Customized weapons per account not per character

pigdestroyer

pigdestroyer

Wilds Pathfinder

Join Date: Jan 2006

Los Chavos Del [ocho]

W/

I think this is a very simple sugestion, it would be nice to us pvpers who want to look nice and have more than one war, but cant afford getting a lot of perfect weapons.

thanks.

KamikazeChicken

Desert Nomad

Join Date: Aug 2005

Mo/

/signed

12 char limit is annoying.

Crusheer

Crusheer

Lion's Arch Merchant

Join Date: Jun 2006

Europe

Friends Of The World [FTW]

E/

/notsignet

Is that logical? I think not...

Stemnin

Stemnin

Krytan Explorer

Join Date: Nov 2005

Mo/Me

I like the idea, but be forewarned of the anti-vanity pvp ppl, stay away

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

/not signed

Customization is a double edged sword.

Don't want the weapon stuck on one character, don't customize it.

Want the 20% damage bonus, then it can only be used by that one character.

Customization works perfecftly, don't change a thing.

Akhilleus

Akhilleus

Forge Runner

Join Date: Sep 2005

If it aint expensive, it aint worth buyin'.

Leading/Co-leading Bretheren Of Chaos [Dark]

W/Mo

i think its a good idea...but like with everything in life, due to my hyper-cynical nature, i tend to look towards potential side effects.
with this idea came one right off the bat.
already people occasionally delete pvp chars not realizing there was something on there important too them untill its too late (yes, this is their own fault, nevertheless its an issue). with this, people would risk losing their most prized posessions.
i have personally never lost anything eleting chars because i am very, very careful to look them over beforehand. however, this doesnt change the fact that many people have done it in the past and will do it in the future.

in support of it, it wouldnt be quite as bad if you were to remake a character, since you could inport your old items.
its also been my opinion that if you delete a character and remake it with the same name (on the account it existed on previously) it should be able to use its old equipment. i would say the same for the skills the character had captured, but i think leaving that part out would be motivation not to delete them unless absolutly necissary.

overall, id say this is /signed.

pigdestroyer

pigdestroyer

Wilds Pathfinder

Join Date: Jan 2006

Los Chavos Del [ocho]

W/

at least post the reasons,of why you dont want it

Bastian

Bastian

Lion's Arch Merchant

Join Date: Mar 2006

Mo/A

Quote:
Originally Posted by pigdestroyer
I think this is a very simple sugestion, it would be nice to us pvpers who want to look nice and have more than one war, but cant afford getting a lot of perfect weapons.

thanks.
Why do you have more than 1 warrior for PvP?

The way I see it is, there aren't too many things that actually need to be customized except bows, spears, hammers, axex, swords and daggers. Each of these are pretty profession specific. (With the exception of melee on Rangers currently). There is no need for more than 1 type of character slot per profession.

Additionally, green weapons are perfect and extremely inexpensive.

/notsigned

Malice Black

Site Legend

Join Date: Oct 2005

For a price...transfer weapon to XXX char for XX amount of gold.

KamikazeChicken

Desert Nomad

Join Date: Aug 2005

Mo/

Quote:
Originally Posted by The Admins Bane
For a price...transfer weapon to XXX char for XX amount of gold.
That'd work as well.

Quote:
Originally Posted by Bastian
Why do you have more than 1 warrior for PvP?
With the addition of each chapter comes different looks for each profession. I know multiple people who've remade characters for what they felt was a better appearance. I don't really see a reason they need to lose all their previously customized weaponry because they felt like changing how their character looked.

Malice Black

Site Legend

Join Date: Oct 2005

If its account based it takes away the only minor disadvantage of customising.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Make an NPC like the festival hat NPC for uniques?

For it to work, the weapons you show him have to already be customised, so you cant just copy an uncostomised wep and sell it. The weapons can then be copied onto your other chars, as customised ones.

Doesnt work with offhands.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

This would be nice, not so much for your own weapons, but for your heroes.

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

/Not signed

For this thought... you create a perfect PvP weapon (customized for the PvP character) and give it to your PvE characters for no cost. Re-roll the PvP character for more perfect weapons at no cost.

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

Quote:
Originally Posted by Dougal Kronik
/not signed

Customization is a double edged sword.

Don't want the weapon stuck on one character, don't customize it.

Want the 20% damage bonus, then it can only be used by that one character.

Customization works perfecftly, don't change a thing.
I think this guy has the best argument.
/notsigned

Gregslot

Gregslot

Wilds Pathfinder

Join Date: Aug 2006

Me/

Why do you have more then one warrior?
Dont they do the same thing? I mean... they ARE the same class

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

/signed. Honestly, the main debate you have with customizing a weapon (or not) is whether you can sell it to another player later. That is not impacted by the OP's suggestion.

