I Will Avenge You
-All normal stats on it.
-Description
For every dead you get 10 seconds of the following effect:
-For every dead ally you get +4% attack speed. [caps at 33%]
-Receive +1-6 Health regeneration. [Str. Based.]
This would basicly mean that the +attack will be dependant on how many allies have died. I do think that 6 health regen is too much, but I don't want this skill nerfed like many others, I ust want to [try] to balance this skill.
Discuss.
Ps. Flame-posts/Forum Trolls will be ignored.
Suggestion to balance IWAY.
Xero Silvam
Kakumei
...But it isn't broken. It's barely even good. If even that.
SirJackassIII
So basically, when 5 pets die, they get 120% attack speed instead of 133%?
A lot of them still have Tiger's Fury, so it won't really change much.
Besides, IWAY is a horrible skill in PvE and normal PVP. Only works slightly good in an all IWAY team, which can be countered in so many ways...
A lot of them still have Tiger's Fury, so it won't really change much.
Besides, IWAY is a horrible skill in PvE and normal PVP. Only works slightly good in an all IWAY team, which can be countered in so many ways...
Kool Pajamas
If anything IWAY is too weak...
Mosgerion
Actually, doing this would mean only IWAY teams use it, since otherwise there won't be enough dead allies to justify a skill slot.
If IWAY was limited to ignore pet corpses, then that'd be that.
If IWAY was limited to ignore pet corpses, then that'd be that.
Lampshade
Balancing is fixing a broken skill, IWAY is not broken. Just cause a LOT of peopel use it doesnt mean its broken.
Pyrrhus
IWAY, as Lampshade said, isn't broken. IWAY (IMO) just gets abused by quite a few people. They should change it so it only works with party corpses and not allies.
-Loki-
Make it not count consumed pet corpses.