Imagine a skillbar with 10 skill slots!
Jadite Knight
Imagine if you could equip 10 skills, and could carry 2 elites (1 for the primary class and 1 for the secondary class)
One could imagine the many hundreds of new build possiblities that this would bring to both PvE and PvP gameplay experiences!
Question to Gaile:
HINT: Of course they would never do this, read the next hint!
Is this a far-fetched idea? Too much of an unbalanced idea? Or maybe a future gameplay mechanics idea?
Question to all GuildWars fans out there:
HINT: This is for fun, be creative!
What would you do with a 10 slot skill bar?
One could imagine the many hundreds of new build possiblities that this would bring to both PvE and PvP gameplay experiences!
Question to Gaile:
HINT: Of course they would never do this, read the next hint!
Is this a far-fetched idea? Too much of an unbalanced idea? Or maybe a future gameplay mechanics idea?
Question to all GuildWars fans out there:
HINT: This is for fun, be creative!
What would you do with a 10 slot skill bar?
Riceboi
I'm all for it, however everyone will whine about how it would mess up the game balance.
I'm also predicting someone will say if you want more skill slots go play (insert another RPG here). Guild Wars is unique because you only get 8 skill slots, bs, more bs, etc...
I'm also predicting someone will say if you want more skill slots go play (insert another RPG here). Guild Wars is unique because you only get 8 skill slots, bs, more bs, etc...
Grasping Darkness
Quote:
Originally Posted by Jadite Knight
What would you do with a 10 slot skill bar?
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Malice Black
Maybe a something for a weekend "special"
ss1986v2
sigh...
not to rain on your parade here, but this wont be received very well, ie you will get flamed. this idea is brought up every couple of weeks and is always shot down. it alters play mechanics that arent broken (whats wrong with 8 skills? if it aint broke, why fix it?). and it goes against the lore of the 8 skills (magic signet rings on each finger, or something along those lines), not that i care about the lore.
it all comes down to this: if we can have 8, someone will want 9. if you have 9, someone will want 10. even if it did become 10 skills, it wouldnt be a month before someone said "Why not 11? Its only 1 more!" there just isnt any reason to change it to start with.
not to rain on your parade here, but this wont be received very well, ie you will get flamed. this idea is brought up every couple of weeks and is always shot down. it alters play mechanics that arent broken (whats wrong with 8 skills? if it aint broke, why fix it?). and it goes against the lore of the 8 skills (magic signet rings on each finger, or something along those lines), not that i care about the lore.
it all comes down to this: if we can have 8, someone will want 9. if you have 9, someone will want 10. even if it did become 10 skills, it wouldnt be a month before someone said "Why not 11? Its only 1 more!" there just isnt any reason to change it to start with.
Riceboi
Quote:
Originally Posted by Grasping Darkness
I would whine about it being too overpowered.
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Exactly my point.
Vinraith
I'm trying to imagine the manpower and expense involved in rebalancing the entire game, adjusting the skill bar of every creature and NPC, rebalancing all the elites since interaction between them would become possible, rebalancing all the other skills in light of the change, and taking care of all the other ramifications of this change that I can't even put words to at the moment.
Now I'm trying to imagine why they'd bother.
Now I'm trying to imagine why they'd bother.
floppinghog
well without going too deep into thought you can easily find some elite combos that can give people the "God" status. thats for sure...
Ulivious The Reaper
now as a warrior i could own with 6 skills instead of just 4.. yay
Skuld
I would put my health and mana potions in it, duh
Acidic Won
not going to happen ever i remember reading about them never changing the max slots or max level.. sorry
Evilsod
You mean i could bring both Healing Hands/Grenths Balance AND Gladiators Defence?! ^^
It wouldn't really work... A new wave of 100Blades/IW Mesmers. LoD/EP Flag runners. Would be fun... but insanely unbalanced.
It wouldn't really work... A new wave of 100Blades/IW Mesmers. LoD/EP Flag runners. Would be fun... but insanely unbalanced.
