Best Way to Evolve your Pet to Hearty?

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

I've extensively read Jenosavel's guide to pets and done a comprehensive search on the boards. There appears to be many guides to evolving a Dire pet, but no real guidance other than "it's easy" for a Hearty pet.

Here's my "theory" as to the best way to do evolve a Hearty pet - I'd love to hear suggestions as to (1) whether this would work and (2) if there is an easier way to do it.

Per Jenosavel's guide, the keys to developing a Hearty pet is (1) to maximize the amount of damage the pet takes and (2) to minimize the amount of damage the pet deals.

In short, that means you need to set your Beast Mastery skill to zero, and need to make sure that the pet dies a very slow (and agonizing) death, to ensure that he takes as much damage as possible.

Given that:

Step 1: Find a place where level 20+ monsters wander around solo, or in very small groups, and use damage-only skills (i.e. no health degeneration).

Step 2: Set your Beast Mastery to zero. Bring defensive stances to ensure you take very little damage.

Step 3: Send in the pet, and don't attack. Heal the pet as much as humanly possible, to maximize the damage it takes before it dies.

Step 4: After the pet dies, begin your attack and get the monster down to almost zero health, and then rez the pet.

Step 5: Kill the monster in one last shot. This maximizes the XP your pet will get, and ensures that the pet doesn't do any further damage to it.

Step 6: Find your next monster and lather, rinse and repeat.

This method ensures that (1) your pet takes much, much more damage than you; (2) you are doing much, much more damage than the pet and (3) the pet continues to level up quickly through the experience gain.

For you beastmasters out there, is this a reasonable method? Do you have any other tips I might be missing?

XvArchonvX

XvArchonvX

Forge Runner

Join Date: Nov 2005

R/

If you want a lvl 20 hearty pet, just run around with 0 BM and let your pet die a lot. That's all you have to do. If you have barrage, you can join BP groups also, which will help. You really have to try to make your pet evolve to anything other than hearty, so there's not much point in making a 'guide' to doing so.

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

^ I've found that as long as you are the primary damage dealer, and your pet dies a few times, you're assured a Hearty Pet.

Amy Awien

Amy Awien

Forge Runner

Join Date: Jul 2006

R/

Even if it doesn't die and deals a major part of the damage, a playfull/hearty evolution will likely be the result.

$hade.

$hade.

Krytan Explorer

Join Date: Apr 2005

Canada

[FiRM[]

R/

Low points in BM and just let pet gain experience while dead.

anshin

Wilds Pathfinder

Join Date: Aug 2006

R/

Quote:
Originally Posted by $hade.
Low points in BM and just let pet gain experience while dead. = Dire Pet....


it happens as snipious said...

but if you want a guide... nothing better then this.... everytime your pet dies... rez him as fast as possible and let him die again... and rez him again... and let him die again... and rez him again if the fight longs this much...

lennymon

lennymon

Forge Runner

Join Date: Nov 2005

Seattle

Odin's Hammer [OH] - Servant's of Fortuna [SoF]

R/

Quote:
Originally Posted by $hade.
Low points in BM and just let pet gain experience while dead. Better to keep raising the pet, I've had quite a few no-evolutions doing this as well as trying to level them on >22 level mobs before their first evolution. Both seem to glitch the pet evolution code more than at least making an effort to keep the pet alive for some reason.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by lennymon
I've had quite a few no-evolutions doing this as well as trying to level them on >22 level mobs before their first evolution. This is the frustration that I've had. My current pet (a level 20 Warthog) never developed into Playful or Hearty (even though he died alot), and now is simply a "no name" pet. I'm starting over with a Level 5 Croc, and wanted to ensure that he'll be Hearty instead of the default "Elder".

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by XvArchonvX
You really have to try to make your pet evolve to anything other than hearty, so there's not much point in making a 'guide' to doing so. Wow...I must be the exception. I've developed three level 20 pets so far, and all of them are either undesignated or have the Elder classification. I guess I just have bad luck.

XvArchonvX

XvArchonvX

Forge Runner

Join Date: Nov 2005

R/

Quote:
Originally Posted by Jetdoc
Wow...I must be the exception. I've developed three level 20 pets so far, and all of them are either undesignated or have the Elder classification. I guess I just have bad luck. I'm not sure what you are doing that is causing this. When I first started playing GW (long before I knew anything about pet evolutions), I capped a pet and kept him with me just for kicks. I almost always had 0 BM, but always rezed him when he died. He eventually turned Hearty.

If you are not rezing your pet when he dies or are not dealing enough damage compared to him, then that may be your problem, but beyond that, I'm not sure what's going on.

lennymon

lennymon

Forge Runner

Join Date: Nov 2005

Seattle

Odin's Hammer [OH] - Servant's of Fortuna [SoF]

R/

I think the disconnect is that many folks think dieing makes a pet follow the hearty evolution, where it's actually damage taken (along with other factors of course). Obviously if your pet is dead, it cannot take damage and it's damage dealt vs your damage dealt scale seems to bug out if the pet is dead mostly. Here's my opinion though, if you aren't using your pet enough that it's alive most of the time, likely your playstyle isn't going to be affected by having any evolution and in fact a non-evolved (aka standard) pet may be the best thing for you anyway. Bottom line, play with your pet in training exactly how you WANT to end up playing with your pet and you stand the best chance of getting a favorable evolution, aka big hearty tank evolves from tanking not being dead.
I've not tested this enough to find out where the lines are, but basically I don't recommend fighting mostly things which 10 levels over the level of your pet unless you are wanting unevolved as there seems to be at least a 50/50 shot of it when I do that, regardless of the fact that my pet deals ALL the damage and takes none.

Winstar

Winstar

Jungle Guide

Join Date: Feb 2006

London

I finally got it right with my hyena going for the Dire route. Basically call targets for your pet and let him kill everything with pattacks while you keep yourself alive with the enemies focused on killing you. Hearty pets just seemed to always happen to me when trying to make a dire.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by XvArchonvX
If you are not rezing your pet when he dies. This is likely the cause...when exploring in PvE, I normally just carry Charm Animal, and let the pet rez when I eventually die. My BM is set almost to nothing, so I figured it wouldn't be the damage.

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

I've never needed to TRY to get a Hearty pet, that's what I always end up with unless I specifically try not to...

Sir Mad

Sir Mad

Desert Nomad

Join Date: Apr 2006

Moe's Pub

Pigs Can Fly [Pigs]

R/

Quote:
Originally Posted by Jetdoc
This is likely the cause...when exploring in PvE, I normally just carry Charm Animal, and let the pet rez when I eventually die. My BM is set almost to nothing, so I figured it wouldn't be the damage. Yeah that's it. 2 things seem to determine the evolution of a pet: the amount of damage taken, and the damage dealt by the pet compared to yours. If your pet dies as soon as your start exploring an area, he doesn't take any damage (except at the beginning, when he dies ) nor deal any damage (therefore there is no comparison possible with your own DPS) hence the elder/unevolved evolution (or eventually hearty if you don't stay a long time in every zone causing your pet to die often).

I agree with Archon, the easiest way to make a pet hearty is probably a couple of runs with a B/P team in the tombs or FoW - with the XP earnt there your pet should be lvl 20 after 2 or 3 runs, and even if you rez him only after the fights, the hearty evolution is granted