In every new Guild Wars campaign, there have been a melee class. Other classes added are classes similiar to the Necromancer and Ranger classes.
Factions:
Assassin (Melee class)
Ritualist (Inspired by Necromancers?)
Nightfall:
Dervish (Melee class)
Paragon (Some kind of twist between the Warrior and Ranger class?)
Any1 except me want to see a new Elementalist or Mesmer-inspired class?
Some proffessions I'd like to see:
Druid (A spellcaster who uses the power of nature to give a good damage to the enemies. Could also have a pet with them, like rangers do. Would be a proffession to the god Melandru.)
Thief/Rogue (Some kind of twist between assassin and rangers, who could become very fast and maybe invisible to attack the targets).
(Yes I know I said there was too many melee proffessions, but still...)
Witchmaster (A spellcaster who uses Light or Dark powers to kill enemies. Would be able to spawn some kind of "Phantoms" to use as necros uses bone minions. Would be a proffession to the god Grenth.)
Take a look at this, what do you think about it?
