I Will Avenge You
-All normal stats on it.
-Description
For every dead you get 10 seconds of the following effect:
-For every dead ally you get +4% attack speed. [caps at 33%]
-Receive +1-6 Health regeneration. [Str. Based.]
This would basicly mean that the +attack will be dependant on how many allies have died. I do think that 6 health regen is too much, but I don't want this skill nerfed like many others, I ust want to [try] to balance this skill.
Discuss.
Ps. Flame-posts/Forum Trolls will be ignored.
Suggestion to balance IWAY.
Xero Silvam
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Kakumei
...But it isn't broken. It's barely even good. If even that.
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SirJackassIII
So basically, when 5 pets die, they get 120% attack speed instead of 133%?
A lot of them still have Tiger's Fury, so it won't really change much.
Besides, IWAY is a horrible skill in PvE and normal PVP. Only works slightly good in an all IWAY team, which can be countered in so many ways...
A lot of them still have Tiger's Fury, so it won't really change much.
Besides, IWAY is a horrible skill in PvE and normal PVP. Only works slightly good in an all IWAY team, which can be countered in so many ways...
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Kool Pajamas
If anything IWAY is too weak...
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Mosgerion
Actually, doing this would mean only IWAY teams use it, since otherwise there won't be enough dead allies to justify a skill slot.
If IWAY was limited to ignore pet corpses, then that'd be that.
If IWAY was limited to ignore pet corpses, then that'd be that.
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Lampshade
Balancing is fixing a broken skill, IWAY is not broken. Just cause a LOT of peopel use it doesnt mean its broken.
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Pyrrhus
IWAY, as Lampshade said, isn't broken. IWAY (IMO) just gets abused by quite a few people. They should change it so it only works with party corpses and not allies.
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-Loki-
Make it not count consumed pet corpses.
