Remove Candy Canes from the game after winter's day
Kai Nui
Why? Because Candy Canes aren't in the spirit of the game. If you go out and lose, DP is nothing because you can erase it. Yeah, they'll become harder and harder to find eventually, but the game is based on skill, not on how many candy canes you stored up on to erase your DP. DP is part of skill in the game. Yeah, I'd like them to keep some collectors around to trade food items that remove DP, but that's like saying you need to get ITEMS before you can go out, that aren't weapons. It's like other games where you need potions, etc. This is based on skill, and keeping these will take away from Guild Wars.
-Loki-
They aren't being removed from the game. And the game is what you make of it. If you want to have meaningless DP, and the game allows you to, then you now can. However, if you find DP that much of a problem, you might be dying too often. In that case, you will run out rather fast :P Also, other people using them in no way detracts from your fun of the game. You don't like them? Don't use them. The only place they will ever cause a problem is in PvP, but they aren't useable in PvP.
Symeon
[PREDICTION=King Symeon]I figure pretty much everyone who knows what they are and what they do is stocking up on them/has stocked up on them. I have about 30 something, which actually isn't much. A lot of people are probably trying to farm collectors items so they can get hundreds of the stuff. They think they will keep it, wait a bit, then sell it in hoardes. Others, like me, are simply saving them to remove DP.
Now, when those people try to sell them in their hundreds. There will be hundreds of people doing it. People who don't have any probably don't know what they are, in which case they would, unless they are a total 'n**b', ignore it. In which case, there will be more buying than selling, and they will find that if they do sell any it will be for a very low price. Even if they waited an entire year to sell them, there would probably be others doing the same to almost no avail.[/PREDICTION]
Now, when those people try to sell them in their hundreds. There will be hundreds of people doing it. People who don't have any probably don't know what they are, in which case they would, unless they are a total 'n**b', ignore it. In which case, there will be more buying than selling, and they will find that if they do sell any it will be for a very low price. Even if they waited an entire year to sell them, there would probably be others doing the same to almost no avail.[/PREDICTION]
-Loki-
Or, like me, they are collectors, and want to be able to use them without using all they got.
toric brightblade
oh, so thats what the candy canes do! lol. yeah, hearing that, i think they should stay. it does kinda eliminate the while concept of dp though...
Makkert
they will run out of candycane someday.
and having to need to rely on candycane in pve is not an indication of skill...
let them use their cc if they want to.
and having to need to rely on candycane in pve is not an indication of skill...
let them use their cc if they want to.
Racthoh
Quote:
Originally Posted by Makkert
they will run out of candycane someday.
and having to need to rely on candycane in pve is not an indication of skill... let them use their cc if they want to. |
Griff Mon
I have over 200 now and will use them only in FoW, UW, and SF. Perhaps when skill capping. You are at a slight disadvantage because you are giving up a skill slot (or two) for cap sigs.
On the economic side of it -- as the supply goes down the price goes up. And when they are used, they are gone. There may be cycle of prices of sell offs for the people who have thousands of them, but in the end they will cost more.
Plus with Ch.2 coming out, poeple will really want them as they explore the new areas.
On the economic side of it -- as the supply goes down the price goes up. And when they are used, they are gone. There may be cycle of prices of sell offs for the people who have thousands of them, but in the end they will cost more.
Plus with Ch.2 coming out, poeple will really want them as they explore the new areas.
Loviatar
Quote:
Originally Posted by Griff Mon
I
Plus with Ch.2 coming out, poeple will really want them as they explore the new areas. |
my intent is to wait until my dp is 60% and i have explored everything i can and when i come to the end of the area with that big glowing *WHAT THE HE** IS THAT?* facing me i will pull out that trusty candy cane and charge on to victory (or die again)
also runners in the new areas might want to pull out a CC to continue a very difficult run instead of starting over while they tune new builds and learn the best routes.
Nanaman
I agree with Kai that they are a little annoying, but unless you are handing them out to everyone in your party, they won't be that broken. A party isn't going to be able to move forward if only one person has a candy cane - the rest of them will still be DP'ed out... and if they do bring enough to share, well, then the supply should run out pretty quick.
