What about adding an additional target window to the UI. Make this target window be the target of your selected target.
For example: I have targeted a Terrorweb Dryder and he's about to cast Meteor Shower. I don't have an interrupter to stop it and don't know who it's being cast on. If I had an additional window that can tell me who the Terrorweb has targeted I could warn them about the Metwor Shower so they could run away from the group so they all don't get squashed.
suggestions?
UI Addition
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