if you dont know by now, anet made this great search button that nobody so far i have seen actually uses thus making it... useless. but thats not what my point is, it is that they add a trade channel, but neglegate the AFK/auction selling. why...?
so yea, anet finally implements this needed (NEEDED) function.
but they fail to include an AFK auction mode. they have the trade channel all nice and spiffy, but NO way to AFK, just redirects any possible buyer to PM you. great.
would it really be THAT hard to just add in a little popup window of maybe 10 items that have preset no haggle prices?
one step further to the search...
Trylo
Dawnspire
It more than likely WOULD be that hard, if you knew that much about programming and the amount of info they would have to store, just because you want to go wander off and make some money.
gameshoes3003
I don't see your point.
You're trying to make a channel for selling with no AKFs? What?
If the person AFK, that person can't really do anything so I don't follow...
You're trying to make a channel for selling with no AKFs? What?
If the person AFK, that person can't really do anything so I don't follow...
Tara Swiftstrike
Hmmm have you guys ever played Knights online or silkroad?
You know how you can set up stalls that people can just look at and buy stuff if they want?
I think he means something like that.
You know how you can set up stalls that people can just look at and buy stuff if they want?
I think he means something like that.
Diddy bow
I think he means ppl could essensially set up their own little shop that acts just like a normal merchant set prices that ppl pick up and go, no input frombuyer during trade.
sound gd to me
sound gd to me
gameshoes3003
Quote:
Originally Posted by Diddy bow
I think he means ppl could essensially set up their own little shop that acts just like a normal merchant set prices that ppl pick up and go, no input frombuyer during trade.
sound gd to me |
Diddy bow
Quote:
Originally Posted by gameshoes3003
That's like Kal Online (free MMORPG). That's extreme lag.
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Colonel Norns
Quote:
Originally Posted by Diddy bow
hm million merchants 24/7 with 25 random items each? gd point...
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gameshoes3003
Quote:
Originally Posted by Colonel Norns
That's why if anet makes it so, they have it where the only time you can put up the afk auction thing, is in a special district, but then again, that'd be a lot of work...making a special district (or type of district)just for trades
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Colonel Norns
Quote:
Originally Posted by Trylo
if you dont know by now, anet made this great search button that nobody so far i have seen actually uses thus making it... useless. but thats not what my point is, it is that they add a trade channel, but neglegate the AFK/auction selling. why...?
so yea, anet finally implements this needed (NEEDED) function. but they fail to include an AFK auction mode. they have the trade channel all nice and spiffy, but NO way to AFK, just redirects any possible buyer to PM you. great. would it really be THAT hard to just add in a little popup window of maybe 10 items that have preset no haggle prices? |
Aeon_Xin
Messing with the trade channel of chat won'd to a thing to get people to use it.
Go to LA in the busiest hours, and you still only see 3-4 people using search at times. For some reason, people just don't like the trade channel, and don't check it. They'd rather run around with caps on "buying X item" when there's already 3 of them in the trade channel for sale.
A further district with vendor stalls would completely lag everythign down, not to mention be pointless. More people would sell utter crap, because, well, it will sell now and it doesn't take effort. And, the creation of a whole new map or district type would just be a ridiculous amount of effort for a system that already pretty much works.
Maybe in a later expansion, but no major work will be done on the chapters that exist.
Go to LA in the busiest hours, and you still only see 3-4 people using search at times. For some reason, people just don't like the trade channel, and don't check it. They'd rather run around with caps on "buying X item" when there's already 3 of them in the trade channel for sale.
A further district with vendor stalls would completely lag everythign down, not to mention be pointless. More people would sell utter crap, because, well, it will sell now and it doesn't take effort. And, the creation of a whole new map or district type would just be a ridiculous amount of effort for a system that already pretty much works.
Maybe in a later expansion, but no major work will be done on the chapters that exist.