Imagine a skillbar with 10 skill slots!

Jadite Knight

Ascalonian Squire

Join Date: Jan 2007

R/W

Imagine if you could equip 10 skills, and could carry 2 elites (1 for the primary class and 1 for the secondary class)

One could imagine the many hundreds of new build possiblities that this would bring to both PvE and PvP gameplay experiences!

Question to Gaile:

HINT: Of course they would never do this, read the next hint!

Is this a far-fetched idea? Too much of an unbalanced idea? Or maybe a future gameplay mechanics idea?

Question to all GuildWars fans out there:

HINT: This is for fun, be creative!

What would you do with a 10 slot skill bar?

Riceboi

Riceboi

Wilds Pathfinder

Join Date: May 2005

I'm all for it, however everyone will whine about how it would mess up the game balance.

I'm also predicting someone will say if you want more skill slots go play (insert another RPG here). Guild Wars is unique because you only get 8 skill slots, bs, more bs, etc...

Grasping Darkness

Grasping Darkness

Banned

Join Date: Nov 2005

Quote:
Originally Posted by Jadite Knight
What would you do with a 10 slot skill bar?
I would whine about it being too overpowered.

Malice Black

Site Legend

Join Date: Oct 2005

Maybe a something for a weekend "special"

ss1986v2

ss1986v2

Wilds Pathfinder

Join Date: Apr 2006

Mo/

sigh...

not to rain on your parade here, but this wont be received very well, ie you will get flamed. this idea is brought up every couple of weeks and is always shot down. it alters play mechanics that arent broken (whats wrong with 8 skills? if it aint broke, why fix it?). and it goes against the lore of the 8 skills (magic signet rings on each finger, or something along those lines), not that i care about the lore.

it all comes down to this: if we can have 8, someone will want 9. if you have 9, someone will want 10. even if it did become 10 skills, it wouldnt be a month before someone said "Why not 11? Its only 1 more!" there just isnt any reason to change it to start with.

Riceboi

Riceboi

Wilds Pathfinder

Join Date: May 2005

Quote:
Originally Posted by Grasping Darkness
I would whine about it being too overpowered.

Exactly my point.

Vinraith

Vinraith

Desert Nomad

Join Date: Dec 2006

I'm trying to imagine the manpower and expense involved in rebalancing the entire game, adjusting the skill bar of every creature and NPC, rebalancing all the elites since interaction between them would become possible, rebalancing all the other skills in light of the change, and taking care of all the other ramifications of this change that I can't even put words to at the moment.

Now I'm trying to imagine why they'd bother.

floppinghog

floppinghog

Wilds Pathfinder

Join Date: Oct 2005

pit of brimstone

Squad Six Six Six [ssss]

A/Me

well without going too deep into thought you can easily find some elite combos that can give people the "God" status. thats for sure...

Ulivious The Reaper

Ulivious The Reaper

Desert Nomad

Join Date: Jan 2006

The Shadowed Assassins

W/Mo

now as a warrior i could own with 6 skills instead of just 4.. yay

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

I would put my health and mana potions in it, duh

Acidic Won

Academy Page

Join Date: Nov 2006

not going to happen ever i remember reading about them never changing the max slots or max level.. sorry

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

You mean i could bring both Healing Hands/Grenths Balance AND Gladiators Defence?! ^^

It wouldn't really work... A new wave of 100Blades/IW Mesmers. LoD/EP Flag runners. Would be fun... but insanely unbalanced.

Franco Power

Franco Power

Jungle Guide

Join Date: Dec 2006

UK

W/

I dont like, you cant own anything with 8 skills?
suck less ok.

You just got tomahawked

You just got tomahawked

Krytan Explorer

Join Date: Nov 2006

H-Town

The Battle Bakery [vPie]

N/

wow this sounds alot like WoW.

|pyro|

|pyro|

Wilds Pathfinder

Join Date: Jun 2006

Me/

Paladin Daniel FTL

it says in GW manual book that chars can carry 8 skills coz skills reperenz magical rings around 4 fingerst on each hand. The thumb cnt support a spell.

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Quote:
Originally Posted by Jadite Knight
What would you do with a 10 slot skill bar?
I would roll a Mesmer and rape you all.

Jadite Knight

Ascalonian Squire

Join Date: Jan 2007

R/W

Quote:
Originally Posted by Vinraith
I'm trying to imagine the manpower and expense involved in rebalancing the entire game, adjusting the skill bar of every creature and NPC, rebalancing all the elites since interaction between them would become possible, rebalancing all the other skills in light of the change, and taking care of all the other ramifications of this change that I can't even put words to at the moment.

