote:
Originally Posted by Tempy
I wish they would keep more elites just for prophecies...make too many of them available in subsequent games it gives no reason for people to play the other game and cheapens the fact that some of us HAD to work for those elites.
There are still plenty of Prophecies-only elites, you know...

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Just for the record, Word of Healing has been a core skill since Prophecies was released. I rember looking on GuildWiki and seeing how there were core skills, and wondering, why those were different from the so called Prophecies skills.

generik

Desert Nomad

Join Date: Jun 2005

Quote:
Originally Posted by False Truth
You do realize that some people who own Nightfall and Factions don't own prophecies right? This is the main reason the core skills exist. If not, it would be as if A net was biased. Also, you make it sound as if people in the other games didn't work just as hard to achieve their elite skills, when that is just simply wrong. Not to mention the fact that(because of the open gate policy of Prophecies), you could easily cap elite skills moreso than the expansions, which is why people have elites in ascalon lvl 1-10 arena and yaks bend arena.
Prophecies is not the reason why Core skills exist.

Prophecies-only skills are the reason why people will still buy prophecies. Core skills are just Anet's sorry ass excuse to reduce the amount of content per chapter by pointing out that each chapter only delivers a small number of unique skills.

dwc89

Frost Gate Guardian

Join Date: Dec 2005

earth

It is a core skill and to have been overlooked is, well ridiculous.

Fortuantely I have prophecies and wanted some proph only monk skills.

What has surprised me is that some elites have been fairly easy to get in NF while those same skills in propecies were very tough for some and further into the game.

For the sake of NF only monks - and those that play with them I hope WoH is in NF soon.

lambda the great

lambda the great

Jungle Guide

Join Date: Nov 2005

here

Almost a Guild

W/N

They need to make the bosses more shinier in NF so I can tell where the boss is...so far I've seen 4 bosses in all of nf.... lol

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by generik
Core skills are just Anet's sorry ass excuse to reduce the amount of content per chapter by pointing out that each chapter only delivers a small number of unique skills.
Imagine how much harder it would be to balance the game if every chapter possesed unique skills.

Imagine if Diversion wasn't a core skill and was only a prophecies skill.

Now that would suck.

-----------------

Why dont you take a look at the core skills a little, what kind of ranger would be without BARRAGE?

The core skills are core skills because they are general all purpose skills that every player class SHOULD have.

They fulfill general use, damage, utility, healing, etc.

A warrior without dismember/executioner's strike, An elementalist without aura of restoration.

If the core skills didn't exist we would have a lot more COPY skills doing the same thing.

-.-

Your criticism of Anet's core skills as a means of reducing content is just ludicrous and unfounded. Look at the game's mechanics please.

VanDamselx

Wilds Pathfinder

Join Date: Aug 2006

Buffalo, NY

[TTBH]

Quote:
Originally Posted by generik
Core skills are just Anet's sorry ass excuse to reduce the amount of content per chapter by pointing out that each chapter only delivers a small number of unique skills.


I hope you are being sarcastic because that is the most ridiculous statement I have ever heard. Core skills were created so people weren't absolutely obligated to buy Prophecies or Factions or any campaign and that they could buy stand alone expansions. Think before you post- seriously.

False Truth

False Truth

Ascalonian Squire

Join Date: Jan 2007

[Reap]

Mo/Me

Thanks to the above two posters, I didn't have to explain myself nor explain anything to generik because they are completely correct. Thank you.

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

I hope the elites are tweaked for their accessability.
There was an elite in the garden that I couldn't get because the garden changes to nightfall until the game is finished.
Ever since finishing the game I haven't even gone back to the garden to cap it.

Velvet Wing

Velvet Wing

Lion's Arch Merchant

Join Date: Aug 2006

In your cupboard *nomming* your cookies

Blade of Souls

P/W

I think that it is a good thing A-net is spending time (thus money) to perfect their game long after it's release. The OP is right, I noticed it too, but didn't think it was worth mentioning (since I already capped WoH way way back). Still I think A-net is probably going to switch their ingame bosses around, tweak some elites and make them easier to attain.. People complaining about that just want the skills for themselves to show "how elite they are".. which I think is retarded.. They are elite skills, not for elite players only..

SirJackassIII

SirJackassIII

Wilds Pathfinder

Join Date: Oct 2005

Belgium

none

N/E

Thought I'd ressurect this thread back from the dead because, well, it's been 2 months and it still hasn't been fixed.

