Boss Killing title?
Wertic
What do you think about a boss killing title? (with high amounts of bosses needed to max ofcourse)... Would'nt it be a fun addon to the already existing Wisdom and Treasure hunter titles?
MorpheusDV
/signed
As long as they make it so that killing the same boss more than once cannot give you more than 1 point.
As long as they make it so that killing the same boss more than once cannot give you more than 1 point.
MegaMouse
/SIGNED
but only if they do as MorpheusDV says and limit the number of points to 1 point to the bosses no matter how many times that you actualy kill it.
Mega Mouse
but only if they do as MorpheusDV says and limit the number of points to 1 point to the bosses no matter how many times that you actualy kill it.
Mega Mouse
viskey
/signed
but you have to kill different bosses (dunno how they would somehow make sure you couldnt kill the same boss over ans over) and they would have to high leveled bosses rather than the lvl 5 bosses
but you have to kill different bosses (dunno how they would somehow make sure you couldnt kill the same boss over ans over) and they would have to high leveled bosses rather than the lvl 5 bosses
ForgeWhelp
I'd assume that it'd be based upon killing EVERY different boss in the campaign, both high and low level...
But this seems to me that it'd be a lot easier than mapping, so I don't know if there would be a point in this, as well you'd more than likely get this title while mapping...
But this seems to me that it'd be a lot easier than mapping, so I don't know if there would be a point in this, as well you'd more than likely get this title while mapping...
Wtf?Omfg!Bbq!
/ Not signed.
We allready have the Skill Hunter title. Its nearly the same, to cap a boss' skill you gotta kill it..
We allready have the Skill Hunter title. Its nearly the same, to cap a boss' skill you gotta kill it..
viskey
yet it costs a hell of a lot less... my skill cap is about 1k already... so killing bosses would be better for those with less money
Priest Of Sin
I'd love a boss killing title, it'd be incentive for people to go to Mineral Springs every once in awhile.
ForgeWhelp
Quote:
Originally Posted by viskey
yet it costs a hell of a lot less... my skill cap is about 1k already... so killing bosses would be better for those with less money
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Star Gazer
Quote:
Originally Posted by ForgeWhelp
But like you point out, there are now several circumstances where if you are trying to get another title (max elite skills, mapping, etc), this one comes for free, kinda defeats the point of titles tehn....
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Rank
Exploration
Protector
Wisdom (if you do not buy your golds, or use chests in them)
I am sure there are more, I am just not on the game atm :b
Vinraith
This is distinct from the skill capping title, since many bosses carry duplicate elites, especially with core elites. There are also plenty of bosses that don't carry any elites at all, especially in the earlier parts of campaigns. I'd be curious to know how many boses, total, there really are between the campaigns. If the number's as high as I suspect, this might be a fun and challenging title.
malignant-heretic
/signed for the title.
one thing i would add tho is like a bestiary so you know which ones youve killed and which ones you havent.
one thing i would add tho is like a bestiary so you know which ones youve killed and which ones you havent.
ForgeWhelp
Quote:
Originally Posted by Star Gazer
list of free titles:
Rank Exploration Protector Wisdom (if you do not buy your golds, or use chests in them) I am sure there are more, I am just not on the game atm :b |
Vinraith
Quote:
Originally Posted by ForgeWhelp
I didn't mean free as in it doesn't cost you money. I meant free as in you are already trying to map the continent and killing the stuff along the way can make it easier/safer and if you kill everything in your path as you map then you get the boss killer title for 'free'. Or even the other way around if you are already traveling to every corner of the map to kill all the bosses then just a tiny bit more effort will get you the mapper title. My point is that you are absically giving people the opportunity to do 2 titles at once, which then begs the question, what's the point?
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Aeon_Xin
Quote:
Originally Posted by Star Gazer
list of free titles:
Rank Exploration Protector Wisdom (if you do not buy your golds, or use chests in them) I am sure there are more, I am just not on the game atm :b |
Technically, all the titles are free, when you buy the game you have 0 gold.
What people mean by free is that it's concurrent to existing titles. Skill capping alone would get you points for both titles with ZERO extra work.
I'd love to see you get any of the other titles without spending a single in game coin(aside from beggin for free stuff from other people). Everything has costs involved, to get as far as Kryta to get lucky/unlucky points, and free holiday booze, would be nearly impossible with starting armor and weapons.
thezed
Quote:
Originally Posted by Aeon_Xin
What people mean by free is that it's concurrent to existing titles. Skill capping alone would get you points for both titles with ZERO extra work.
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i say /signed.
This would be a great challenge on top of the skill capping.
