Paragon Beach Farmer
The Paragon beach farmer uses leadership to maintain shouts longer and make them that way more usable. His damage comes from an axe, preferably a Zealous one, and has a fair speed buff of 33%. Due the speed buff the attack skills become spamable and so pretty effective.
For running you use Fall Back + sprint (if youre a good runner, you can skip sprint for an other attack skill). To make it work better, you use Enduring Harmony to make Fall Back longer. Running wouldn't be much of a problem that way.
As you approach your first mob (snarlings), you use Enduring Harmony and let your adrenaline build up, once at 4 you use Watch Yourself together with Soldier's Stance. From there on you just keep getting you health up with Healing Signet, refresh shouts/stances and make your damage with the attack skills.
Same goes with the Dryders, but there Healing Signet won't even be needed.
With spiders you need to be more careful, you have less absorption but more armor, but still you take from 1 up to 8 damage. Wisely you just lure 1 group of spiders at the time. Get them together to make Healing Spring not work (when you are close to a spider, they just don't use healing spring). You'll have a period of 3 second in which Shields Up isn't up running. Prepare that period with a Healing Signet so you will have no problem tanking it. Again keep using: shouts/stances/attacks.
This build is quite slow compared to the warrior build, but as not everyone has a warrior (or the farming code is bashing in) it could be handy to use the Paragon.
Paragon/Warrior
Level: 20
Equipment:
-an Axe (zealous advised)
-a Geoffers Bulwark
-full armor with Centurion Insignia's
Leadership: 7 (4+3)
Command: 10 (7+3)
Axe Mastery: 10
Tactics: 12
- Penetrating Blow (Axe Mastery)
If this attack hits, you strike for +15 damage. This axe attack has 20% armor penetration.
Adrenaline:5
- "Watch Yourself!" (Tactics)
Party members near you gain +20 armor For 10 seconds.
Adrenaline:4
- Enduring Harmony (Leadership)
For 22 seconds, Chants and Shouts last 50% longer on target non-Spirit ally.
Energy:5 Cast:1 Recharge:10
- Soldier's Stance (Tactics)
For 9 seconds, you attack 33% faster while under the effects of a Shout or Chant.
Energy:5 Cast:0 Recharge:8
- Healing Signet (Tactics)
You gain 130 Health. You have -40 armor while using this skill.
Energy:0 Cast:2 Recharge:4
- "Shields Up!" (Tactics)
For 18 seconds, you and all allies in the area gain 50 armor against piercing damage and 50% chance to block incoming projectile attacks.
Energy:10 Cast:0 Recharge:30
- "Fall Back!" (Command)
For 8 seconds, all allies within earshot gain 12 health per second while moving, and move 33% faster. "Fall Back!" ends on an ally when that ally successfully hits with an attack.
Energy:15 Cast:0 Recharge:25
- Sprint (Strength)
For 8..13 seconds, you move 25% faster.
Energy:5 Cast:0 Recharge:20
screens:
Please don’t mind my English, I’ve tried my best on it but surely there will be some mistakes in it since I’m Dutch.
Happy farming and Good luck!!!
M


