Just an idea to improve the trade portion of the search window.
First of all, make the window collect data from all districts of all towns. If this is just not possible, then have seperate districts, but have them selectable in a drop down box within the window. The window would have to be larger of course, but make seperate boxes in the trade tab to type in the item name, quantity, and a space for a reasonable description of the item. A search box would also be nice within the trade tab to look for keywords within the item name or description.
Next to that info, allow the player to create a starting price, and set the time of the auction, or do a "Buy it now" feature like ebay. The player would then lose the item he is selling, and get it back if the item does not sell, or if he leaves a town. Other people browsing the trade tab would be able to change the starting amount ONE TIME ONLY and have that amount of gold removed from them. The bidding player would cancel his bid and get his gold back if he leaves town. By the end of the auction, the player who bid the most wins, and gets that item. Everyone that lost would have their gold returned.
The idea is alot like a WoW rip-off, but from a developers standpoint I believe it would be much easier to create. I seriously doubt they would bother doing it anyways though. :/
A possible way to have an auction house.
Emerikol
Aeon_Xin
In adittion to the reply in
http://www.guildwarsguru.com/forum/s...php?t=10109772
where you also posted this suggestion....
You also have to consider the track record of Anet getting things done right the first time, even before public circulation of this or that patch..
Do you really want to trust your items and money, posiibly hundreds of K to the nerf masters?
(Of course, this is using my imagination in that Anet would actualy attempt this)
A little work on the sellers part, reasearch, if he asks a reasonable price for an item, it usually sells pretty fast. To me it sounds like a reason to sell all of your real crap items you pick up. Stuff that would be worth atleast something now if it weren't for the 12% while hexed modifier(generally desired 15^50).
I see people sit for vast amounts of time selling such total crap. When returning to farming would yeild anywhere from 1 - 10x the amount of gold they're trying to get from CRAP.
This system does truely bottleneck all the crap people want to sell all in one window.
http://www.guildwarsguru.com/forum/s...php?t=10109772
where you also posted this suggestion....
You also have to consider the track record of Anet getting things done right the first time, even before public circulation of this or that patch..
Do you really want to trust your items and money, posiibly hundreds of K to the nerf masters?
(Of course, this is using my imagination in that Anet would actualy attempt this)
A little work on the sellers part, reasearch, if he asks a reasonable price for an item, it usually sells pretty fast. To me it sounds like a reason to sell all of your real crap items you pick up. Stuff that would be worth atleast something now if it weren't for the 12% while hexed modifier(generally desired 15^50).
I see people sit for vast amounts of time selling such total crap. When returning to farming would yeild anywhere from 1 - 10x the amount of gold they're trying to get from CRAP.
This system does truely bottleneck all the crap people want to sell all in one window.
Faer
There is no need for a new thread on this subject, especially not copy and pasted content from a post in a previous thread (whether or not it's your own work does not matter).