There have been very few new title ideas that i have NOT liked though.
Aeon_Xin
Quote:
Originally Posted by thezed
This is the same as the Treasure Hunter/Wisdom title tracks. Just opening chests will get you some gold items to ID, that is the definition of a high level chest, it can drop a gold.
i say /signed. This would be a great challenge on top of the skill capping. There have been very few new title ideas that i have NOT liked though. |
It's not, not by a long shot. Sure, you get a freeby every now and then. but that's it.
Sometimes a Boss killed for skill cap drops a gold, doesn't make them the same either.
Anyways, it's actually cheaper to buy 100 golds, on account of mods, than it is enough to buy 100 keys+(insert variable)Keys for golds. Given, enough people have to farm golds to sell them cheap enough. 1k, I'll jump at the chance, cause the key would cost 400-600 anyways, and my return from selling the even crappy modded gold weapons covers alot of the difference.
Every Skill cap does guarantee a boss kill, there's zero chance involved.
That's provided you go for caps first then bosses, otherwise you're wasting time.
/Definitively unsigned, 90 skill caps is 90 bosses killed(whatever # the cap title is), however you look at it, the same cannot be said for any other two titles.
Skye Marin
The Skill Cap title makes a 'Boss Killing' title obsolete.
More importantly, there are many logistical problems. What about bosses that are added in expanded content? What about duplicate bosses in an area? What about Bosses that only spawn on specific quests and missions for specific chapters?
If you don't have enough gold for cap sigs, then you'll simply need to earn more to get the title. The upcomming Green Weekend would be a pretty good opportunity for that.
More importantly, there are many logistical problems. What about bosses that are added in expanded content? What about duplicate bosses in an area? What about Bosses that only spawn on specific quests and missions for specific chapters?
If you don't have enough gold for cap sigs, then you'll simply need to earn more to get the title. The upcomming Green Weekend would be a pretty good opportunity for that.
I Write Sins
/signed ....
but imo there are plenty of...more worth titles to wear...unless they had leet names like
"Slayer (1)"
"Boss Pwnzor (2)"
"Kills For Fun (3)"
"I Write Sins Too (4)"
and max at....
"Pwnage In A Box [] (5)"
but imo there are plenty of...more worth titles to wear...unless they had leet names like
"Slayer (1)"
"Boss Pwnzor (2)"
"Kills For Fun (3)"
"I Write Sins Too (4)"
and max at....
"Pwnage In A Box [] (5)"
gameshoes3003
/signed
Even though Skye Marin says that the skill capping would make the title useless since you have to kill bosses. I think it's still valid because there are lots of bosses with the same elite out there.
In Prophecies, Markis and this Dune Burrower on the Ring of Fire have Barrage.
Two Azure Shadow bosses have Illusionary Weaponry.
People go cap Signet of Judgment at the Granite Citadel, but a boss azure shadow has it.
And then you guys can find the rest =D
Even though Skye Marin says that the skill capping would make the title useless since you have to kill bosses. I think it's still valid because there are lots of bosses with the same elite out there.
In Prophecies, Markis and this Dune Burrower on the Ring of Fire have Barrage.
Two Azure Shadow bosses have Illusionary Weaponry.
People go cap Signet of Judgment at the Granite Citadel, but a boss azure shadow has it.
And then you guys can find the rest =D
Skye Marin
If a person completes both Skill Cap and Mapping title tracks, there is a very good chance that he would also simultaneously complete the proposed "Boss Killing title."
That's not my main issue with it though. The logistics outwieght it. I don't directly oppose it; I just don't see it being practical for ANet to implement and track.
That's not my main issue with it though. The logistics outwieght it. I don't directly oppose it; I just don't see it being practical for ANet to implement and track.
Evilsod
/sigh
Its been done before. Unlike asking for more storage or a longer ignore list. This one is just never gonna happen. Its a silly idea.
Its been done before. Unlike asking for more storage or a longer ignore list. This one is just never gonna happen. Its a silly idea.
Teger
/signed
It would extend the game a bit longer, plus would go hand and hand with mapping.
It would extend the game a bit longer, plus would go hand and hand with mapping.
stuntharley
/notsigned
If you want a title like this, buy cap sigs.
If you want a title like this, buy cap sigs.
Emik
This has been proposed before and received one very appropriate comment.
Quote:
This title is way to easy to get, When you play through the game you'll kill everyboss at least once anyway so it's kinda lame to add a title co-existing with Skill Hunter, that in it's turn requires more tactics than a regular boss-kill title /notsigned |
Wertic
Like someone said:
Yeah, it would be like a new "free" title
But as far as I know, no one just walks around killing bosses for fun if there is a max level of 2500 bosses to kill (or something), and as far as I know, there isnt 2500 skills out there to cap either.
