Skill Template Editor
Theron
Hi there!
I'd like to present to you a small tool I started to create recently. It's an editor for Guild Wars skill templates that will give you a concise list of skill templates that are in your template folder and the ability to edit them or create new ones. It will load and save them directly as template code files that are readable by Guild Wars. In addition you can copy and paste skill templates in the Guild Wars template format.
Following screenshots show what it looks like right now:
If you want to find out more visit http://gwteddy.manuthie.de/?lang=en
Note: As it is written completely in Java and uses latest Java technologies you will need Java 6 in order to run it. The exe file included will do nothing else then check your Java version and start the program. If you don't want to run the exe file you can start the jar file directly. It will be absolutely no difference.
I am looking forward to your feedback.
I'd like to present to you a small tool I started to create recently. It's an editor for Guild Wars skill templates that will give you a concise list of skill templates that are in your template folder and the ability to edit them or create new ones. It will load and save them directly as template code files that are readable by Guild Wars. In addition you can copy and paste skill templates in the Guild Wars template format.
Following screenshots show what it looks like right now:
If you want to find out more visit http://gwteddy.manuthie.de/?lang=en
Note: As it is written completely in Java and uses latest Java technologies you will need Java 6 in order to run it. The exe file included will do nothing else then check your Java version and start the program. If you don't want to run the exe file you can start the jar file directly. It will be absolutely no difference.
I am looking forward to your feedback.
lightblade
Great job! You do open source?
Jeff Highwind
This is QUITE relevant to my interests actually. It'd be somewhat nice to be able to work on templates without opening GW.
You just got tomahawked
very nice. me like.
onerabbit
il be taking that ty
Faer
Quote:
Originally Posted by Jeff Highwind
This is QUITE relevant to my interests actually.
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Mine as well.
Jeff Highwind
Haha, love that meme
Emik
[skill]Watchful Spirit[/skill] is missing from the Monk list coz it seems that you cannot add primary attribute linked skills as a secondary which in the game is very possible.
Theron
Quote:
Originally Posted by lightblade
Great job! You do open source?
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Quote:
Originally Posted by Emik
[skill]Watchful Spirit[/skill] is missing from the Monk list coz it seems that you cannot add primary attribute linked skills as a secondary which in the game is very possible.
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ayame ftw
well done
Is it with inventory templates?
Is it with inventory templates?
Emik
Quote:
Originally Posted by Theron
Dang - you are right. I'll fix that in the next version.
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Oh and congrats on the nice looking proggy...
Almost forgot that.
Theron
No - its only for skill templates (right now)
Emik
Oh I've noticed something else as well...
None of the skills show which kind of skill they are... Spell, Enchantment, Hex etc...
None of the skills show which kind of skill they are... Spell, Enchantment, Hex etc...
Theron
Ok - a new version is available where you can select the primary attribute of the second profession.
You will also see the skill type and campaign in the skill info area.
In addition you will be able to search for a specific information by typing something like "type=stance" or "campaign=nightfall". You can now even combine multiple keywords by separating them with a comma. This way you can search for all signet skills for a monk that came with nightfall (just as an example). Valid information types to search for are name, description, profession, attribute, type and campaign.
You will also see the skill type and campaign in the skill info area.
In addition you will be able to search for a specific information by typing something like "type=stance" or "campaign=nightfall". You can now even combine multiple keywords by separating them with a comma. This way you can search for all signet skills for a monk that came with nightfall (just as an example). Valid information types to search for are name, description, profession, attribute, type and campaign.
ayame ftw
Hey,
I cant get all my templates loaded in left bar
i can load one temp at the time if i select them manualy
i slected as forlder: E:\GUILD WARS\Templates\Skills
Maybe because its on my E drive it doesnt work?
I cant get all my templates loaded in left bar
i can load one temp at the time if i select them manualy
i slected as forlder: E:\GUILD WARS\Templates\Skills
Maybe because its on my E drive it doesnt work?
Theron
I noticed there is a bug when selecting the directory via menu/toolbar while there are no templates in the currently used directory. It doesn't occur if you select it right at startup or if the currently used directory contains templates (that's why I didn't notice it).
I will fix this soon but meanwhile if you want to get it to work you can do two things: either unzip the program again and select the directory at startup or open the file "Settings.xml" that is in the xml folder of the program directory and edit the entry
<entry key="skill_template_directory_local">YourTemplateD irectory</entry>
by putting in the name of your template directory (E:\GUILD WARS\Templates\Skills)
Hope this helps
Edit: a fixed version is available now
I will fix this soon but meanwhile if you want to get it to work you can do two things: either unzip the program again and select the directory at startup or open the file "Settings.xml" that is in the xml folder of the program directory and edit the entry
<entry key="skill_template_directory_local">YourTemplateD irectory</entry>
by putting in the name of your template directory (E:\GUILD WARS\Templates\Skills)
Hope this helps
Edit: a fixed version is available now
ayame ftw
thx, i will try it when i get home
tyche7
Wow - impressive. This is awesome! Now I can work on my builds from computers without guild wars (like at work...heh) and use them later when I can get on GW! Sweet!!