1 Boss to add to the game and 2 Bosses that need to spawn earlier is a lot of work?

AJD

AJD

Frost Gate Guardian

Join Date: Feb 2007

ME

W/

Apparently so.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Quote:
Originally Posted by SirJackassIII
1 Boss to add to the game and 2 Bosses that need to spawn earlier is a lot of work?
Well, since ArenaNet has often stated that Double Weekend Events are a lot of work...(OMG CHANGE ONE VARIABLE), I'd say yeah.

Although, I'd like to see how many Monks have NF only that would be affected...

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Quote:
Originally Posted by Zinger314
Well, since ArenaNet has often stated that Double Weekend Events are a lot of work...(OMG CHANGE ONE VARIABLE), I'd say yeah.
To be honest with you, you cannot ASSUME things, because you don't know how complex their code is. It's closed source and behind their servers.

However, it should be implemented for the sake of people that only have Nightfall.

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Its available in FoW.

http://gw.gamewikis.org/wiki/Word_of_Healing

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by Neo Nugget
Yes, because we all want NF monks to join fow groups with cap sig instead of one skill and with possibly ineficient elite for their build ...

Yes, because we really want (important) core functionality be accessible in elite areas.

ca_aok

ca_aok

Krytan Explorer

Join Date: Sep 2006

Xen of Onslaught

E/Me

Quote:
what kind of ranger would be without BARRAGE?
One with a little creativity?

I'm not sure if the WoH issue has been addressed yet, but I know there were dervish elites missing at the release of nightfall (lol) so I would assume they'll add it eventually.

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

Quote:
Originally Posted by LifeInfusion
To be honest with you, you cannot ASSUME things, because you don't know how complex their code is. It's closed source and behind their servers.

However, it should be implemented for the sake of people that only have Nightfall.
If their code is too complex, I think it needs to be simplified a little.


BTW, elbonian monks can get zealous benediction so it isn't that big a deal.

Theus

Jungle Guide

Join Date: May 2005

W/Mo

I want to capture the elites in Realm of Torment outside of it.

Please?I don't feel like playing through that ugly place again.

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Quote:
Originally Posted by zwei2stein
Yes, because we all want NF monks to join fow groups with cap sig instead of one skill and with possibly ineficient elite for their build ...

Yes, because we really want (important) core functionality be accessible in elite areas.
I wasnt saying its the most convenient location, im just saying thats its possible.

Antheus

Forge Runner

Join Date: Jan 2006

Quote:
Originally Posted by Winterclaw
If their code is too complex, I think it needs to be simplified a little.


BTW, elbonian monks can get zealous benediction so it isn't that big a deal.
Well, I'm sure Dilbert will hapily outsource healing to elbonian monks.

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

Well, their economy is literally mud so you can hire them dirt cheap.

Estic

Estic

Lion's Arch Merchant

Join Date: Mar 2006

Mongoose United

Quote:
Originally Posted by Neo Nugget
I wasnt saying its the most convenient location, im just saying thats its possible.
Then you could have just read the post by Sir Jackass... he already grants that in his OP.

I'm with Jackass in this. Not that I need to cap it, but it should be in the game. Simply because it's a core elite. You can cap it in Cantha and Tyria. It should be cappable (is that a word?) in Elona.

SirJackassIII

SirJackassIII

Wilds Pathfinder

Join Date: Oct 2005

Belgium

none

N/E

Quote:
Originally Posted by Neo Nugget
I wasnt saying its the most convenient location, im just saying thats its possible.
Unless you're on Asian servers. Or have the unfortunant luck of seeing Europe hold favor all the time. FoW is not a valid area to cap a skill, since it can be locked between regions.

MirageMaster

MirageMaster

Banned

Join Date: Mar 2007

EU

I dont see why those who dont have proph.got to have same elits,they can just the chapter and be done with it.

SirJackassIII

SirJackassIII

Wilds Pathfinder

Join Date: Oct 2005

Belgium

none

N/E

Quote:
Originally Posted by MirageMaster
I dont see why those who dont have proph.got to have same elits,they can just the chapter and be done with it.
Because WoH is a core skill. Core = available in all chapter

It's NOT a Prophecies only skill, since it can also be gotten in Factions.

SirJackassIII

SirJackassIII

Wilds Pathfinder

Join Date: Oct 2005

Belgium

none

N/E

Yet another bump since we're...5 months after release. Ferocious Strike got fixed after 2 months...so FS > WoH I guess...