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Originally Posted by VitisVinifera
yeah it's been hashed and rehashed and will continue to be so until Anet does something about this. To the non-PvPers, it is pretty much arbitrary and favor is something totally out our hands. Why the goings on of PvP should eliminate access to two PvE areas confounds me.
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I can't speak for ANet, but as a been-paid-for-it game designer, I have a theory...
In ANet's original vision, the GW end-game is PvP. Once people are "done" with PvE, they're supposed to move on to PvP. Having "favor" was intended to foster interest in PvP, in the same way that AB, FA, and JQ were designed to mix PvP and PvE.
My guess is that ANet believes/believed that PvE could not hold people's interest through the six months between chapters, and that getting people into PvP was the only way to sustain a player base.
The reality has been somewhat different, and PvE has shown remarkable staying power. And ANet may be learning... after all
Elona has no link between PvP and PvE!
PvPers don't care one whit about borderlines and favor, just like PvEers don't care about the ladders. Both communities can exist happily, side-by-side -- IF ANet is willing to remove artificial links between the two forms of the game.
What is galling me is that PvP players can now ignore PvE completely via the "PvP only" editions of the chapters. Yet PvE players are not given the same privilege!
Again, I think this goes back to ANet's apparent belief that they need to "funnel" PvEers into PvP. And as long as they do that, we're stuck with an unfair and illogical "favor" system.
I'm in "favor" of replacing the current system with one based on the Protector titles. If I have Protector of Tyria, I can access UW/FoW from ToA at any time for the 1 platinum fee. It would give those titles meaning; surely saving the world should earn me a bit of respect from the Gods?
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My point is: there are more places where you can go and have a fun PvE experience... make money even. People who complain about favor are those who NEED to go UW/FoW ALL the time to farm those shards/ectos. People who play it from time to time for the challenge and profits are not that bothered.
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I have no interest in farming UW and FoW, but I find the current system annoying. Why? Because I can not explore UW and FopW with guildies and family due to the limited access! I just want to see the sights, do the quests, and check both realms out -- and I can't do that if I only have a few hours of access in the wee hours of the morning. Not everyone is a farmer.