Ever since the third chapter of guild wars came out, i was very excited of the new builds and professions, but why reduce the party size from 8 players to 6 players? I mean... if new professions are added, it would be logical to expand the party size, not restrict it. New professions allow for many many different combination of builds, but 6 players-party size restricts Heroe's Ascent Players to play only a few particular builds. The best thing thing now is to change everything back to normal, including maps, but just fix a few skills. You can ask any experienced players in HA and they will say the same thing, I guaranteed. I know that 8 players can inflict more damage but on the other hand, people will also have a stronger defense. Thank you for reading my thought.
PS: Changing the party size from 8 players to 6 players was one of the reasons why so many people quit HA and switch to GvG.
T