Mavrik
there is absolutely no reason they can annoy you when they are used by other people. Thats like saying I find a PUG very annoying when they have their capes hidden. What ever man.
Keep the canes. I got 100+ spread across my 4 characters and I fully intend to use them until they are all out.
Keep the canes. I got 100+ spread across my 4 characters and I fully intend to use them until they are all out.
Guardian of the Light
/notsigned
The candy canes will diappear so fast you won't have time to complain. Sure there are thosands around. However you have to relize the avarage W/Mo noob raises his DP up to 60 in about 3 mins and seeing how there are thosands of them I predict that these become so rare that they sell for 10k EACH by Feb.
The candy canes will diappear so fast you won't have time to complain. Sure there are thosands around. However you have to relize the avarage W/Mo noob raises his DP up to 60 in about 3 mins and seeing how there are thosands of them I predict that these become so rare that they sell for 10k EACH by Feb.
Ipse_Dixit
and I don't think anyone has pointed this out (but I could be wrong), they don't work in PvP, they're only PvE... so there is no (NO) disadvantage to having them... they'll only help you by not handicapping your team mate... (but I could be wrong, I've never tried them in PvP, I'm just assuming because you can't open the winter gifts in any PvP area, you probably can't use candy canes)
/notsigned
/notsigned
Silent
Oh how I hope they sell for 10k each.....ahem
/notsigned
/notsigned
Sofonisba
Quote:
Originally Posted by Makkert
and having to need to rely on candycane in pve is not an indication of skill....
|
Giving money to Lyssa's statue is not really all that skillful either, but she blesses you with morale anyway because she can, and you want her to.
Jetdoc
/not signed.
Zilm
One guildie alone has nearly 1,000. No type-o. And many others in the guild have 100-300 CC each. So, it may take a while for them to raise in price as I am sure hundreds of other people have thousands upon thousands of CC as well. And who knows what the update may bring. Maybe a monk can remove a % of DP as a skill?
Hats off to ANet for keeping it interesting in the short term and makes you wonder about the future. Never thought Id still be playing this game for 8 months.
Hello, my name is Zilm, and I,m an addict to GW.
<Hello Zilm.>
Just got my second account the other day.
<He's got it bad, may need an intervention team.>
Hats off to ANet for keeping it interesting in the short term and makes you wonder about the future. Never thought Id still be playing this game for 8 months.
Hello, my name is Zilm, and I,m an addict to GW.
<Hello Zilm.>
Just got my second account the other day.
<He's got it bad, may need an intervention team.>
The Acolyte
Just tested candy canes post wintersday patch (yes, they are still in my inventory), and they still work. Removes dp and all....I have 3 stacks of these things. hahaha
Hope the FYI helps!
The Acolyte
Hope the FYI helps!
The Acolyte
King's Spectre
I've saving a stack to sell at some point. Since poeple were buying skulls for 100-200g a pop, I bet I'll be able to sell my stack for 250k in a few months.
And if not? It was fun wandering around and exploring that area for a few days. Just like it was fun being able to run around and actually enjoy the mineral springs for a change.
And if not? It was fun wandering around and exploring that area for a few days. Just like it was fun being able to run around and actually enjoy the mineral springs for a change.
generik
Well to the OP, then i guess many in the game do not appreciate the "spirit of DP"
Just look at all those who go "REZ ME!! REZ ME!! REZ ME!!" when they die in missions, and quit shortly after. Nuff said abou those.
Just look at all those who go "REZ ME!! REZ ME!! REZ ME!!" when they die in missions, and quit shortly after. Nuff said abou those.
EternalTempest
/not sign
There are a "limited" item that once the ability to get them disappears.
Also, if your keep getting an high dp on a mission it does not make you any better on that mission if you have to keep eating the canes (reducing the # in the world). You keep having to use them, there going to go away pretty quick.
I have some and will use them for that rare pccasion at the very end but dp is affecting.
(in game prespective)
There a winterfest gift from to the world from two of the demi-gods to adventures. How is that not "in spirit" of DP when rulers of the gw world find an amusing way for you to get special item on a special occasion (be it amusement or wanting to help mere mortals).
There are a "limited" item that once the ability to get them disappears.
