When GW dies...
Aeon_Xin
I mean, when GW dies in it's current form, and they upgrade graphics, story, and game mechanics, I would like to see some changes.
I would like to see it as the same GW universe in the future. Not all sci fi, just later in time, say a hundred years. This great epic story, on every continent that's simultaneous, yet isn't....it's getting old.
I would love to see a linear and ongoing story, guilds(non player made) that actually fight eachother for territory(to include farming rights), and the boundaries change over time. Somewhat like what the UW and nations that have favor.
Beats seeing 5000 guilds that all think they're the coolest. Within each Guild you could have your seperate clans, treat a Guild like what it actually is, a business-like sort of organization. I'll admit that's all somantics though...and beside the point.
Anyways, with fluxuating boundaries, you could make it so that the people with favor(ownership) get a drop rate increase, but does not disallow other guilds from entering and farming(PVP and PVE on the same maps, with continually spawning mobs)
When you PVP in these zones and win, you get a percentage of these slain foes gold, and their last X amount of drops.
I started this with a whole different idea, and it sort of flowed out.
My original idea is: That in the future, characters from this GW(and relative chapters) do not get to progress to the next game, but leave relics behind that get passed down a generation or two. Only people that own both GW and GW2 can do this. Limit it to a very small amount of items. Of course with game mechanics likely changing, the old weapons may not fit, but have unique substitues that pass on.
Anyways, it's a way off likely, but it will eventually happen, It's never too early to brainstorm on something like that.
It might be a good thing to get rolling now, while alot of the more original players can still enjoy this version, so that the later version retains some of the dignity and feel that GW had when pioneered.
In other words, don't let it rot before you begin it's replacement, there's already a stagnant air about...
I would like to see it as the same GW universe in the future. Not all sci fi, just later in time, say a hundred years. This great epic story, on every continent that's simultaneous, yet isn't....it's getting old.
I would love to see a linear and ongoing story, guilds(non player made) that actually fight eachother for territory(to include farming rights), and the boundaries change over time. Somewhat like what the UW and nations that have favor.
Beats seeing 5000 guilds that all think they're the coolest. Within each Guild you could have your seperate clans, treat a Guild like what it actually is, a business-like sort of organization. I'll admit that's all somantics though...and beside the point.
Anyways, with fluxuating boundaries, you could make it so that the people with favor(ownership) get a drop rate increase, but does not disallow other guilds from entering and farming(PVP and PVE on the same maps, with continually spawning mobs)
When you PVP in these zones and win, you get a percentage of these slain foes gold, and their last X amount of drops.
I started this with a whole different idea, and it sort of flowed out.
My original idea is: That in the future, characters from this GW(and relative chapters) do not get to progress to the next game, but leave relics behind that get passed down a generation or two. Only people that own both GW and GW2 can do this. Limit it to a very small amount of items. Of course with game mechanics likely changing, the old weapons may not fit, but have unique substitues that pass on.
Anyways, it's a way off likely, but it will eventually happen, It's never too early to brainstorm on something like that.
It might be a good thing to get rolling now, while alot of the more original players can still enjoy this version, so that the later version retains some of the dignity and feel that GW had when pioneered.
In other words, don't let it rot before you begin it's replacement, there's already a stagnant air about...
System_Crush
So My Character 2 would be a Son/Grand son of my original Character(which is dead, or the nooby area trainer)? And they both live in the same area, which gets revamped with content every expantion?
Wierd, but kinda cool in a way. Verry old school RolePlay, I like it.
Sadly GW(and likely GW2 with it) is about PvP and your original PvP character should be able to use skills from both expantions;
A PvE should too, I've grown too fond of my N/Rt that has Tyria looks.
And Criticaliser got 2ce as powerfull with the NF assassin and ranger skills.
If I could not improve my original characters, I think I would not buy expantions, only a specific one I really like for the story.(When are we getting a Australian or a Caribean expantion?)
