Higher level bosses
gameshoes3003
As all Prophecies players know, Glint, the Lich, the Rotskale, are probably the strongest bosses (can't judge Factions or Nightfall since I haven't beat them yet). But, as many people know, Glint is way to easy for lvl 31 as for the Lich as well, the Rotskale is only hard because of the guys swarming around it.
So I think that there should be bosses with more freakin muscle to them. I first thought Glint should be like lvl 40 or something, but then, that'll be hard =D
So all bosses (except for the low lvl bosses) should be 1 or 2 levels higher, because a boss isn't a boss, until it can actually put up a fight.
Anyone think this should be in effect?
So I think that there should be bosses with more freakin muscle to them. I first thought Glint should be like lvl 40 or something, but then, that'll be hard =D
So all bosses (except for the low lvl bosses) should be 1 or 2 levels higher, because a boss isn't a boss, until it can actually put up a fight.
Anyone think this should be in effect?
Savio
Nah, how about groups of bosses or bosses with secondaries.
MSecorsky
Ooh, that's good... bosses with secondaries. Let's expand a wee bit...
Bosses with secondaries and skill templates designed by contest to be as nasty as possible.
Bosses with secondaries and skill templates designed by contest to be as nasty as possible.
I Phoenix I
Me/E Shutdown Mesmer with Gale and Blinding Surge?
onerabbit
i remember the 1st time i seen glint..i was horified, just stood there in amazment..lvl31, now its kinda crap/..yh that boss is lvl 31. id love to see more harder bosses :P
gameshoes3003
maybe higher level bosses with secondaries!
Franco Power
Quote:
Originally Posted by I Phoenix I
Me/E Shutdown Mesmer with Gale and Blinding Surge?
|
lol
"damn a mesmerr"
Level:34
skills used
[skill]Psychic Distraction[/skill][skill]Glyph Of Lesser Energy[/skill][skill]Blinding Surge[/skill][skill]Diversion[/skill][skill]Gale[/skill]
lol x_x
Antheus
How about, making PvE that has only balanced teams of 8 level 20 NPCs using all 8 skills from 2 professions each including rezes?
I'm willing to bet this would cause the greatest outcry of requests for nerfs there has ever been.
I don't think any mob in any part of the game currently uses full skill bar. Or has a secondary.
This would be, even if it sounds easy, one of greatest challenges PvE could offer.
I'm willing to bet this would cause the greatest outcry of requests for nerfs there has ever been.
I don't think any mob in any part of the game currently uses full skill bar. Or has a secondary.
This would be, even if it sounds easy, one of greatest challenges PvE could offer.
Dougal Kronik
Quote:
Originally Posted by Antheus
How about, making PvE that has only balanced teams of 8 level 20 NPCs using all 8 skills from 2 professions each including rezes?
I'm willing to bet this would cause the greatest outcry of requests for nerfs there has ever been. I don't think any mob in any part of the game currently uses full skill bar. Or has a secondary. This would be, even if it sounds easy, one of greatest challenges PvE could offer. |
And the mobs have to be antagonistic towards one another as well.
Also when the mobs die and are rezzed, they incur DP like any other player.
I say bring on that challenge.
CyberMesh0
That would be really awesome. No enemies currently exist (to my knowledge) with more than one profession. Having a multi-profession boss with specialized henchmen would definitely be an interesting challenge.
Angel Netherborn
Quote:
Originally Posted by Dougal Kronik
That would be good, but you have to allow the use of up to 7 heros, and have at the most 2 mobs in an instance.
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Faer
There are actually plenty of AI foes out there that have secondaries; the problem is, they generally don't get a chance to employ their skills from them before you have pounded them so flat that you wouldn't notice them even if they could use them. I remember going to cap [wiki]Burning Arrow[/wiki] today for my PvE Ranger and seeing a Cosair or two (may have been the Skales, however; I am not entirely sure on this, as the battle was quite hectic) activate spells/skills from professions clearly not their own, though I can not remember precisely what these skills were, nor can I get in-game currently to check them and other foes I have noted to have secondaries.
leon fire storm
i like it its a good idea all the bosses are too easy i speak for factions as well :P
Winterclaw
I'd accept a few harder bosses (so long as they don't have any cheap skills or are harder because they have 10K HP) if the normal enemies were limited to level 20. I don't mind bosses being over 20, but to me it breaks the game that a lot of normal enemies are over twenty and the players can't be.
Savio
Quote:
Originally Posted by Faer
I remember going to cap [wiki]Burning Arrow[/wiki] today for my PvE Ranger and seeing a Cosair or two (may have been the Skales, however; I am not entirely sure on this, as the battle was quite hectic) activate spells/skills from professions clearly not their own
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Quote:
There are actually plenty of AI foes out there that have secondaries |
Quote:
Originally Posted by Winterclaw
I don't mind bosses being over 20, but to me it breaks the game that a lot of normal enemies are over twenty and the players can't be.
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HawkofStorms
Quote:
Originally Posted by Antheus
How about, making PvE that has only balanced teams of 8 level 20 NPCs using all 8 skills from 2 professions each including rezes?
I'm willing to bet this would cause the greatest outcry of requests for nerfs there has ever been. I don't think any mob in any part of the game currently uses full skill bar. Or has a secondary. This would be, even if it sounds easy, one of greatest challenges PvE could offer. |
http://gw.gamewikis.org/wiki/The_Jade_Arena
Faer
I have been duped by my own profession of choice!
Oh, woe is me, woe is me!
Oh, woe is me, woe is me!
Omega X
/not signed
Bosses don't need higher levels. They need better builds but not higher levels.
Bosses don't need higher levels. They need better builds but not higher levels.
Winterclaw
Savio, think of them as newbies in RA. Some of the mobs (like roaring eithers and their accomping djinns) still give me problems. Others are just tedious.