Franco Power
I dont like, you cant own anything with 8 skills?
suck less ok.
suck less ok.
You just got tomahawked
wow this sounds alot like WoW.
|pyro|
Paladin Daniel FTL
it says in GW manual book that chars can carry 8 skills coz skills reperenz magical rings around 4 fingerst on each hand. The thumb cnt support a spell.
it says in GW manual book that chars can carry 8 skills coz skills reperenz magical rings around 4 fingerst on each hand. The thumb cnt support a spell.
Faer
Quote:
Originally Posted by Jadite Knight
What would you do with a 10 slot skill bar?
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Jadite Knight
Quote:
Originally Posted by Vinraith
I'm trying to imagine the manpower and expense involved in rebalancing the entire game, adjusting the skill bar of every creature and NPC, rebalancing all the elites since interaction between them would become possible, rebalancing all the other skills in light of the change, and taking care of all the other ramifications of this change that I can't even put words to at the moment.
Now I'm trying to imagine why they'd bother. |
Grasping Darkness
Quote:
Originally Posted by Faer
I would roll a Mesmer and rape you all.
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Evilsod
Quote:
Originally Posted by Jadite Knight
Driftwoods in Fissure of Woe carry 2 elites...
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Jadite Knight
Quote:
Originally Posted by ss1986v2
sigh...
not to rain on your parade here, but this wont be received very well, ie you will get flamed. this idea is brought up every couple of weeks and is always shot down. it alters play mechanics that arent broken (whats wrong with 8 skills? if it aint broke, why fix it?). and it goes against the lore of the 8 skills (magic signet rings on each finger, or something along those lines), not that i care about the lore. it all comes down to this: if we can have 8, someone will want 9. if you have 9, someone will want 10. even if it did become 10 skills, it wouldnt be a month before someone said "Why not 11? Its only 1 more!" there just isnt any reason to change it to start with. |
Captain Arne Is PRO
I'd Be Able To Use Gash And Sever Artery With My Drunken/desperation Blow Warrior Sw0t
Sir Skullcrasher
10 skill slots... whats the point when you add mending on it that you instantly become a noob! lol
Zinger314
Quote:
Originally Posted by You just got tomahawked
wow this sounds alot like WoW.
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Quote:
Originally Posted by |pyro|
it says in GW manual book that chars can carry 8 skills coz skills reperenz magical rings around 4 fingerst on each hand. The thumb cnt support a spell.
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Also a general note to the so-called "comedians": You aren't funny.
Kuldebar Valiturus
Why stop at 10 slots?
Let's make the slots unlimited, and allow for player created mods and complex macros, also, while we are at it: let's petition ANet to release an expansion; we can call it, "The Burning Crusades".
Let's make the slots unlimited, and allow for player created mods and complex macros, also, while we are at it: let's petition ANet to release an expansion; we can call it, "The Burning Crusades".
Faer
Quote:
Originally Posted by Grasping Darkness
I would run a sb 55 and still have space for the ability to arcane conundrum, interrupt and degen you to death for using the word rape in a jovial manner.
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2. [wiki]Signet of Disenchantment[/wiki] [Set Swap] [wiki]Shatter Enchantment[/wiki]
3. Rock, Paper, Scissors.
pOmrAkkUn
2 elites?
Imagine a monk with Spell Breaker follow by Obsidian Flesh.
I guess not :P
Imagine a monk with Spell Breaker follow by Obsidian Flesh.
I guess not :P
Diablo???
It'll throw the whole game mechanics out of whack. The amount of time that went into balancing these skills constantly, will increase exponentially with every skill slot added. Delaying even more need-to-fix bugs in the future.
Darcy
Why would you want to have 10? I have enough problems deciding on 8 skills to bring. Too many decisions for me, by the time I selected 10 skills, it would be time to log off. (humor)
Seriously, this will never happen. While ANet has fudged the published lore before, enlarging the skill bar would change the entire game and enrage a large part of the player community.
