I recently thought up a class myself, based off the Spanish Conquistadors...
The main features of the Conquistador, would be the ability to have mounts, and to fire guns. This seems WAY overpowered at a glance, but it is easy to balance...
Attributes:
Compainion(primary):Improves effectiveness of your compainion(mount) and raises releated skills (includes skills that help your companion, would also affect some ranger pets)
Rifle Marksmanship: Raises related skills (Increases effectiveness of rifle attacks)
Strategy: (a mix between Tactics and Wildnerness Survival)
Pistol Mastery: (improves pistol related skills)
Intimidation: (a mixture of a shout paragon and a shut down mesmer, basically shut down shouts)
Example Skills:
Compainion Skill: Battle Charge 15 energy: +33% speed and gain 1 adreniline spike ever two seconds while moving
Rifle Marksmanship: Lucky Shot 10 energy 'If this attack hits, it is critical'
Strategy: "Dont let them hit you" 5 adreniline: gives a 50% chance to evade attacks while moving to all ally's in earshot
Intimidation: "Attack!!!" 15 energy, 5 adreniline All enemies in earshot do 15% less damage then normal.
This profession will have 50 AL, and will do most of its fighting on a mount(a horse, probably, maybe others after a campaign or two) This profession will have a toggle option to drain adreniline at the benefiet of faster movement while on a mount.(efficiency increased with Compainion attribute)
The Weapon: Conquistadors will use either Rifles or Pistols. The Rifle is a two handed weapon with max damage of 31-58. The rifle will attack about 5 times slower then a hammer does, due to reload time. THey will deal Piercing Damage.
Pistols attack about 2.5 times slower then a hammer, with a max damage of 18-30. it will be a one handed weapon, allowing for a shield to be equiped.
Armor: Conquistadors will have fancy armor. Their armor will be embraided in swirls and twists. They will wear feathered caps on their head's. Due to their obvious advatages, tehy will have only 50 AL, they will need to use their speed to stay alive in the heat of battle.
Although it may seem so at first, the Gun is not the way to play this profession. Gun's are used similar to a paragon's spear, as a means to deal damage, while still supporting the team. Unlike the paragon though, this profession is very independant(like a ranger) and deals slow, but extremely high damage(like an ele nuker)
T

) but as a chakram does not derive its shape from a function it can be magical without looking technological.