Now I'm trying to imagine why they'd bother.
Driftwoods in Fissure of Woe carry 2 elites...

Grasping Darkness

Grasping Darkness

Banned

Join Date: Nov 2005

Quote:
Originally Posted by Faer
I would roll a Mesmer and rape you all.
I would run a sb 55 and still have space for the ability to arcane conundrum, interrupt and degen you to death for using the word rape in a jovial manner.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by Jadite Knight
Driftwoods in Fissure of Woe carry 2 elites...
So do Skales... and nobody cares because 1. Driftwood are shit and there combination or elites, more so. 2. Skales never actually use GB unless on extremely low health, which more often that not leaves them dead before they decide to use it.

Jadite Knight

Ascalonian Squire

Join Date: Jan 2007

R/W

Quote:
Originally Posted by ss1986v2
sigh...

not to rain on your parade here, but this wont be received very well, ie you will get flamed. this idea is brought up every couple of weeks and is always shot down. it alters play mechanics that arent broken (whats wrong with 8 skills? if it aint broke, why fix it?). and it goes against the lore of the 8 skills (magic signet rings on each finger, or something along those lines), not that i care about the lore.

it all comes down to this: if we can have 8, someone will want 9. if you have 9, someone will want 10. even if it did become 10 skills, it wouldnt be a month before someone said "Why not 11? Its only 1 more!" there just isnt any reason to change it to start with.
Just an idea, it will not bother me a bit if i get flamed

Captain Arne Is PRO

Captain Arne Is PRO

Banned

Join Date: Jun 2005

I'd Be Able To Use Gash And Sever Artery With My Drunken/desperation Blow Warrior Sw0t

Sir Skullcrasher

Sir Skullcrasher

Furnace Stoker

Join Date: Jun 2005

California

15 over 50 [Rare]

W/Mo

10 skill slots... whats the point when you add mending on it that you instantly become a noob! lol

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Quote:
Originally Posted by You just got tomahawked
wow this sounds alot like WoW.
For the record...in WoW, you have unlimited possible skill slots: you fight almost all abilites your class can use. Not citing that as an advantage over Guild Wars: They are different systems.

Quote:
Originally Posted by |pyro|
it says in GW manual book that chars can carry 8 skills coz skills reperenz magical rings around 4 fingerst on each hand. The thumb cnt support a spell.
Obvious ret-con. It makes no sense. It's based of of MtG's seven cards in a hand...I don't think there's any justification for that anyways.

Also a general note to the so-called "comedians": You aren't funny.

Kuldebar Valiturus

Kuldebar Valiturus

Desert Nomad

Join Date: Nov 2006

Garden City, Idaho

The Order of Relumination (TOoR)

R/

Why stop at 10 slots?

Let's make the slots unlimited, and allow for player created mods and complex macros, also, while we are at it: let's petition ANet to release an expansion; we can call it, "The Burning Crusades".

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Quote:
Originally Posted by Grasping Darkness
I would run a sb 55 and still have space for the ability to arcane conundrum, interrupt and degen you to death for using the word rape in a jovial manner.
1. It wasn't jovial.
2. [wiki]Signet of Disenchantment[/wiki] [Set Swap] [wiki]Shatter Enchantment[/wiki]
3. Rock, Paper, Scissors.

pOmrAkkUn

pOmrAkkUn

Desert Nomad

Join Date: Oct 2005

Bangkok

Me/Mo

2 elites?
Imagine a monk with Spell Breaker follow by Obsidian Flesh.
I guess not :P

Diablo???

Diablo???

Forge Runner

Join Date: Jun 2005

Seattle

SPQR

N/R

It'll throw the whole game mechanics out of whack. The amount of time that went into balancing these skills constantly, will increase exponentially with every skill slot added. Delaying even more need-to-fix bugs in the future.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

Why would you want to have 10? I have enough problems deciding on 8 skills to bring. Too many decisions for me, by the time I selected 10 skills, it would be time to log off. (humor)

Seriously, this will never happen. While ANet has fudged the published lore before, enlarging the skill bar would change the entire game and enrage a large part of the player community.