/happydance
/happydance
soullss monk
Is there any chance that this could work on a mac? I'd think it would, cuz of the java thing, but some confirmation would be nice
Theron
Quote:
Originally Posted by soullss monk
Is there any chance that this could work on a mac? I'd think it would, cuz of the java thing, but some confirmation would be nice
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In reality I didn't try to run it on Linux or Mac so I cannot guarantee that it will run flawlessly. If you try it please let me know if it works. I'm curious on this
Tiyuri
Check your PM
frojack
Fantastic work.
Diddy bow
I like it, i tried on on my friends comp ^^
Cant get it to work on mine though cus of.. java
Cant get it to work on mine though cus of.. java
Underworlder
Wow, this is great stuff, thanks!
I was just looking for something with which I could browse the whole lotta skills offline, so I could think of new builds and stuff without having to go in-game, and I would have been happy enough with just a text document of the skills, so to find this was wonderful.
Thanks very much once again, great program!
I was just looking for something with which I could browse the whole lotta skills offline, so I could think of new builds and stuff without having to go in-game, and I would have been happy enough with just a text document of the skills, so to find this was wonderful.
Thanks very much once again, great program!
Theron
I created an updated Version which now supports the new template format that has been slightly modified recently. Furthermore - as Guild Wars supports this now as well - you can use sub directories to organize your skill templates. If you copy a template to clipboard it will now be copied as [Name;Code] so you can paste it directly into the Guild Wars chat to share it with others. Last but not least all skill data and description has been updated to match the current state.
EternalTempest
Great program, I was looking for something like this.
Much better then using gw freaks, getting the code, then having to copy paste in to a text file.
Great program
Much better then using gw freaks, getting the code, then having to copy paste in to a text file.
Great program
Eldin
Fantastic tool, very nice interface as well.
Have a cookie!
Have a cookie!
Waldir
Dont seem to work on my computer, i just get the opeing logo and than it shuts down, any idea why?
Theron
Do you have Java 1.6 installed? If not you can download it from Sun (http://java.sun.com/javase/downloads/index.jsp -> Java Runtime Environment (JRE) 6u1) It will not run with a lower version of Java.
Paloma Song
Any chance of this program being updated with the Kurz/Lux PvE skills, and, eventually, for GWEN?
Theron
I'm working on a new version. Not sure when it will be ready but it will of course include updated skill data. I hope it will be ready till GWEN release but I can't tell for sure ^^.
Paloma Song
Awesome, thanks a ton - this program has been soooooo useful, even a little out of date. Looking forward to your new version!
Sawamura
Very Nicely Made, I'll download & use it as soon as I get home
Bathory_Swain
Downloaded ^___________^
Thanks, I can't try it out yet but looks verry promising.
Thanks, I can't try it out yet but looks verry promising.
King Kong
This is a great program! I just used it to change some hero builds, without having to load up gw So much easier now
Barrett
niiiiiice program
Theron
Version 0.2.0 is now available. This version has been written (almost) completely from scratch und has a lot of impovements and new features.
The most important are:
- the possibility to create different template sources
- the possibility to group skills by different criteria
- the option to activate the windows look and feel
- the update of the skill database (including all PvE and GWEN skills)
- the extended export options (e.g. GWBB code).
In addition there are a lot of smaller new features and improvements, though not all features are ready yet. For example it is not yet possible to create custom filters or sorting. But those are not things that affect the usability of the program. In my opinion this version is a great step forward in terms of functionality and usability.
As always I am glad to hear your feedback. In particluar please report bugs and/or wrong skill data if you find them (which is very likely )
The current version can be downloaded at http://gwteddy.manuthie.de/?lang=en
The most important are:
- the possibility to create different template sources
- the possibility to group skills by different criteria
- the option to activate the windows look and feel
- the update of the skill database (including all PvE and GWEN skills)
- the extended export options (e.g. GWBB code).
In addition there are a lot of smaller new features and improvements, though not all features are ready yet. For example it is not yet possible to create custom filters or sorting. But those are not things that affect the usability of the program. In my opinion this version is a great step forward in terms of functionality and usability.
As always I am glad to hear your feedback. In particluar please report bugs and/or wrong skill data if you find them (which is very likely )
The current version can be downloaded at http://gwteddy.manuthie.de/?lang=en
Paloma Song
Wow - I would've been tickled for an update that just had the new allegiance skills, but you've really outdone yourself with this one. I gave it a spin just now and it's working just fantastic. The new sorting tools were a great idea. Honestly, I don't get how this program stays under-the-radar, it's the best of its class. Definitely allowed me to play around with builds, when before I'd just not have bothered getting into that meta because the ingame template manager is a mess.
arcady
For the person who asked about Mac support, Mac does not yet support Java 1.6, but it does have a Beta version at the apple developer's site (http://developer.apple.com/).
I've just tested this with that, and it fails to load without leaving me an error message.
I've just tested this with that, and it fails to load without leaving me an error message.
DarkNecrid
This is the best program ever man, I will probably never ever make builds in-game again.
Seriously.
Seriously.