Solution to Botting and wrongful banning for Botting

tymeless

Ascalonian Squire

Join Date: Dec 2005

I have a simple solution that would prevent botting and would prevent wrongful banning of people botting.
This would be the use of security codes, like the ones found when you register for a forum to prevent auto registration. These codes would kick in at the same time the anti farming code kicks in and would continue to appear at random times until the character stopped repeating suspicious actions. Anet could then get reports on those who continue to get the codes wrong and ban accordingly.

DeanBB

DeanBB

Forge Runner

Join Date: Jul 2005

Arizona

Wizardry Players Guild, http://4guildwars.7.forumer.com

Sounds like a hassle for just plain old farmers who are not bots.

What about people that have trouble reading those obscure codes?

Sister Brianne

Sister Brianne

Frost Gate Guardian

Join Date: Jul 2006

Twisted Misfits

Mo/Me

I could see this being programed into the bot.

I don't think it would fix the problem.

Gimme Money Plzkthx

Jungle Guide

Join Date: Jul 2006

/notsigned. Would be the most annoying thing ever.

Not A Fifty Five

Jungle Guide

Join Date: Apr 2006

Creating guild

Mo/

Why doesn't anet just go to elona (in tyria) or ToA and ban all the monk warriors using only W A S D movement? That'll scare em ^^

Mr_Cynical

Lion's Arch Merchant

Join Date: Aug 2006

Scotland

Region of Chosen Kings [R.O.C.K]

E/Mo

/signed

Sure, captchas on /websites/ can be done automatically, but that's because the content on a website is downloaded in image format to the computer concerned. Any Guild Wars equivalent would not suffer from this flaw, and it would certainly be a lot more effective (and a lot less unfair to human players) than the current flawed system which seems to hurt players and ignore actual botters.