You MM Olias MM supporter
Fluffy Butt
I just want to know what you think of this idea.
Your skills (MM)
[card]Animate Bone Fiend[/card] [card]Animate Bone horror[/card] [card]Animate Flesh Golem[/card] [card]Blood of the Master[/card] [card]Verata's Sacrifice[/card] [card]Blood Ritual[/card] [card]healing ring[/card] [card]rebirth[/card]
Death spells 12 (1+3)
Blood spells 4 (+1)
Healing spells 7
Soul Reaping 10 (+1)
Olias Skills (MM supporter)
[card]Animate Shambling Horror[/card] [card]Animate Bone Minions[/card] [card]Well of Power[/card] [card]Dwayna's Sorrow[/card] [card]Death Nova[/card] [card]Gift of Health[/card] [card]Signet of Rejuvenation[/card] [card]rebirth[/card]
Death Spells 9 (1+2) (I hate spending money on heros, no +3)
Blood Magic 10 (+2)
Healing Prayer 9
Soul Reaping 8 (+1)
Sadly, I have a MM but he's only level 10. Before I make him a full MM, I want to know if this is a good build before I cap Flesh Golem
Your skills (MM)
[card]Animate Bone Fiend[/card] [card]Animate Bone horror[/card] [card]Animate Flesh Golem[/card] [card]Blood of the Master[/card] [card]Verata's Sacrifice[/card] [card]Blood Ritual[/card] [card]healing ring[/card] [card]rebirth[/card]
Death spells 12 (1+3)
Blood spells 4 (+1)
Healing spells 7
Soul Reaping 10 (+1)
Olias Skills (MM supporter)
[card]Animate Shambling Horror[/card] [card]Animate Bone Minions[/card] [card]Well of Power[/card] [card]Dwayna's Sorrow[/card] [card]Death Nova[/card] [card]Gift of Health[/card] [card]Signet of Rejuvenation[/card] [card]rebirth[/card]
Death Spells 9 (1+2) (I hate spending money on heros, no +3)
Blood Magic 10 (+2)
Healing Prayer 9
Soul Reaping 8 (+1)
Sadly, I have a MM but he's only level 10. Before I make him a full MM, I want to know if this is a good build before I cap Flesh Golem
beltran13579
just so u no botm will take almost 50% with 2 MM
Fluffy Butt
Quote:
Originally Posted by beltran13579
just so u no botm will take almost 50% with 2 MM
Healing Ring, thats why I have it. Just a FYI
MercenaryKnight
The AI will steal just about all of your corpses, unless multiple ones die at same time. I think it'd be easier just to focus your olias as a blood ritual/ support healing monk build with the extra support from soulreaping to help you and your team.
stueyman2099
Dual mm's are fine with BotM. Also, this is PvE. Monsters should be dieing every 5 seconds at least.
dummey
jagged horrors + death nova on olias.
Stormlord Alex
Hmm... interesting idea... I'll have to try it out meself.
Personally... I'd boost my own Blood and drop Verata's sacrifice, taking instead Dark Bond (man... I love that skill) and Well of Power over Golem - I'd be a much better judge of where to lay the Well... and Golem is rather meh. I'd go and give Olias Jagged bones as his elite too - he can do all the minion micro-managing I can't be assed to. I'd probably drop Signet of Rejuvenation for another heal too... I've never found it to be that strong with AI... they don't time it to nail the conditional bonus.
Personally... I'd boost my own Blood and drop Verata's sacrifice, taking instead Dark Bond (man... I love that skill) and Well of Power over Golem - I'd be a much better judge of where to lay the Well... and Golem is rather meh. I'd go and give Olias Jagged bones as his elite too - he can do all the minion micro-managing I can't be assed to. I'd probably drop Signet of Rejuvenation for another heal too... I've never found it to be that strong with AI... they don't time it to nail the conditional bonus.
azathothx
You'll go crazy from corpse interruption. And there are rarely enough corpses around to support two minion masters. BotM will cause huge saccing on you and olias putting undue strain on your monks. Olias also doesn't care about timing of his sac and will wipe himself without a second thought.
Either you be the mm and he be a blood/curses or the other way round. Two mm's is just cause for consternation unless in places like vizunah or the eternal grove.
Either you be the mm and he be a blood/curses or the other way round. Two mm's is just cause for consternation unless in places like vizunah or the eternal grove.
MercenaryKnight
Also for nightfall's consulate docks mission, 2 MM can be pretty good especially with the one area full of dead npcs already. I would think 2 of the heros using jagged bones elite could keep each others minions up 24/7 once they reach their max off of the elite alone.
itsd0n
does any1 have anything for Master of whispers
i jst recently got him and im not sure how to build his char...
i want to go and cap more skills for him but jst unsure what skills i need
can u guys post some builds if possible, skills attributes also
i jst recently got him and im not sure how to build his char...
i want to go and cap more skills for him but jst unsure what skills i need
can u guys post some builds if possible, skills attributes also
Carinae
Wow, so many things wrongs all at once.
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Originally Posted by azathothx
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In other words, get yours but leave enough for Olias. Don't hog them all, and don't allow him to hog them.
Quote: Originally Posted by azathothx And there are rarely enough corpses around to support two minion masters. There are ample corpses in NF for two MMs, except in areas with Djinn/elementals, including RoT.
Quote: Originally Posted by azathothx BotM will cause huge saccing on you and olias putting undue strain on your monks. Well this is true. Olias and I are taking single hit sacs of ~45% PLUS I am throwing OoU on top of it.
However..... pretty much no one else is taking ANY damage with 20 minions around. And battles don't last long with 20 minions plus heroes.
Quote:
Originally Posted by azathothx
Olias also doesn't care about timing of his sac and will wipe himself without a second thought.
He cares. Olias has never, ever sac'd himself to death while I've been watching. Not in a double-MM squad or in a single-MM squad. He even seems to understand that BOTM hurts him worse when I have minions also, and he uses it properly. NOTE: I *have* sac'd myself to death in a double-mm build, but ONLY because I wasn't paying attention, or due to an unfortunate series of interrupts and degen. Both were my fault for pushing too hard. Quote:
Umm... it may be good, but it's definitely ineffective. Heroes and henchmen will only target the one you're targeting. Unless u actually micromanage the SS on your hero.
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