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Originally Posted by lightblade
How much more time does that one extra step going to take you? 2 seconds?
Besides...if you want even faster...try drag and drop.
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Ok, so to your first point, let's look at rough numbers (feel free to correct my guesses):
1.1=0.6
1.2=0.5
1.3=0.5
2.1=0.5
2.2=0.75
2.3=1 (I'm generous here)
2.4=0.75
So 1=1.6, 2=3, in terms of numbers we've got an improvement (let's not see the 100% improvement as a huge one, because we're below the 3s bar...).
Shall we try in terms of finger/hand movements and coordination (if we want to be accurate, I guess we shall also examine eye coordination...)?
1.1=middle finger clicks
1.2=hand moves mouse a little bit, simple wrist movement
1.3=index finger clicks
2.1=index finger clicks
2.2=little finger and then index finger of other hand
2.3=hand moves quite a lot, possibly not only wrist movement
2.4=little finger and then index finger of other hand (c and v being close it's like 2.2)
While 2 seems a better use of both hands, it requires (mentally) to change hands, which can be tricky but it's a matter of habits I guess. 1 only asks you to use the right hand, what puts less stress on your coordination abilities (this is what can be experienced with "mouse gestures" radial menues, try easyGesture with Mozilla Firefox and you'll understand the gain for your time and stress on fingers/hands). 1=2 finger uses+wrist move, 2=5 finger uses+hand move. There's also an improvement here.
Oh and to your second point, drag and drop depends on how accurate you need to be, and in many cases it will put some stress on your coordination abilities. Meaning that as a "small" feature (because it's only one part of the dozens of other interaction modalities in the GW interface I guess) it is not really worth it, unless there's going to be a lot of player interaction very often! (but then GW would be a different game I guess

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I may be wrong, because in the end keyboard/mouse use is quite subjective, habits can be difficult to "break".