GW2. Instanced or for MMPORG?

Vandal2k6

Vandal2k6

Lion's Arch Merchant

Join Date: Sep 2006

Manchester, UK

The Manchester Marauders

W/Rt

Just wondered what people would prefer if they ever developed a Guild Wars 2. Would you still like it as it is, with instanced playing (going into your own world for each mission). Or, like WoW, a fully explorable world? There are good and bad things about both.

I've played WoW and while it's cool to be able to go to some part of the map and see your mates in the middle of a battle and help them, it's also annoying to get to an enemy and find you've got to wait for it to spawn because he's just been killed.

What do you reckon?

P.S. The title is supposed to say "FULL MMPORG". :s

Vinraith

Vinraith

Desert Nomad

Join Date: Dec 2006

If it isn't instanced I won't be buying it. Eliminating one of the things that sets GW apart from other MMO's would be very unwise.

exiled mat

exiled mat

Krytan Explorer

Join Date: Dec 2005

The netherlands > friesland > balk

[JAMM] Justified Ancients of Moo Moo

E/Me

Although MMORPG does sound very tempting (i like running into random people and helping them ) i do choose for for instanced. It just fits the guildwars style better, and how overpowerd could we become if you could use any skill combination / proffession anywhere? although more area's with 12 members could be fun

DrD

DrD

Frost Gate Guardian

Join Date: Oct 2006

Behind you

N/

I'll go for MMPORG so long as their is no monthly fee (Highly Unlikely)

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

Isn't it too fast to talk about it? if there will ever come a completely new GW game - a sequel with new engine and everything, it won't come in the next 5 years. Remember that developing the first GW took about 5 years, and i expect it to live and prosper well for at least 3 years. Supporting and expanding GW is the way to go now as its still a top quality game. Upcoming chapters can and probably will bring significant engine and feature updates as they will be a must if they want to receive good reviews and sell the games well. Especially because they are marketed as standalone games, not expansions.

Alfrond

Alfrond

Frost Gate Guardian

Join Date: Jun 2006

The United States

Boston Guild [BG]

Mo/Me

Its really tempting to say there should be a non-instanced Guild Wars, but that could possibly mean that monthly fees would be coming as well. I remember hearing that the instance system is a cheaper set-up for a company and therefore allows for no monthly fees.

That being said, I would love to try a Guild Wars that is set up like a traditional MMORPG.

jon0592

jon0592

Wilds Pathfinder

Join Date: Jan 2006

N/

Coming from RuneScape (little internet game, MMORPG in a way), I prefer ANY Guild Wars installment to be instanced. Let's translate RuneScape to Guild Wars.

In RuneScape (RS), you would kill monsters to get some good items, which is basically farming. BUT, all players in that world (in RS a world is like a huge district that spans the entire area) get to kill that single monster, which greatly decreases the chances of you getting the drop.

I would not want to go vermin farming and see another wammo already farming them.

My opinion: instanced.

Kay84

Kay84

Krytan Explorer

Join Date: Dec 2005

Netherlands

[DVDF]

E/

Coming from Lineage 2 I really like non-instanced mmorpg's, but that would go against the whole Gw-system. What I would prefer? instanced.

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

After playing EQ2, WoW and GW, I've come to prefer instanced zones for exploring. It's like wadding through mud fighting respawning enemies while backtracking. Plus I hate spawn camping for quests!
Also instanced zones offer cool mechanics like opening locked gates and picking up and moving items for puzzles.

-.-

-.-

Banned

Join Date: Oct 2006

Instanced for sure. I want Guild Wars to stay as far away from being a World of Warcraft cousin.

raven214

raven214

Krytan Explorer

Join Date: May 2005

R/

I like instanced, because it gives you control over who you play with and avoids all the griefers/spawn camping in other games.

I like full MMO, because it creates more of a feeling of a real world, with all the good (happening upon others in need, random groups adventuring, etc) and bad (unfortunately) that comes with it.

