Eternal Shield
Armor: 16 (Req 8 Strength)
Reduces Damage -2 (while enchanted)
Tactics +1 (20% chance)
Also:
Ghostly Staff of Warding
HSR of Spells 20% chance
Energy +10
Chaos Dmg 11-22 (req 9 domination)
Halves Casting time of spells 10% chance
Armor +7 vs elemental dmg
Just found this on my mule:
Shocking Gladius of Warding
Lightning dmg: 15-22 req 11
Damge +15% (while in a stance)
Armor +7 vs elemental dmg
Thanks in advance!
PC on eternal shield
BassVII