I think this would help some of the storage issues that some players face, as they often have duplicate weapons among their characters that would be easily consolidated/eliminated.

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Again, this would allow a loophole for every character to have free PvP level weapons jus tby creating and re-rolling. Probably not the intent, but a side effect.

pigdestroyer

pigdestroyer

Wilds Pathfinder

Join Date: Jan 2006

Los Chavos Del [ocho]

W/

Quote:
Originally Posted by gameshoes3003
I think this guy has the best argument.
/notsigned
only that theres no argument, I dont see the reason why he doesnt wants it, he points out stuff everyone already knows

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

Let me explain.

You have a nice weapon, now you have a choice. The game is made more interesting and involving (PvE view) with choices and consequences of our choices. How we develop ourselves and the environment around us.

Do you customize it, getting an additional 20% damage but unable to allow other characters to use it, and the long term to sell it it to another character.

Or do i think this weapon would be better on another character, in which case I can't customize it, or they will never be able to use it.

Now I have a Necromancer and a Ranger. Two separate characters. I built a touch Ranger just to see how it would play. I gathered up all my collectors weapons and a gold katana +5 en from a drop. If I customized them for the touch ranger, he would be more effective, not here to discuss the touch ranger skillbar or skill use.

I decided not to customize, that way when I play my necromancer, he can use the collectors weapons (since I did not customize and lost 20% extra damage). Additionally, my warrior can use the gold katana with his swordmanship build. These weapons are still not customized, in case I want to give the touch ranger another run, or someone in my guild wants/needs one of the items to actually improve their character.

You want the 20% extra damage without any consequences. And I feel that Anet is teaching you a better lesson by having repercussions for your choices. You will need those skills in your life.

If this idea were followed through, players would stop acquiring multiple weapons, and just customize them then pop them around all their characters. The economy would take a hit as less items are bought from other players, the spread in price from covetted to standard would increase into the millions.

And anet has always tried to incorporate balance into Guild Wars. Where is the balance in this idea.

Pro: I have +20% extra damage fropm this customized weapon. It now does an extra 35% when health over 50%.
Additional Pro: I can pop this bad boy arouind each of my characters, as needed.
Con: The only thing I can't do now with it is sell it.

Not balanced in my opinion.

Therefore:

/not signed (with my justification).

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

/not signed

a 5' 4" asian monk cant use my 6'5" warriors axe

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

If the customization is account based, then make it cost more, like 1K, and have the bonus be for less... say 10%.

Either way I'm not sure I'm going to sign this because if you make customized weapons account based, some people are going to start asking for armor to be account based.


Perhaps a better thing to do is to give weaponsmiths a decustomization option for a price.

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

P/

Even though I would greatly like to customize everything for a permanent +20% damage for just my account, I doubt it would ever happen. The whole point was that only one character could have it and use it.

/notsigned

pigdestroyer

pigdestroyer

Wilds Pathfinder

Join Date: Jan 2006

Los Chavos Del [ocho]

W/

close it pls..

-.-

Shadow of Light

Shadow of Light

Lion's Arch Merchant

Join Date: Jun 2006

Australia

Mo/

Quote:
Originally Posted by pigdestroyer
I think this is a very simple sugestion, it would be nice to us pvpers who want to look nice and have more than one war, but cant afford getting a lot of perfect weapons.

thanks.
If the only reason for this is so PvPers can look nice, then I don't agree. That's not a good enough reason in my books.

Next we'll be asking that PvPers be allowed to select 15k/FoW armour, just for the sake of looking good.

A variation of your suggestion is to allow PvPers to pick skins for their weapons and armour. This has been brought up before, and basically shot down. The overall sentiment is that there are more important things for Anet to spend time on (like fixing that annoying bug that prevents rangers from activating skills on certain parts of bridges).

Lagg

Lagg

Wilds Pathfinder

Join Date: Jun 2005

W/

/not signed

Not logical in the least. All max damage weapons and focii can be acquired in towns. All the others are for bragging rights only.

Deleet

Wilds Pathfinder

Join Date: Oct 2006

Denmark

Rule Thirty Four [prOn]

Mo/

Unbalanced... what?

Most people in this thread didn't like the idea from the scratch and then invented all kinds of problems instead of solving them.
This is mostly useful for heroes and multiple characters of the same class. Eg. if you have a PvE warrior with a nice sword and not enough skills/whatever, and then a PvP warrior. It wouldn't make any difference. Also useful with +5 energy swords for casters.

/signed.

Oh and btw, PvP items cannot be put in storage, so that was a horrible try to shoot it down.

The Silver Star

The Silver Star

Krytan Explorer

Join Date: Jun 2006

UK, Scotland

Il Guild Name Il

W/

/notsigned

Nobody cares what you look like in PvP its as simple at that.