I'm sure a lot of people have gotten this error at some point in GW, however, mine's kind of a wierd one (at least I think so). I'm getting this error while attempting to salvage Demonic Remains. It's not the same number everytime, but similar. In other words, after 20-25 salvages, GW will disconnect with Err 007. I tried this at least 10 times and it happened over and over again. I have done this in the past, but it never disconnected.
Some details:
1. I'm on Euro Server
2. I'm using a Superior Salvage Kit
3. I'm salvaging Demonic Remains (the ones that drop in UW)
4. I'm salvaging in a row (i.e. 20 salvages consecutively)
5. I'm tried salvaging in different towns and outside of towns
Just wondering if it's a stupid bug, if anyone else would by any chance have come across this or not.
Disconnect Err 007
underboss
Firebaall
This happens when I bulk salvage spider webs into silk.
I don't know if it's a bug or something Anet is doing on purpose.
I don't know if it's a bug or something Anet is doing on purpose.
Kuldebar Valiturus
I had this occur as a problem shortly after the salvage process was changed several months back. There had been a bug that made the disconnects even more likely -but that bug was fixed...however:
Since I am on a net connection that has inherent latency, I sometimes "get ahead" of the salvage process before the previous item I salvaged is modified...this gives me an Error 7....
This, technically, isn't a bug. I am fairly certain there's an anti-bot code involved in addition to the normal problem you'd expect to encounter when attempting to run 2 simultaneous BUT distinctly unique code processes at the same time.
My player behavior "fix" is below:
-> double-click salvage kit
-> select-click salvage target A
-> double-click salvage kit
(wait for salvage target A to finish being salvaged)
-> salvage target A is salvaged
-> select-click salvage target B
Since I am on a net connection that has inherent latency, I sometimes "get ahead" of the salvage process before the previous item I salvaged is modified...this gives me an Error 7....
This, technically, isn't a bug. I am fairly certain there's an anti-bot code involved in addition to the normal problem you'd expect to encounter when attempting to run 2 simultaneous BUT distinctly unique code processes at the same time.
My player behavior "fix" is below:
-> double-click salvage kit
-> select-click salvage target A
-> double-click salvage kit
(wait for salvage target A to finish being salvaged)
-> salvage target A is salvaged
-> select-click salvage target B
Firebaall
I also suspected anti bot code at work here.
It's just sad that a player can trigger this through manual clicking. If I've got a stack of something that needs salvaging, I'd like to be able to do it with some sort of speed. Also, on the other hand, I'd like to be able to do it and not be flagged as a bot.
I've heard many horror stories of Anet's slap happy ban stick. lol
It's just sad that a player can trigger this through manual clicking. If I've got a stack of something that needs salvaging, I'd like to be able to do it with some sort of speed. Also, on the other hand, I'd like to be able to do it and not be flagged as a bot.
I've heard many horror stories of Anet's slap happy ban stick. lol