Just face it, It does not go hand-in-hand with the Skill Cap title!
Yeah, it would be like a new "free" title
But as far as I know, no one just walks around killing bosses for fun if there is a max level of 2500 bosses to kill (or something), and as far as I know, there isnt 2500 skills out there to cap either.
Just face it, It does not go hand-in-hand with the Skill Cap title!
Tempy
/not signed
1)I am sure the people that farm the bosses for greens really don't want a script that starts tracking the amount of bosses they kill.
2) Unless they make this Campaign specific it would never be able to be maxed out, as with each new campaign they would be adding more.
3) Messes more with the KoaBD Title that people are already complaining about...this would mean that skill cappers would get 6 titles for the price of 3.
1)I am sure the people that farm the bosses for greens really don't want a script that starts tracking the amount of bosses they kill.
2) Unless they make this Campaign specific it would never be able to be maxed out, as with each new campaign they would be adding more.
3) Messes more with the KoaBD Title that people are already complaining about...this would mean that skill cappers would get 6 titles for the price of 3.
rong626
ehh killing bosses for titles?well,why not get a better reward than that?
Angel Netherborn
Quote:
Originally Posted by Skye Marin
That's not my main issue with it though. The logistics outwieght it. I don't directly oppose it; I just don't see it being practical for ANet to implement and track.
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NeHoMaR
Hi, I sign for boss title with 1 point whatever you kill a boss, even if you kill the same many times; I don't see any problem with this, if title doesn't have any inherent effect, no one will "farm" it exploiting easy bosses only for "show" the title, additionally the title should be ridiculous hard to max for avoid title farm.
I also would like another title not just for bosses but for ALL monsters you kill, and also real people you kill (in PvP)
I also would like another title not just for bosses but for ALL monsters you kill, and also real people you kill (in PvP)
Angel Netherborn
Quote:
Originally Posted by NeHoMaR
Hi, I sign for boss title with 1 point whatever you kill a boss, even if you kill the same many times; I don't see any problem with this, if title doesn't have any inherent effect, no one will "farm" it exploiting easy bosses only for "show" the title, additionally the title should be ridiculous hard to max for avoid title farm.
I also would like another title not just for bosses but for ALL monsters you kill, and also real people you kill (in PvP) |
Deagol
Quote:
Originally Posted by Angel Netherborn
Umm... like I said... the problem is the pointlessness of storing all the data. This is a technical/hardware consideration.
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I do, however, believe that such a title would be grossly unfair to the poor level 3 boss places near an outpost in a tutorial area, that would be killed over and and over again by a horde of level 20 players hunting the title.
NeHoMaR
Quote:
Originally Posted by Angel Netherborn
Umm... like I said... the problem is the pointlessness of storing all the data. This is a technical/hardware consideration. And yes, there IS a problem with an easy title. The Kind of a Big Deal title track is becoming more and more pointless when ppl keep suggesting easy-to-get titles...
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Quote:
Originally Posted by Deagol
Actually, the variation suggested by the person you quoted had no special technical issues, as it would not have to keep track of which bosses you killed. The only thing needed to be stored would be a total boss kill count per character.
I do, however, believe that such a title would be grossly unfair to the poor level 3 boss places near an outpost in a tutorial area, that would be killed over and and over again by a horde of level 20 players hunting the title. |
TheIdiotXP
/signed
I love the idea, could be something like "Bounty Hunter" or something like that . Though I see quite a few problems with one time bosses and the bosses in presearing ><.
I love the idea, could be something like "Bounty Hunter" or something like that . Though I see quite a few problems with one time bosses and the bosses in presearing ><.
NeHoMaR
That "one time" boss kill could be problematic to add, very time consuming for a developer; But a title just counting boss kills is maybe very easy to add; The game already knows everytime you kill one boss, add +2 morale to you.
Guldur
/notsigned
Most boss spawns are random classes, after a while everyone would loose track which classes they already killed and where.
Besides would force people to join in areas lots of times and would probably give them farming flags
Most boss spawns are random classes, after a while everyone would loose track which classes they already killed and where.
Besides would force people to join in areas lots of times and would probably give them farming flags
Wertic
Then why not make the title like this?:
You will earn the title Boss Hunter (1) once you have slain 500 level 20+ (or high-end XD) bosses.
You will earn the title Boss Hunter (1) once you have slain 500 level 20+ (or high-end XD) bosses.
Deleet
/signed if it's global and only if you solo the boss.