As for GW2, I don't know which I'd prefer. I love Guild Wars, but it does feel very singleplayer at times -- it's basically a "MSORPG" (Massively Singleplayer Online RPG).

I think it's really too early to be talking about GW2, as there's a lot more that can be done with GW IMHO. Still, it'd be kind of nice to see GW2 be a full MMO, just to offer something different from GW but with the GW "style" sorta speak.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

There's already a Guild Wars 2.

It's called "Factions."

In that same mode of thinking, there's also a Guild Wars 3. Take a guess at the name.

Guild Wars is based as a stand-alone game already. I doubt Guild Wars itself will last enough release a true "Guild Wars 2." A second game of an MMORPG series is only released when significantly greater technology becomes available. (i.e. Everquest 2 appeared about 6-7 years after Everquest 1). There's no way GW will last that long.

(On that note, how long until this thread gets closed for baseless speculation?)

Malice Black

Site Legend

Join Date: Oct 2005

GW is supposed to be "pick up and play" instanced is the only way they can go. Fully explorable will just see a lot of the more casual people leaving.

(As soon as the WoW vs GW flame war starts)

icedragon981

icedragon981

Krytan Explorer

Join Date: May 2006

At my computer

Teh Nine [lll]

N/

What I'd like would be constantly-running battlefields that would portray real "Guild Wars." For instance, you enter the outpost or talk to an NPC to gain access to a battlefield where two VERY large guilds (Like Am Fah vs. Jade Brotherhood) and choose a side and are put into the battle to support your chosen guild. (Basically, ABx3)

seut

seut

Wilds Pathfinder

Join Date: Jun 2005

Europa

I hope for the developers at Anet that their second game has nothing to do with GW or even RPGs...
Those people deserve some change too....maybe they could do a RTS in space with 3 competing races

shadow ranger

shadow ranger

Frost Gate Guardian

Join Date: May 2005

E/

If guild wars ever did go MMORPG, then you can pretty much bet thered be a monthly fee, so id rather it stayed instanced with no fee, means i can pick it up whenever i want, and if i want an mmorpg, il play WoW.

shardfenix

shardfenix

Banned

Join Date: Dec 2005

Il Power Overwhelming Il [HaX]

Factions is GW2

Series

Banned

Join Date: Aug 2006

Factions is NOT Guild Wars 2. Factions is a stand alone expansion pack. Guild Wars 2, which the topic creator is referring to, is a game that is completely different than Guild Wars. This would mean upgraded graphics, new game mechanics, and probably incompatibility with the current Guild Wars game. Several games have stand alone expansion packs, then release a sequel a few years later.

Vandal2k6

Vandal2k6

Lion's Arch Merchant

Join Date: Sep 2006

Manchester, UK

The Manchester Marauders

W/Rt

I too would consider Factions and NightFall as expansion packs. How Anet see it I'm not sure but as mentioned I was thinking in the mode of a completely new GW. If/when that ever happens I don't know, but I just wondered what people would prefer.

Gotta say I agree with most and do prefer instanced. I don't know why though. There are upsides to both ways of playing but having played WoW here's my take...

I think it's because having to start each mission in a set place, you get more interaction with other people. In WoW you're pretty much just running around on your own. There doesn't seem to be any meeting place as such. There probably is, but not in the same way as in GW, which sort of forces you into them

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

As it is; otherwise it would require a monthly fee to pay for the much higher demand on the servers.

GWs is free because of the system they use at the minute. If it was to be used like WoW it would require technology changes and alot more servers to handle it and prevent lag.

Resulting in monthly fees.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

I don't like idea of Gw 2... Obviously AN would put much more effort in Gw 2 and leave Gw 1 as it is... and we wouldn't want that now, would we?
Just... let's wait and see what will happen to WoW when Blizz will finally make Diablo 3...

