Solo the FoW beach and cave with a...Paragon!

Milan-V

Academy Page

Join Date: Aug 2006

Can't Touch [This]

Paragon Beach Farmer
The Paragon beach farmer uses leadership to maintain shouts longer and make them that way more usable. His damage comes from an axe, preferably a Zealous one, and has a fair speed buff of 33%. Due the speed buff the attack skills become spamable and so pretty effective.
For running you use Fall Back + sprint (if youre a good runner, you can skip sprint for an other attack skill). To make it work better, you use Enduring Harmony to make Fall Back longer. Running wouldn't be much of a problem that way.
As you approach your first mob (snarlings), you use Enduring Harmony and let your adrenaline build up, once at 4 you use Watch Yourself together with Soldier's Stance. From there on you just keep getting you health up with Healing Signet, refresh shouts/stances and make your damage with the attack skills.
Same goes with the Dryders, but there Healing Signet won't even be needed.
With spiders you need to be more careful, you have less absorption but more armor, but still you take from 1 up to 8 damage. Wisely you just lure 1 group of spiders at the time. Get them together to make Healing Spring not work (when you are close to a spider, they just don't use healing spring). You'll have a period of 3 second in which Shields Up isn't up running. Prepare that period with a Healing Signet so you will have no problem tanking it. Again keep using: shouts/stances/attacks.

This build is quite slow compared to the warrior build, but as not everyone has a warrior (or the farming code is bashing in) it could be handy to use the Paragon.



Paragon/Warrior
Level: 20

Equipment:
-an Axe (zealous advised)
-a Geoffers Bulwark
-full armor with Centurion Insignia's

Leadership: 7 (4+3)
Command: 10 (7+3)
Axe Mastery: 10
Tactics: 12

- Penetrating Blow (Axe Mastery)
If this attack hits, you strike for +15 damage. This axe attack has 20% armor penetration.
Adrenaline:5

- "Watch Yourself!" (Tactics)
Party members near you gain +20 armor For 10 seconds.
Adrenaline:4

- Enduring Harmony (Leadership)
For 22 seconds, Chants and Shouts last 50% longer on target non-Spirit ally.
Energy:5 Cast:1 Recharge:10

- Soldier's Stance (Tactics)
For 9 seconds, you attack 33% faster while under the effects of a Shout or Chant.
Energy:5 Cast:0 Recharge:8

- Healing Signet (Tactics)
You gain 130 Health. You have -40 armor while using this skill.
Energy:0 Cast:2 Recharge:4

- "Shields Up!" (Tactics)
For 18 seconds, you and all allies in the area gain 50 armor against piercing damage and 50% chance to block incoming projectile attacks.
Energy:10 Cast:0 Recharge:30

- "Fall Back!" (Command)
For 8 seconds, all allies within earshot gain 12 health per second while moving, and move 33% faster. "Fall Back!" ends on an ally when that ally successfully hits with an attack.
Energy:15 Cast:0 Recharge:25

- Sprint (Strength)
For 8..13 seconds, you move 25% faster.
Energy:5 Cast:0 Recharge:20

screens:




Please don’t mind my English, I’ve tried my best on it but surely there will be some mistakes in it since I’m Dutch.



Happy farming and Good luck!!!

vespertine

vespertine

Frost Gate Guardian

Join Date: Oct 2006

.at

nice build!

i'm gathering the equipment atm to give it a try..

1 question though.. why don't you use soldiers fury as elite? it has the same effect like soldiers stance but lasts 13 seconds longer.. only disadvantage i see is the casting time of 1 second..

bored-.-bored

bored-.-bored

Lion's Arch Merchant

Join Date: Nov 2006

Behind You...

X Team Slayers X

Sounds good now iv got to make a paragon..

Milan-V

Academy Page

Join Date: Aug 2006

Can't Touch [This]

@ vespertine:
I use it for 15^stance and it also can be used for a -2+45stance shield. But both elites will do, it's only I prefer this one.

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Only 10 axe? Can't you get it to 12?

And why not take Cleave/Triple Chop etc as your elite and grab flail as an IAS?

Belriku

Belriku

Pre-Searing Cadet

Join Date: Jan 2007

Les Louvetiers De Tyrie

R/

you only have 480hp ?
(sorry, but my paragon has 635hp ^^')
it seems to be a really good build

Milan-V

Academy Page

Join Date: Aug 2006

Can't Touch [This]

@Skuld: You sure can, but doing that makes your primary attributes lower (doh) and so more annyoning. But, you can run at 11 axe (I do that sometimes ^^)

@Belriku: as with 480 will do to tank, it's only more handy as Healing Signet gets more efficient that way

Belriku

Belriku

Pre-Searing Cadet

Join Date: Jan 2007

Les Louvetiers De Tyrie

R/

I trust you
I shall try when i get the elite skill

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

480 hp doesn't make Healing Signet any more effective. Unless you count in the points you spare using runes?

ubermancer

ubermancer

Jungle Guide

Join Date: Jul 2005

******************* Refuge From Exile [RFE]

Good, but could be improved (like through the use of a -2 shield). I particularly like the Enduring Harmony + Shields Up combo. Why no Aggressive Refrain? Sure its 25 energy, but you could easily keep it up and use your elite/stance for something else.

Milan-V

Academy Page

Join Date: Aug 2006

Can't Touch [This]

Sure you can take Aggresive Refrain, but it seems quite annoying to me. As you'll have to have a lot of energy at the beginning of the battle (you gain only 1 per shout, and 2 regen isn't that much). 25 energy to 30 energy makes it very hard to use other shouts wich ARE needed VS spiders.
The use of a -2 shield worked out against me when I tested it, but yeah you can use it if you'd like. The gear said in guide is more what I prefer (i'll add that).
And Healing Signet is more effective with low health (atleast to me). As you will not take too much damage while using it, let's say 30 for easy calculating (it's close to it i'm sure), you will get a good healing of 100 over the 510 (checked it :P) health I'm running .

Belriku

Belriku

Pre-Searing Cadet

Join Date: Jan 2007

Les Louvetiers De Tyrie

R/

And do you really need more time than a W/Me to kill mobs ?

Milan-V

Academy Page

Join Date: Aug 2006

Can't Touch [This]

I don't know for sure, since my warrior isn't ascended yet ^_^'' (I'm not really a warrior person).
It took me around 1 hour for the run, with some mistakes.

Mister Muhkuh

Mister Muhkuh

Wilds Pathfinder

Join Date: Feb 2006

Germany

Ugly Ducklings [ugly]

P/

I tried it, running is fine, but 2 mobs of driftwoods is just too much for me...