Other than it has a strong old school RolePlay vibe to it, kinda cool, Did the original WhiteWolf RPG give you this idea?(Vampire pen and paper RPG)
Any way feels kinda wierd to be talking about GW2 when they said they would go for 10 expantions, that is still a pretty long way away
Wierd, but kinda cool in a way. Verry old school RolePlay, I like it.
Sadly GW(and likely GW2 with it) is about PvP and your original PvP character should be able to use skills from both expantions;
A PvE should too, I've grown too fond of my N/Rt that has Tyria looks.
And Criticaliser got 2ce as powerfull with the NF assassin and ranger skills.
If I could not improve my original characters, I think I would not buy expantions, only a specific one I really like for the story.(When are we getting a Australian or a Caribean expantion?)
Other than it has a strong old school RolePlay vibe to it, kinda cool, Did the original WhiteWolf RPG give you this idea?(Vampire pen and paper RPG)
Any way feels kinda wierd to be talking about GW2 when they said they would go for 10 expantions, that is still a pretty long way away
lightblade
pessimistic doomsayers
People said UO going to die, did that happen?
People said EQ going to die, did that happen?
People said WoW going to die, did that happen?
Aeon_Xin said GW going to die, will that happen?
People said UO going to die, did that happen?
People said EQ going to die, did that happen?
People said WoW going to die, did that happen?
Aeon_Xin said GW going to die, will that happen?
Lonesamurai
Quote:
Originally Posted by lightblade
Aeon_Xin said GW going to die, will that happen?
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I just wish they'd /ragequit to WoW and let us play in piece
Kuldebar Valiturus
When the Sun goes nova...
All things shall pass, and nothing lasts forever.
There's no sense rushing through things.
There is a lot of future left in Guild Wars if the developers want to create it.
The OP's ideas are interesting,if there ever was another game built in the Guild Wars universe I'd like to see a seamless world with a global story line, perhaps less linear but the mission component is still worth retaining IMO. I'd place the "new" World about 10 years after Nightfall/last chapter.
All things shall pass, and nothing lasts forever.
There's no sense rushing through things.
There is a lot of future left in Guild Wars if the developers want to create it.
The OP's ideas are interesting,if there ever was another game built in the Guild Wars universe I'd like to see a seamless world with a global story line, perhaps less linear but the mission component is still worth retaining IMO. I'd place the "new" World about 10 years after Nightfall/last chapter.
gameshoes3003
This ain't gonna happen for a while. Let's just say that this game will probably go for more than 3-5 years after their 4th chapter (assuming they don't make a 5th), due to the rapid development of technology.
Aeon_Xin
Thanks for the support everyone(aside from those below).
My point is that I'd like to see alot of forethought go into the overhaul that will be labeled GW2 for now. To include not suffering through nerfs and bugs, that's what Beta's are for. I think they're learning each expansion, but I'd like to see all the effort culminate into something grand(and I'm a doomsayer for all this?). GW is obviously proud of it's PvE, and has included PvP as a croud puller. I would just like to see PvP become central to to the game in given(but many) areas of conflict. More reward for PvP than the Uw and faction points, that are good for next to nothing..., and a little renoun, for people that follow that sort of thing.
A point on the new expansions. They're improving each expansion so much as to leave players that don't get them at a loss, think of where it will be in ten, fifteen expansions? (sees original Gw terain covered in cob-webs and dust, there's an idea)
Lonesamurai, why don't you /ragequit the forums and stay logged into the game if you're such a die hard fan? Go "play in piece", and leave the suggestion forums alone.
Lightblade, you're still asking for a nerf on Spoil Victor don't you dare come in here and call me a doomsayer for knowing GW won't last forever.
In addition to the fact that GW doesn't really equate with any of your given examples.
I stand by the statment that GW will die, eventually, and that I stated it's likely a ways off.