Thomas.knbk

Thomas.knbk

Forge Runner

Join Date: Jul 2006

I really don't care as long as they leave the pvp system more or less intact.
Why would they even make a GW2?
New content? Expantion packs ftw.
Graphical updates/new engine? Is done constantly in updates.
If there's gonna be a GW2 it's gonna be a long time.

Mightywayne

Mightywayne

Ascalonian Squire

Join Date: Nov 2006

Unfortunately America.

Burnt Toast Clan

N/Mo

If you buy all the campaigns as they come out, it's equal to if I recall correctly, 8.99/mo.

If there was a GW2, I wouldn't play it unless it was more... rewarding. The fact my character has stayed the same power from ascension at Prophecies to the end of Nightfall is just lame to me. That seems to be GW's weak point, but you can't really have a completely 'balanced' PvP with tons of better armors and spells.

However, I have no problem being destroyed by someone with FoW armor simply because he has it. That's hard to get and he should be, as a veteran, rewarded.

So, unless GW2 was instanced and rewarded you like normal games (level 20 is a bit low too... really, level 30 even with the same attributes and everything, but facing more challenging monsters, would own) then I would definitely not be playing it.

shardfenix

shardfenix

Banned

Join Date: Dec 2005

Il Power Overwhelming Il [HaX]

Quote:
Originally Posted by Series
Factions is NOT Guild Wars 2. Factions is a stand alone expansion pack. Guild Wars 2, which the topic creator is referring to, is a game that is completely different than Guild Wars. This would mean upgraded graphics, new game mechanics, and probably incompatibility with the current Guild Wars game. Several games have stand alone expansion packs, then release a sequel a few years later.
But those games didn't have nextgen graphics. GW does. If they wanted to change the game mechanics, they'd do it in an update, like they've always done. There is little to no reason to make a completely new Guild Wars. I mean, how would you improve anything in GW that they couldn't do with an update?

"sequel" means "next in sequence," which is why Factions is GW2.

shardfenix

shardfenix

Banned

Join Date: Dec 2005

Il Power Overwhelming Il [HaX]

Quote:
Originally Posted by Mightywayne
If you buy all the campaigns as they come out, it's equal to if I recall correctly, 8.99/mo.

If there was a GW2, I wouldn't play it unless it was more... rewarding. The fact my character has stayed the same power from ascension at Prophecies to the end of Nightfall is just lame to me. That seems to be GW's weak point, but you can't really have a completely 'balanced' PvP with tons of better armors and spells.

However, I have no problem being destroyed by someone with FoW armor simply because he has it. That's hard to get and he should be, as a veteran, rewarded.

So, unless GW2 was instanced and rewarded you like normal games (level 20 is a bit low too... really, level 30 even with the same attributes and everything, but facing more challenging monsters, would own) then I would definitely not be playing it.
Not everyone with fow earned it. Ever heard of ebay? I don't know the exact statistics, but I'd guess 10-25% of pve'ers ebayed their fow armor supplies and gold.

I do agree that GW gets lame after you play it for a long time. It's a pvp based game. If you want to grind your way to godly level 100 and obtain godly armor, play WoW or a korean MMO.

Nickhimself

Krytan Explorer

Join Date: Jun 2006

Your face

True Gods Of War [True]

W/Mo

Instanced areas, non-instanced towns.

Morgenstern

Frost Gate Guardian

Join Date: Apr 2006

New Zealand

W/R

I would make it optional. Sometimes I would prefer the WoW style of game play, but others - aka farming, I would like my own little world with my own little bad guys to kill.

But then you will have to look at the server sizes and such, so it may just be more hassle than its worth. I know I would quit GW if they made it a monthly fee, as I enjoy the freedom to play as much as I want and whenever I want.

FireFox

FireFox

Krytan Explorer

Join Date: Jun 2005

Texas

We Wear Sombreros [文文文], Ugly Ducklings [ugly]

don't fix what isn't broken, leave it alone.