Seriously, this will never happen. While ANet has fudged the published lore before, enlarging the skill bar would change the entire game and enrage a large part of the player community.
Jadite Knight
Quote:
Originally Posted by Faer
1. It wasn't jovial.
2. [wiki]Signet of Disenchantment[/wiki] [Set Swap] [wiki]Shatter Enchantment[/wiki] 3. Rock, Paper, Scissors. |
We have a Hundred Blades IW (I personally liked this one)
We have a shutdown/55 monk (GG nightmares)
We have a condition spamming warrior
This is getting good!
Chewbacca Defense
Mesmers would rock. Signet of Illusions + some other elite would be insane!
Zinger314
Quote:
Originally Posted by Jadite Knight
See! The ideas are already pouring in...
We have a Hundred Blades IW (I personally liked this one) We have a shutdown/55 monk (GG nightmares) We have a condition spamming warrior This is getting good! |
MSecorsky
Let's go the opposite, and have a "One hand tied behind my back" weekend!
Meaning... only 4 skill slots available!
Meaning... only 4 skill slots available!
Grasping Darkness
Quote:
Originally Posted by Faer
1. It wasn't jovial.
2. [wiki]Signet of Disenchantment[/wiki] [Set Swap] [wiki]Shatter Enchantment[/wiki] 3. Rock, Paper, Scissors. |
maybe not jovial but you are
http://wordnet.princeton.edu/perl/webwn?s=ignorant
and
http://wordnet.princeton.edu/perl/webwn?s=immature
plz tell me this guy isnt a mod ...and plz..uninstall
Elena
hmm
Monk Martyr + Melandru's resilence = super health regen + energy regen wee
Word of healing + mantra of recall
heck even Avatar of melandru + martyr o.O
Monk Martyr + Melandru's resilence = super health regen + energy regen wee
Word of healing + mantra of recall
heck even Avatar of melandru + martyr o.O
Jadite Knight
Now that is a HELL of an idea! GG RC Prot monks
Jadite Knight
Quote:
Originally Posted by Elena
hmm
Monk Martyr + Melandru's resilence = super health regen + energy regen wee Word of healing + mantra of recall heck even Avatar of melandru + martyr o.O |
Faer
Quote:
Originally Posted by Grasping Darkness
[wiki]Shadow Form[/wiki]
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[skill]Chilblains[/skill]
Throwing insults when none have been directed at you isn't a very good show of maturity, by the way.
Quote:
Originally Posted by Grasping Darkness
plz..uninstall
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ss1986v2
Quote:
Originally Posted by Grasping Darkness
[wiki]Shadow Form[/wiki]
maybe not jovial but you are http://wordnet.princeton.edu/perl/webwn?s=ignorant and http://wordnet.princeton.edu/perl/webwn?s=immature plz tell me this guy isnt a mod ...and plz..uninstall |
you played 55. he played mesmer. you played SF.
rock, paper, scissors...
Orinn
Quote:
Originally Posted by Chewbacca Defense
Mesmers would rock. Signet of Illusions + some other elite would be insane!
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Glyph of Renewal would pair nicely with some other elite spells with long recharges, as would Echo. Echo-sandstorm might just be nasty enough to run as a FoTM...
And 10 slots? Assassins could run full attack chains and still have room for some defensive stuff. Shadow Form/Obsidian Flesh assassins, hooray!
OK, that last one really DID scare me. Shadow Form assassins are already pretty nice, without giving them another elite and another non-elite slot to play with...
FoxBat
You know, while the game has had an 8-skill bar for a while now, elites came late in development. The primary purpose of elites was to cut down on abusive skill combos that Anet couldn't find any other way around without nerfing said skills to complete uselessness outside the combo. The entire purpose of elites is that you can't combine them together!
Going to a 10-skill bar has much, much less of a dramatic impact on balance issues than 2 elites on even an 8-skill bar.
Going to a 10-skill bar has much, much less of a dramatic impact on balance issues than 2 elites on even an 8-skill bar.