I didn't state GW would be dead tomorrow, next year, or within this decade.
The point I made is that I don't think it's too early to start tossing ideas for overhauls.
My point is that I'd like to see alot of forethought go into the overhaul that will be labeled GW2 for now. To include not suffering through nerfs and bugs, that's what Beta's are for. I think they're learning each expansion, but I'd like to see all the effort culminate into something grand(and I'm a doomsayer for all this?). GW is obviously proud of it's PvE, and has included PvP as a croud puller. I would just like to see PvP become central to to the game in given(but many) areas of conflict. More reward for PvP than the Uw and faction points, that are good for next to nothing..., and a little renoun, for people that follow that sort of thing.
A point on the new expansions. They're improving each expansion so much as to leave players that don't get them at a loss, think of where it will be in ten, fifteen expansions? (sees original Gw terain covered in cob-webs and dust, there's an idea)
Lonesamurai, why don't you /ragequit the forums and stay logged into the game if you're such a die hard fan? Go "play in piece", and leave the suggestion forums alone.
Lightblade, you're still asking for a nerf on Spoil Victor don't you dare come in here and call me a doomsayer for knowing GW won't last forever.
In addition to the fact that GW doesn't really equate with any of your given examples.
I stand by the statment that GW will die, eventually, and that I stated it's likely a ways off.
I didn't state GW would be dead tomorrow, next year, or within this decade.
The point I made is that I don't think it's too early to start tossing ideas for overhauls.
lightblade
I don't see "nerfing Spoil Victor" have anything to do with "saying GW is not dying". Unrelated topics. Why can't I say both?
Aeon_Xin
Quote:
Originally Posted by lightblade
I don't see "nerfing Spoil Victor" have anything to do with "saying GW is not dying". Unrelated topics. Why can't I say both?
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You're also contradicting yourself.
You apparently still have problems with 8-9 month old skills(Goal of GW skills is to adapt, if not overcome), yet you imply that Gw, as is, is perfect and won't ever die.
lightblade
...
...
...
I did not say that...it's like...
I'm not perfect, no one is perfect, neither is GW.
I'm going to die, everyone is going to die, GW going to die.
I'm not dying, no one here is dying, neither is GW.
Verb tense make all the difference.
GW is not dyING. You're suggestion is 50 years too early.
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Spoil Victor really is a 8-9 month old skill. But it's only recently (3?4? months) that it became this powerful. GW is about adapt, yes. But it's ALSO about using a combination of a full bar of 8 skills to win, not relying on only 4 skills. (Yes, Spoil Victor can win with only 4 skills on bar)
...
...
I did not say that...it's like...
I'm not perfect, no one is perfect, neither is GW.
I'm going to die, everyone is going to die, GW going to die.
I'm not dying, no one here is dying, neither is GW.
Verb tense make all the difference.
GW is not dyING. You're suggestion is 50 years too early.
-------------
Spoil Victor really is a 8-9 month old skill. But it's only recently (3?4? months) that it became this powerful. GW is about adapt, yes. But it's ALSO about using a combination of a full bar of 8 skills to win, not relying on only 4 skills. (Yes, Spoil Victor can win with only 4 skills on bar)
lightblade
Quote:
Originally Posted by gameshoes3003
... (assuming they don't make a 5th), due to the rapid development of technology.
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See my previous reply.
RinLian
Ultima Online is DEFINITELY kicking and yes they're still developing upon it. I also feel they're learning with each expansion and I have often wondered how many expansions will get thrown down the line before another plan is thought of. And we'll always have testing because each expansion grants a new set of skills as well as two new characters. There's only so many you can create, though.
lightblade
Quote:
Originally Posted by RinLian
... And we'll always have testing because each expansion grants a new set of skills as well as two new characters. There's only so many you can create, though.
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Quote:
Originally Posted by Albert Einstein
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RinLian
I think my head is going to explode.
But as far as imagination -- of course.