Also, if your keep getting an high dp on a mission it does not make you any better on that mission if you have to keep eating the canes (reducing the # in the world). You keep having to use them, there going to go away pretty quick.
I have some and will use them for that rare pccasion at the very end but dp is affecting.
(in game prespective)
There a winterfest gift from to the world from two of the demi-gods to adventures. How is that not "in spirit" of DP when rulers of the gw world find an amusing way for you to get special item on a special occasion (be it amusement or wanting to help mere mortals).
SincorpDeath
Ok... Here's my opinion. Hope no one has said what i'm about to say already...
How do we know that within a years time, anet won't have the same "special" items available for next christmas? I know i've stocked up on enough candy canes to last me a year. until next christmas, where most likely they'll just recycle this year's christmas event. Same thing with the halloween items.
How do we know that within a years time, anet won't have the same "special" items available for next christmas? I know i've stocked up on enough candy canes to last me a year. until next christmas, where most likely they'll just recycle this year's christmas event. Same thing with the halloween items.
TB_
Im all fine with Candy canes, as long as its in PvE, in PvP its totaly unfair. Korean teams use them nonstop to win, and when a playing field isnt fair, id say thats damn close to cheating.
JiggyFly
I don't care if they keep candy canes or not, you know why? Because while playing PvE I could care less what other people think of me. Are you that vain that whenever you see someone use a candy cane you think to yourself "Yep that's right I'm better than that guy because I didn't have to use a candy cane", noone cares and it's vastly convient. Plus I would get used to the idea of the game changing because as Gray said in an interview with the Photics.com magazine, chapter is going to have a different mission system and many changes are going to take place, so in the next installement we may very well see more usable items becoming availible. Not to mention gimping yourself for the sake of being "skillful" is a slightly unskillful way of thinking in itself (yes I consider keeping your dp when you have the ability and the means to get rid of it, gimping yourself).
Kais Unduli
Candy canes give you an advantage. 'nuff said. If you don't like having an advantage in PvE, then there's something wrong with you.
And I've never heard of DP being referred to as skill. When did this happen? Did I miss the meeting, again?
And I've never heard of DP being referred to as skill. When did this happen? Did I miss the meeting, again?
Swift Striker00
God they are so usefull. ( Im one of those warroirs that needs constat supervision by a monk) But their should be a limit, you can only activate them once a week or somthing. That way people wont be able to spam them everyday while trying to do UW, FoW, or farming for caps in the ring of fire
Banebow
Why on earth do you want them taken out?
Hypothetical scenario: Your group just suffered its second near-wipe in the underworld. You have been working on finishing all the underworld quests in one run for months, and this group looks to be the one, but you have had a few mishaps and dp is starting to stack high. Do you A) break out the candy cane, finish your goal, and retire for the day happy, or B) have the group wiped on the next mob because you think candy canes somehow make you less skillful if you use them.
There will be people who profit from the candy canes. There are people who profited from the trader reset as well. Candy canes are the one item in the game, the one item, that can help a good group rebound from a bad pull, or a surprise ambush. They can help you survive the PuG monks and finaly get thunderhead keep done. They do not unbalance PvP. They do not unbalance PvE, since no area requires candy canes to finish. Compare a 15>50 bow to an unmodded bow. You fight the same way in both cases, but in one case it is a bit easier. Same thing with the candy canes.
Hypothetical scenario: Your group just suffered its second near-wipe in the underworld. You have been working on finishing all the underworld quests in one run for months, and this group looks to be the one, but you have had a few mishaps and dp is starting to stack high. Do you A) break out the candy cane, finish your goal, and retire for the day happy, or B) have the group wiped on the next mob because you think candy canes somehow make you less skillful if you use them.
There will be people who profit from the candy canes. There are people who profited from the trader reset as well. Candy canes are the one item in the game, the one item, that can help a good group rebound from a bad pull, or a surprise ambush. They can help you survive the PuG monks and finaly get thunderhead keep done. They do not unbalance PvP. They do not unbalance PvE, since no area requires candy canes to finish. Compare a 15>50 bow to an unmodded bow. You fight the same way in both cases, but in one case it is a bit easier. Same thing with the candy canes.
