remove territory switch points and international districts

DJ Josh

DJ Josh

Krytan Explorer

Join Date: Aug 2005

just an idea sign it if you agree.but why are there still inter districts they dont get used and as such if you do happen to go there to meet a friend you cant do anything because there is no 1 else there to team with.because of this factor i have moved to eu servers again so i can play with a mate and can now only move 1 more time then get trapedin us server.i wish they would remove the move limit so as i can switch to wichever server my mates are on and vice versa.i would very much like to move back to us when my eu friends are not online as it is much easier to make a team there and you generaly meet much nicer ppl on the us servers.

Flixified

Ascalonian Squire

Join Date: Nov 2005

UK

Mo/W

I, personally, would like the international servers to stay. They're not causing any problems, and I actually use them quite often. I don't have a super fast computer and because not many people are in international districts, I go there when I'm farming or something, stops me lagging. So like say if I was selling some materials to a trader or whatever, I would go to international district, whereas if I wanted to buy/sell an weapon or whatever I'd go to euro english server.

I don't understand why you want them removed? They're not causing problems being there.

DJ Josh

DJ Josh

Krytan Explorer

Join Date: Aug 2005

my bad i wasn't considering the solo set simply that they were not doing there intended job which is to let overseas friends team up which cant happen because there is never enough players to make a team. but my main reason for this thread was to voice my disaproval of having move points i like to play on the us server as its easier to make a team and the players there are generaly much nicer.but then i canot team up with friends over seas on the europe servers.exp,first day back on euro server alrdy had 3 bust ups because of hot headed (add curse here) shouting there mouths off at every 1 else in the team when they can not do there job properly.and to any of those that were there with there loose jaws noob = some 1 that is new at something therefore after playing for almost 8 months pretty much constantly i dont apreciate being called a noob who is (add curse here) at my job which in this instance was MM.especialy when you can't back it up with a reason and even more so when im stood there with an army of lvl 18/19 minnions.so all in all i can now play with my euro mates but not my us mates when they come back in ch 2 and i have to put up with (add curse here) like todays.i dont realy see any need in this restriction so please take it away so i can be free to switch to which ever server i want to be on.or could 1 of the devs give us a reason for the move restriction if your reading this.thx in advance if you do.

Lampshade

Lampshade

Wilds Pathfinder

Join Date: Jun 2005

USA

Xen of Onslaught

Why remove them, its not like they are casuing problems. International distericts are good for interneational friends or guildmates.

and if you can't find anyone, use henchman.

Josh

Josh

Desert Nomad

Join Date: Oct 2005

England, UK

D/Mo

Big no.

International districts 'are' used alot. There not causing any problems for you, and many, many people use them, so what if you want to meet 1 friend in an International and no one else is there, I use Henchmen, and maybe I don't need a full team to do what I'm doing?

Or maybe I just wanted to meet up with them, see there new armour;

OR, what if someone's buying/selling something on Forums, and there both in different terrortories (spelling?), they can meet up in Internationals.

ZkhaYa

Pre-Searing Cadet

Join Date: Sep 2005

Dark Spiral (nife)

W/Mo

I personally use int districts alot, having multiple players on US servers. And I've seen loads of guilds do missions there just like our guild. With full guild teams.

I think int dist is great to have around when guild is multinational. Lots of guild teams run there, do missions and quests and I've even seen random teams formed from EU and US there. Players spam or collect their friends up in there and play together. It's very usefull really.

Smasher/Devourer

Academy Page

Join Date: Dec 2005

Omaha, NE, USA

Aside from the very valid points already raised regarding the usefulness of the International Districts, there's also one place in the GW universe where the International Districts are always very active, and that's the Tomb of the Primeval Kings. Check it out sometime if you're into PvP and looking for a non-IWAY team.

Secondly, the limit on switching territories exists for a reason. There are almost certainly additional reasons that I can't guess since I'm not familiar with the technical details of how the servers work, but one that comes to mind immediately is that infinite region switching would obviate the whole "favor of the gods" mechanic. Anyone who wanted to go to the Underworld or the Fissure could just switch to whichever territory held the favor as often as they wanted.

Jessyi

Jessyi

Krytan Explorer

Join Date: Dec 2005

Mo/

Maybe I'm the only one who agrees. I always thought the "favor" concept to be rather stupid in it's current use. Frankly I don't like being locked out of fun and challenging PvE areas just because I (or my country) sucks at PvP. A good idea if not to simply remove the favor concept would be for ANet to come up with some kind of alternate reward, instead of requiring us to have favor to enjoy the whole game.

-Jessyi

edit: I realize this idea in it's current form isn't exactly practical, but I'm just thinking out loud.

Orbberius

Krytan Explorer

Join Date: Sep 2005

No no no no no