But as far as imagination -- of course.
Aeon_Xin
Do some of you people just read the topic and reply to that?
I'm not saying that GW is dead and the apocalypse is coming.
Work on your reading comprehension, and atleast read the original post, I'll even quote my first sentence,"I mean, when GW dies in it's current form, and they upgrade graphics, story, and game mechanics, I would like to see some changes."
But wait, no.
It is rocket science.
Yes UO is kicking, but it's hardly what I would call in it's original form.
Yes people still play diablo 1, but people still play atari and even Pong too.
Anet has stated(I'm told and have read) that they will no longer make big revisions of existing games. If they're going to add new large concepts to the playability of GW, it's going to have to be a new game, wether or not it's relevant/connected to existing games/chapters, I would like to see the ideas I mentioned(with the exception of artifacts, that a "If it's done this way" idea)
The PvE factor gets stale. Otherwise all of our runners would not have insane amounts of money.(atleast, not as much)
I think a dynamic PvE, that evolves, and involves PvP would help matters greatly.
I'm not saying that GW is dead and the apocalypse is coming.
Work on your reading comprehension, and atleast read the original post, I'll even quote my first sentence,"I mean, when GW dies in it's current form, and they upgrade graphics, story, and game mechanics, I would like to see some changes."
But wait, no.
It is rocket science.
Yes UO is kicking, but it's hardly what I would call in it's original form.
Yes people still play diablo 1, but people still play atari and even Pong too.
Anet has stated(I'm told and have read) that they will no longer make big revisions of existing games. If they're going to add new large concepts to the playability of GW, it's going to have to be a new game, wether or not it's relevant/connected to existing games/chapters, I would like to see the ideas I mentioned(with the exception of artifacts, that a "If it's done this way" idea)
The PvE factor gets stale. Otherwise all of our runners would not have insane amounts of money.(atleast, not as much)
I think a dynamic PvE, that evolves, and involves PvP would help matters greatly.
lightblade
Quote:
Originally Posted by Aeon_Xin
Do some of you people just read the topic and reply to that?
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If you blame people for not reading your entire post, I can blame you for writing a misleading title.
Aeon_Xin
"Don't judge a book by it's cover" is a more popular saying.
I'm also sure the basics of debate is to have all your facts in order, and respond to what is said. Not guess based on what people say and respond to your own imagination of what is actually said.
I'm also sure the basics of debate is to have all your facts in order, and respond to what is said. Not guess based on what people say and respond to your own imagination of what is actually said.
lightblade
Quote:
Originally Posted by Aeon_Xin
"Don't judge a book by it's cover" is a more popular saying.
I'm also sure the basics of debate is to have all your facts in order, and respond to what is said. Not guess based on what people say and respond to your own imagination of what is actually said. |
Web forum is different from debating in a room, where you can have loud speakers to force information down someone's ear.
Quote:
Originally Posted by My Tech Writing Prof
The #1 thing to think about before you write is the audience
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Aeon_Xin
Ask your beloved Prof, then, wether or not you should base an argument solely on an articles topic.
"An Internet forum is a facility on the World Wide Web for holding discussions and posting user generated conten"
Not the use of the word "discussion".
"When's the last time you bought a book(or magazine, or the frontline on newspaper) not because of it's cover?"
Always, since I was a child atleast.
If I buy a book it's for the content, not for the snappy name.
Reviews, author's wrting history.
"An Internet forum is a facility on the World Wide Web for holding discussions and posting user generated conten"
Not the use of the word "discussion".
"When's the last time you bought a book(or magazine, or the frontline on newspaper) not because of it's cover?"
Always, since I was a child atleast.
If I buy a book it's for the content, not for the snappy name.
Reviews, author's wrting history.
lightblade
Quote:
Originally Posted by Aeon_Xin
Ask your beloved Prof, then, wether or not you should base an argument solely on an articles topic.
