I'm currently playing the dervish secondary, simply for Air/Wind combinations since my toon is named Thundr Storm. Later I may go ranger or something, but I want to do air in a PVE environment. Is there a viable build for this? I know it would be a single target nuker for the most part, but any suggestions that you have would be greatly appreciated.
Current build works ok but not great.
[skill]air attunement[/skill][skill]lightning orb[/skill][skill]invoke lightning[/skill][skill]lightning strike[/skill][skill]aura of restoration[/skill][skill]Featherfoot Grace[/skill][skill]natural healing[/skill][skill]Resurrection Signet[/skill]
Now I don't know if I should drop res signet, I often find myself running off and coming back to res my silly henchmen/hero's. The damage isn't bad, and the small healing is nice.
I usually throw all into air, 10 into energy storage, rest into wind.
Any suggestions? Other than to go and build the invincible dervish combo I read about earlier. Am looking to stick with Air, not necessarily keeping the dervish but it works pretty good so far.
I also thought of going Air/Water and using that to support the roleplaying, then I could take monk as a secondary for a hard res for those sticky situations.
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