Luca Blight
It doesn't matter, in the end good things never last. Eventually things will go back to the way they were whether people like it or not.
fiery
people are selling them for 500-1k..which is nuts..candy canes will never be considered a new system of pay such as ectos or gold..think about it..why stock up on them and try to make a new source of pay...one of these days Candy Canes will be all gone..than the one guy who spent so much to get his hands on 500+ will feel dumb having candy canes will take away dp..its not a refullable source..so why try to sell for high hoping it will be a new way to trade items..and yes i heard about 250 Candy canes traded for a razorstone...which is dumb..a weapon you can use forever..or Candy Canes with one time use...this didnt happen when we had Halloween items..cause not many people knew Abstinthe items can also take AWAY Dp..but to late to farm those..
but im not complaning made a easy 30 k selling 100 of em.
but im not complaning made a easy 30 k selling 100 of em.
fiery
or and just to say.. Candy Canes are not going to be able to be used in Chapter 2.
viper008
It goes to show that people will cry about just about anything and everything. Just about everyone has been in a tuff spot in the game at one time or another with High DP where something like candy canes comes in handy. Anet doesn't have to go the extra mile to please the players by giving them holiday events and the items they give out. So I'm sure that Anet thought about the effects that the candy canes may have on the game plus they have tons of stats/info to look at before making this choice.
So I don't agree with OP to take these out
So I don't agree with OP to take these out
Red Sonya
Quote:
Originally Posted by Kai Nui
Why? Because Candy Canes aren't in the spirit of the game. If you go out and lose, DP is nothing because you can erase it. Yeah, they'll become harder and harder to find eventually, but the game is based on skill, not on how many candy canes you stored up on to erase your DP. DP is part of skill in the game. Yeah, I'd like them to keep some collectors around to trade food items that remove DP, but that's like saying you need to get ITEMS before you can go out, that aren't weapons. It's like other games where you need potions, etc. This is based on skill, and keeping these will take away from Guild Wars.
|
Me personally? I'm getting 1k each for my stock so I'm glad they stayed myself. Since runners are making a fortune doing little or nothing why shouldn't I? Use the game mechanics to my benefit. ANET doesn't seem to care too much about the PVE game, only about BOTS and I really don't know why since they don't care if people rush through the content, why should they care how much plat they have? Ebayers? Hah they will never stop ebayers or those other auction sites no matter how much they nerf the "rest of us". Drop rates are pathetic, but, ebay stock hasn't gone down an inch. If anything they practically want us to use ebay to get our gear looks like to me.
Criminally Sane
Quote:
Originally Posted by Red Sonya
Since runners are making a fortune doing little or nothing why shouldn't I?
|
Red Sonya
One run out of all the runs in the game hardly makes running more than hardly nothing. That just happens to be the only one that really requires any skills and even there not so much. I speak of ALL the easy runs in the game, I didn't even mention Droks runs. I said making a fortune doing little or nothing and I stick by that. I've run a lot of these pay to run runs and they are simple and easy. But, I don't believe in running others through the content so I won't charge or take anyone either. If only I were king, I betcha you wouldn't run in my game. I'd throw 10,000 mobs of various types in some choke point cave and dare you to try to run through it. But, I would make it where you could fight them as a group.
Sai of Winter
Hmm...sounds like dictatorship. Telling everyone to play the game your way and not letting them enjoying it in their own right.
I'm just saying...
I'm just saying...
Silent
Fiery I just tested out the absinthe and it doesn't take away death penalty, just made my screen extremely hazy and green. Anet must have taken the effect away from it when they added in Candy canes or something, oh well.
I don't think candy canes should be taken away since they're like a fossil fuel, you only get them after a year and they get used up very quickly. Also it's not hurting or affecting you in the slightest if other people use them, it's like saying I wish my next door neighbour would stop using vitamin supplements, it helps them but won't do a damn thing to help or hinder you.
I'd also LOVE to see a group take out 10,000 mobs of various types
I don't think candy canes should be taken away since they're like a fossil fuel, you only get them after a year and they get used up very quickly. Also it's not hurting or affecting you in the slightest if other people use them, it's like saying I wish my next door neighbour would stop using vitamin supplements, it helps them but won't do a damn thing to help or hinder you.
I'd also LOVE to see a group take out 10,000 mobs of various types