"An Internet forum is a facility on the World Wide Web for holding discussions and posting user generated conten" Not the use of the word "discussion". |
Lonesamurai
Anyone who believes Guild Wars will die anytime soon really isn't playing the same Guild Wars as the rest of the world...
Guild Wars has the potential to be up there with Warcraft 3 and StarCraft... It is NOT an MMORPG, its an online competitive Action Adventure game and as such won't fall to the same problems that MMO's all to... but yeah, if Ultima online can do it, guild Wars will do it before it even wakes up and has its morning coffee
Guild Wars has the potential to be up there with Warcraft 3 and StarCraft... It is NOT an MMORPG, its an online competitive Action Adventure game and as such won't fall to the same problems that MMO's all to... but yeah, if Ultima online can do it, guild Wars will do it before it even wakes up and has its morning coffee
BSSuperman
Moderator please close this thread its turned into a troll fest. The last 13 posts have nothing to do with the OPs initial topic.
In response to the OPs statements - NF passes 2 yrs after Prophecies/Factions however 'somehow' we have Paragons and Dervishes invading Tyria and Canthan two years before they are suppsoed to be there. Talk about time travelling.
The time lines are progressing however A net needs to make sure that interactions between all chapters is possible - there's no way Id take my Warrior or Monk or Elementalist or Mesmer or Ranger back all the way from the beginning to recapture all the skills that are 10 or 20 years down the road. It would ensure that I do not buy the GW2 if I had to recapture all those skills and relevel my players. (however I play the game through from start to finish with each character so I'll admit it takes me quite some time - this stops me from buying other computer games ^^)
If however GW2 uses different mechanics etc how would it remain GW? Id be interested to hear you suggestions to how combat would work.
In response to the OPs statements - NF passes 2 yrs after Prophecies/Factions however 'somehow' we have Paragons and Dervishes invading Tyria and Canthan two years before they are suppsoed to be there. Talk about time travelling.
The time lines are progressing however A net needs to make sure that interactions between all chapters is possible - there's no way Id take my Warrior or Monk or Elementalist or Mesmer or Ranger back all the way from the beginning to recapture all the skills that are 10 or 20 years down the road. It would ensure that I do not buy the GW2 if I had to recapture all those skills and relevel my players. (however I play the game through from start to finish with each character so I'll admit it takes me quite some time - this stops me from buying other computer games ^^)
If however GW2 uses different mechanics etc how would it remain GW? Id be interested to hear you suggestions to how combat would work.
Lonesamurai
Quote:
Originally Posted by BSSuperman
Moderator please close this thread its turned into a troll fest. The last 13 posts have nothing to do with the OPs initial topic.
In response to the OPs statements - NF passes 2 yrs after Prophecies/Factions however 'somehow' we have Paragons and Dervishes invading Tyria and Canthan two years before they are suppsoed to be there. Talk about time travelling. The time lines are progressing however A net needs to make sure that interactions between all chapters is possible - there's no way Id take my Warrior or Monk or Elementalist or Mesmer or Ranger back all the way from the beginning to recapture all the skills that are 10 or 20 years down the road. It would ensure that I do not buy the GW2 if I had to recapture all those skills and relevel my players. (however I play the game through from start to finish with each character so I'll admit it takes me quite some time - this stops me from buying other computer games ^^) If however GW2 uses different mechanics etc how would it remain GW? Id be interested to hear you suggestions to how combat would work. |
ANet, if you remember, originally didn't allow foreighners to do the preceding missions because of the time line issue, but changed that after getting a shit storm rom players that wanted the protector and cartographer titles
and for information the timeline of tyria can be found here
lightblade
Quote:
Originally Posted by BSSuperman
Moderator please close this thread its turned into a troll fest. The last 13 posts have nothing to do with the OPs initial topic.
. |
"When GW dies...", an obvious flamebait...
Priest Of Sin
/judgebycover
:P
:P