Jadite Knight

Ascalonian Squire

Join Date: Jan 2007

R/W

Quote:
Originally Posted by Faer
1. It wasn't jovial.
2. [wiki]Signet of Disenchantment[/wiki] [Set Swap] [wiki]Shatter Enchantment[/wiki]
3. Rock, Paper, Scissors.
See! The ideas are already pouring in...

We have a Hundred Blades IW (I personally liked this one)
We have a shutdown/55 monk (GG nightmares)
We have a condition spamming warrior

This is getting good!

Chewbacca Defense

Lion's Arch Merchant

Join Date: Aug 2006

667 Neighbour of the Beast

Ttgr

Mesmers would rock. Signet of Illusions + some other elite would be insane!

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Quote:
Originally Posted by Jadite Knight
See! The ideas are already pouring in...

We have a Hundred Blades IW (I personally liked this one)
We have a shutdown/55 monk (GG nightmares)
We have a condition spamming warrior

This is getting good!
Why can't we just have a button that'll kill everything in one hit?

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Let's go the opposite, and have a "One hand tied behind my back" weekend!

Meaning... only 4 skill slots available!

Grasping Darkness

Grasping Darkness

Banned

Join Date: Nov 2005

Quote:
Originally Posted by Faer
1. It wasn't jovial.
2. [wiki]Signet of Disenchantment[/wiki] [Set Swap] [wiki]Shatter Enchantment[/wiki]
3. Rock, Paper, Scissors.
[wiki]Shadow Form[/wiki]


maybe not jovial but you are

http://wordnet.princeton.edu/perl/webwn?s=ignorant
and
http://wordnet.princeton.edu/perl/webwn?s=immature

plz tell me this guy isnt a mod ...and plz..uninstall

Elena

Elena

Desert Nomad

Join Date: May 2005

Belgium

hmm

Monk Martyr + Melandru's resilence = super health regen + energy regen wee

Word of healing + mantra of recall

heck even Avatar of melandru + martyr o.O

Jadite Knight

Ascalonian Squire

Join Date: Jan 2007

R/W

Now that is a HELL of an idea! GG RC Prot monks

Jadite Knight

Ascalonian Squire

Join Date: Jan 2007

R/W

Quote:
Originally Posted by Elena
hmm

Monk Martyr + Melandru's resilence = super health regen + energy regen wee

Word of healing + mantra of recall

heck even Avatar of melandru + martyr o.O
Now that is a HELL of an idea! GG RC Prot monks

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Quote:
Originally Posted by Grasping Darkness
[wiki]Shadow Form[/wiki]
I can use a secondary profession too!

[skill]Chilblains[/skill]

Throwing insults when none have been directed at you isn't a very good show of maturity, by the way.

Quote:
Originally Posted by Grasping Darkness
plz..uninstall

ss1986v2

ss1986v2

Wilds Pathfinder

Join Date: Apr 2006

Mo/

Quote:
Originally Posted by Grasping Darkness
[wiki]Shadow Form[/wiki]


maybe not jovial but you are

http://wordnet.princeton.edu/perl/webwn?s=ignorant
and
http://wordnet.princeton.edu/perl/webwn?s=immature

plz tell me this guy isnt a mod ...and plz..uninstall
whoa, calm down, this is already going to be a heated discussion, no need to flame for no reason at all. besides, you just proved his point.

you played 55. he played mesmer. you played SF.

rock, paper, scissors...

Orinn

Krytan Explorer

Join Date: Jul 2006

Defiant Dragons

Quote:
Originally Posted by Chewbacca Defense
Mesmers would rock. Signet of Illusions + some other elite would be insane!
That was what I was thinking as well. Max out illusion, then drop your second elite slot into something really out there, like obsidian flesh? Searing Flames with 16 illusion, 12 fast cast, and signet of illusions handy?

Glyph of Renewal would pair nicely with some other elite spells with long recharges, as would Echo. Echo-sandstorm might just be nasty enough to run as a FoTM...

And 10 slots? Assassins could run full attack chains and still have room for some defensive stuff. Shadow Form/Obsidian Flesh assassins, hooray!

OK, that last one really DID scare me. Shadow Form assassins are already pretty nice, without giving them another elite and another non-elite slot to play with...

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

You know, while the game has had an 8-skill bar for a while now, elites came late in development. The primary purpose of elites was to cut down on abusive skill combos that Anet couldn't find any other way around without nerfing said skills to complete uselessness outside the combo. The entire purpose of elites is that you can't combine them together!

Going to a 10-skill bar has much, much less of a dramatic impact on balance issues than 2 elites on even an 8-skill bar.